Player Matchup

Aphrodite
Aphrodite
AnyMist
Aphrodite
Level 149
God Stats
2W - 2L
1,624 SR
Queue Stats
175W - 195L
1,392 Elo+
Solo
Anhur
Anhur
MichiMiguel
Anhur
Level 28
God Stats
3W - 3L
1,895 SR
Queue Stats
10W - 15L
1,602 Elo+
Party 2
Chang'e
Chang'e
Sekei3003
Chang'e
Level 45
God Stats
10W - 12L
1,505 SR
Queue Stats
55W - 48L
1,510 Elo+
Solo
Artio
Artio
Sheymen7
Artio
Level 84
God Stats
5W - 12L
1,439 SR
Queue Stats
56W - 77L
1,428 Elo+
Party 2
Kali
Kali
SlashSeven
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,640 Elo+
Solo
Team Averages
Level 85
1,593 SR
1,514 Elo+

VS

Team Averages
Level 99
1,388 SR
1,444 Elo+
Kukulkan
Kukulkan
FireClouds
Kukulkan
Level 143
God Stats
1W - 0L
1,467 SR
Queue Stats
31W - 28L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
FreakyMonke
Cthulhu
Level 94
God Stats
4W - 3L
1,503 SR
Queue Stats
37W - 34L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Ser1ousMan
Cernunnos
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 28L
1,459 Elo+
Solo
Neith
Neith
Sphear
Neith
Level 63
God Stats
2W - 1L
1,656 SR
Queue Stats
8W - 21L
1,270 Elo+
Solo
Kuzenbo
Kuzenbo
zaebali21
Kuzenbo
Level 47
God Stats
5W - 10L
1,027 SR
Queue Stats
103W - 114L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnyMist
Aphrodite
14
0 / 2 / 2
7,730
703
4,475
11,561
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 0
8,572
779
6,992
12,011
5,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Sekei3003
Chang'e
15
0 / 1 / 2
8,269
752
8,007
8,828
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
Sheymen7
Artio
14
0 / 3 / 2
7,653
696
4,250
19,771
18,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 3
7,974
725
8,625
14,007
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireClouds
Kukulkan
17
4 / 1 / 7
9,649
877
9,965
4,494
1,999
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
FreakyMonke
Cthulhu
15
1 / 1 / 9
8,636
785
15,072
12,050
11,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Ser1ousMan
Cernunnos
15
3 / 0 / 8
8,773
798
10,912
7,171
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sphear
Neith
15
3 / 1 / 5
8,875
807
14,185
9,760
4,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
zaebali21
Kuzenbo
14
1 / 0 / 6
8,051
732
5,702
9,096
9,321
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
3
Kills
12
12
Deaths
3
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnyMist
Aphrodite
0
2
2
0.5
W
Kukulkan
FireClouds
Kukulkan
4
1
7
7.5
W
Cthulhu
FreakyMonke
Cthulhu
1
1
9
5.5
L
3
4
0
0.75
L
Chang'e
Sekei3003
Chang'e
0
1
2
1
W
Cernunnos
Ser1ousMan
Cernunnos
3
0
8
7
L
Artio
Sheymen7
Artio
0
3
2
0.33
L
0
2
3
0.75
W
Neith
Sphear
Neith
3
1
5
5.5
W
Kuzenbo
zaebali21
Kuzenbo
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
55,836
66,178
Taken
42,571
42,364
Mitigated
30,048
24,002
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnyMist
Aphrodite
4,475
140
4,668
5,862
11,561
6,381
0
7,004
4,145
16,559
836
W
Kukulkan
FireClouds
Kukulkan
9,965
980
0
521
4,494
1,999
201
1,366
3,128
34,907
1,136
W
Cthulhu
FreakyMonke
Cthulhu
15,072
748
596
500
12,050
11,440
0
5,228
6,528
35,392
1,275
L
6,992
3,593
0
1,876
12,011
5,636
0
4,385
7,318
0
25,659
L
Chang'e
Sekei3003
Chang'e
8,007
552
1,394
3,093
8,828
3,575
0
3,878
4,607
30,417
293
W
Cernunnos
Ser1ousMan
Cernunnos
10,912
2,773
0
1,241
7,171
3,112
378
2,739
4,305
0
24,617
L
Artio
Sheymen7
Artio
4,250
167
220
3,732
19,771
18,080
0
7,677
11,733
11,286
464
L
8,625
3,214
0
3,157
14,007
8,692
0
5,441
8,390
0
27,690
W
Neith
Sphear
Neith
14,185
7,980
0
1,845
9,760
4,176
59
3,530
5,936
0
30,326
W
Kuzenbo
zaebali21
Kuzenbo
5,702
1,829
0
0
9,096
9,321
132
2,338
6,518
12,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
43,984
214
Minions Killed
228
0
Camps Cleared
0
1,090,957
Distance Traveled
1,147,782
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,730
703
38
3
0
199,201
0
W
Kukulkan
9,649
877
82
7
0
202,327
0
W
Cthulhu
8,636
785
59
5
0
250,378
0
L
Anhur
8,572
779
48
4
0
198,090
0
L
Chang'e
8,269
752
66
6
0
224,229
0
W
Cernunnos
8,773
798
29
3
0
240,367
0
L
Artio
7,653
696
25
2
0
238,324
6
L
Kali
7,974
725
37
3
0
231,113
0
W
Neith
8,875
807
40
4
0
211,081
1
W
Kuzenbo
8,051
732
18
2
0
243,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role