Player Matchup

Ganesha
Ganesha
EETMYBUTOUT
Ganesha
Level 64
God Stats
7W - 5L
1,643 SR
Queue Stats
94W - 81L
1,530 Elo+
Solo
Jing Wei
Jing Wei
FAITH4HUMANITY
Jing Wei
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,626 Elo+
Solo
Tyr
Tyr
PFC Flatcolt
Tyr
Level 153
God Stats
18W - 23L
1,422 SR
Queue Stats
231W - 207L
1,613 Elo+
Solo
Yu Huang
Yu Huang
YogiBear14
Yu Huang
Level 146
God Stats
7W - 4L
1,513 SR
Queue Stats
171W - 168L
1,576 Elo+
Solo
Odin
Odin
mizaruiwazaru
Odin
Level 77
God Stats
28W - 16L
1,739 SR
Queue Stats
207W - 172L
1,566 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,582 Elo+

VS

Team Averages
Level 73
1,648 SR
1,512 Elo+
Neith
Neith
Anti_Sober_
Neith
Level 121
God Stats
3W - 6L
1,632 SR
Queue Stats
612W - 556L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
Mr Soulmann
Ratatoskr
Level 109
God Stats
2W - 2L
1,629 SR
Queue Stats
31W - 36L
1,494 Elo+
Solo
King Arthur
King Arthur
XeroRFonkick
King Arthur
Level 33
God Stats
3W - 1L
1,678 SR
Queue Stats
167W - 153L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
marcus5_elmejor
Kumbhakarna
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,431 Elo+
Solo
Janus
Janus
niroza
Janus
Level 69
God Stats
8W - 5L
1,802 SR
Queue Stats
200W - 165L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EETMYBUTOUT
Ganesha
12
1 / 1 / 5
7,324
488
5,381
12,276
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
15
1 / 2 / 1
8,103
540
9,346
12,319
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 1
9,320
621
9,328
17,342
18,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
YogiBear14
Yu Huang
16
5 / 1 / 4
9,527
635
6,888
7,777
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 7
9,196
613
10,198
12,533
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
7,724
515
6,663
9,708
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Mr Soulmann
Ratatoskr
14
3 / 4 / 0
7,688
513
9,469
12,071
4,800
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

King Arthur
XeroRFonkick
King Arthur
12
0 / 4 / 1
7,562
504
7,890
15,454
11,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
marcus5_elmejor
Kumbhakarna
12
1 / 2 / 1
7,167
478
4,749
14,807
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
niroza
Janus
12
0 / 8 / 2
7,127
475
6,175
11,744
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
4
4
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Ganesha
EETMYBUTOUT
Ganesha
1
1
5
3.5
W
Jing Wei
1
2
1
0.75
L
Ratatoskr
Mr Soulmann
Ratatoskr
3
4
0
0.75
W
4
0
1
4.5
L
King Arthur
XeroRFonkick
King Arthur
0
4
1
0.13
W
Yu Huang
YogiBear14
Yu Huang
5
1
4
7
L
Kumbhakarna
marcus5_elmejor
Kumbhakarna
1
2
1
0.75
W
7
0
7
10.5
L
Janus
niroza
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
34,946
62,247
Taken
63,784
44,957
Mitigated
38,727
27,570
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,663
1,776
0
6,176
9,708
4,596
0
1,400
8,308
0
90,351
W
Ganesha
EETMYBUTOUT
Ganesha
5,381
316
0
4,405
12,276
9,937
10
1,271
10,943
32,120
0
W
Jing Wei
9,346
5,946
0
4,634
12,319
5,336
0
2,736
9,541
0
77,740
L
Ratatoskr
Mr Soulmann
Ratatoskr
9,469
2,890
0
2,988
12,071
4,800
0
1,405
10,666
0
57,690
W
9,328
633
0
7,766
17,342
18,213
0
1,353
15,911
0
77,133
L
King Arthur
XeroRFonkick
King Arthur
7,890
614
0
2,246
15,454
11,452
0
2,034
13,420
0
53,669
W
Yu Huang
YogiBear14
Yu Huang
6,888
679
0
2,604
7,777
3,224
657
2,663
4,740
77,159
1,836
L
Kumbhakarna
marcus5_elmejor
Kumbhakarna
4,749
590
0
3,623
14,807
14,153
0
3,782
11,025
18,065
0
W
10,198
2,603
0
8,161
12,533
8,247
0
2,433
9,796
0
95,433
L
Janus
niroza
Janus
6,175
249
0
1,736
11,744
3,726
0
3,599
8,145
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
37,268
592
Minions Killed
443
0
Camps Cleared
0
1,582,823
Distance Traveled
1,508,797
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,724
515
142
9
0
304,677
3
W
Ganesha
7,324
488
13
1
0
308,879
3
W
Jing Wei
8,103
540
146
10
0
267,667
0
L
Ratatoskr
7,688
513
89
6
0
357,144
0
W
Tyr
9,320
621
156
10
0
343,068
0
L
King Arthur
7,562
504
96
6
0
288,639
0
W
Yu Huang
9,527
635
150
10
0
305,521
6
L
Kumbhakarna
7,167
478
14
1
0
272,524
0
W
Odin
9,196
613
127
8
0
357,688
0
L
Janus
7,127
475
102
7
0
285,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role