Player Matchup

Nut
Nut
DeathChilled2
Nut
Level 156
God Stats
4W - 2L
1,648 SR
Queue Stats
95W - 91L
1,529 Elo+
Party 1
Thanatos
Thanatos
JamieoftheNorth
Thanatos
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
93W - 80L
1,533 Elo+
Party 1
Bacchus
Bacchus
KUSTERGUN
Bacchus
Level 59
God Stats
9W - 5L
1,699 SR
Queue Stats
111W - 129L
1,469 Elo+
Solo
Athena
Athena
colonelcrumpets
Athena
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,463 Elo+
Solo
Neith
Neith
pinpinnette
Neith
Level 156
God Stats
35W - 28L
1,425 SR
Queue Stats
230W - 215L
1,455 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,490 Elo+

VS

Team Averages
Level 90
1,395 SR
1,478 Elo+
Cthulhu
Cthulhu
Sim065
Cthulhu
Level 66
God Stats
2W - 5L
1,419 SR
Queue Stats
124W - 143L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Sthauphenberg
Nu Wa
Level 83
God Stats
1W - 4L
1,330 SR
Queue Stats
95W - 107L
1,497 Elo+
Party 2
Atlas
Atlas
Yuichiro0604
Atlas
Level 53
God Stats
17W - 21L
1,533 SR
Queue Stats
144W - 160L
1,454 Elo+
Party 2
Neith
Neith
ibnlwaleed
Neith
Level 126
God Stats
21W - 22L
1,427 SR
Queue Stats
420W - 401L
1,497 Elo+
Solo
Kali
Kali
ivurisuu
Kali
Level 121
God Stats
9W - 11L
1,266 SR
Queue Stats
205W - 181L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
10,086
630
10,108
11,293
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
15
8 / 1 / 1
8,926
558
9,055
13,799
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KUSTERGUN
Bacchus
14
0 / 0 / 6
7,929
496
6,783
9,587
10,332
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
0 / 0 / 7
8,063
504
6,812
9,756
10,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 0 / 2
8,563
535
7,561
9,297
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sim065
Cthulhu
14
1 / 1 / 0
7,745
484
5,958
14,720
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 6 / 0
7,196
450
7,234
9,035
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 1 / 1
6,985
437
6,374
13,433
12,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
14
0 / 2 / 0
7,748
484
5,439
10,432
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kali
15
1 / 1 / 1
8,025
502
4,966
17,027
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Thanatos
8
1
1
8.5
W
Bacchus
KUSTERGUN
Bacchus
0
0
6
3
L
Cthulhu
Sim065
Cthulhu
1
1
0
1
L
0
6
0
0
L
0
1
1
0.5
W
0
0
7
3.5
L
Neith
0
2
0
0
L
Kali
1
1
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,319
Damage
29,971
53,732
Taken
64,647
36,156
Mitigated
40,941
30,573
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,108
7,542
0
5,944
11,293
4,924
1,316
4,587
6,007
0
96,162
W
Thanatos
9,055
2,488
0
14,555
13,799
6,409
0
2,631
11,040
20
68,060
W
Bacchus
KUSTERGUN
Bacchus
6,783
656
0
4,051
9,587
10,332
0
4,151
4,768
43,629
7,850
L
Cthulhu
Sim065
Cthulhu
5,958
490
0
3,028
14,720
13,560
0
107
14,613
58,888
2,328
L
7,234
1,548
0
445
9,035
3,216
0
4,495
4,540
38,650
0
L
6,374
2,548
0
2,092
13,433
12,431
105
3,209
10,224
27,387
0
W
6,812
2,288
0
1,643
9,756
10,501
0
3,386
6,179
24,192
0
L
Neith
5,439
2,657
0
4,769
10,432
3,963
1,065
2,725
7,707
0
70,593
L
Kali
4,966
2,419
0
9,705
17,027
7,771
27
2,439
14,588
0
69,742
W
7,561
2,624
0
4,380
9,297
3,990
585
2,464
6,721
0
86,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
37,699
526
Minions Killed
433
0
Camps Cleared
0
1,576,799
Distance Traveled
1,579,279
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,086
630
163
10
0
278,196
4
W
Thanatos
8,926
558
97
6
0
347,520
0
W
Bacchus
7,929
496
82
5
0
327,087
0
L
Cthulhu
7,745
484
104
7
0
294,928
0
L
Nu Wa
7,196
450
69
4
0
293,477
0
L
Atlas
6,985
437
24
2
0
318,172
0
W
Athena
8,063
504
35
2
0
337,314
9
L
Neith
7,748
484
124
8
0
281,710
0
L
Kali
8,025
502
112
7
0
390,992
0
W
Neith
8,563
535
149
9
0
286,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role