Player Matchup

Scylla
Scylla
AlexanderGrand
Scylla
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 163L
1,535 Elo+
Solo
Lancelot
Lancelot
Bugs_bunny_baby
Lancelot
Level 109
God Stats
8W - 6L
1,514 SR
Queue Stats
135W - 126L
1,540 Elo+
Solo
Izanami
Izanami
HateAllLife666
Izanami
Level 59
God Stats
9W - 6L
1,500 SR
Queue Stats
238W - 268L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
SlyderG1998
Cthulhu
Level 65
God Stats
19W - 12L
1,625 SR
Queue Stats
414W - 441L
1,409 Elo+
Party 1
Achilles
Achilles
VegetaHulk
Achilles
Level 154
God Stats
15W - 11L
1,615 SR
Queue Stats
341W - 327L
1,430 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,466 Elo+

VS

Team Averages
Level 73
1,482 SR
1,419 Elo+
Discordia
Discordia
DoodleBahp
Discordia
Level 66
God Stats
4W - 4L
1,507 SR
Queue Stats
271W - 259L
1,406 Elo+
Solo
Khepri
Khepri
Vinnielord115
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,318 Elo+
Solo
Fenrir
Fenrir
distnededsnake3
Fenrir
Level 88
God Stats
90W - 76L
1,619 SR
Queue Stats
193W - 200L
1,443 Elo+
Solo
Vamana
Vamana
iLuvWhiteWomen
Vamana
Level 83
God Stats
3W - 4L
1,284 SR
Queue Stats
83W - 79L
1,441 Elo+
Solo
Apollo
Apollo
pillymae
Apollo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 146L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,132
652
3,225
4,005
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
14
1 / 1 / 1
7,532
538
2,829
9,916
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 0
6,041
432
2,764
7,317
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
SlyderG1998
Cthulhu
11
0 / 0 / 1
6,984
499
6,666
15,489
12,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
VegetaHulk
Achilles
13
1 / 1 / 0
8,083
577
5,883
11,796
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoodleBahp
Discordia
12
0 / 3 / 1
6,734
481
1,017
6,400
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,737
481
3,251
6,571
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 1
7,310
522
5,132
8,845
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
5,837
417
2,909
5,273
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
pillymae
Apollo
12
0 / 1 / 2
5,887
421
9,567
8,002
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Lancelot
1
1
1
1.5
L
Discordia
DoodleBahp
Discordia
0
3
1
0.17
W
0
1
0
0
W
Cthulhu
SlyderG1998
Cthulhu
0
0
1
0.5
W
Achilles
VegetaHulk
Achilles
1
1
0
1
L
1
0
1
1.5
L
2
1
1
2.5
L
0
0
0
0
L
Apollo
pillymae
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
21,876
48,523
Taken
35,091
28,975
Mitigated
20,711
18,612
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
500
0
1,441
4,005
1,286
0
532
3,473
67,112
1,822
W
Lancelot
2,829
793
0
6,737
9,916
4,685
0
266
9,650
0
71,915
L
Discordia
DoodleBahp
Discordia
1,017
39
0
1,748
6,400
2,248
0
2,208
3,996
47,681
0
W
2,764
1,524
0
2,072
7,317
2,512
285
1,275
6,042
0
32,113
W
Cthulhu
SlyderG1998
Cthulhu
6,666
654
552
4,160
15,489
12,275
56
1,894
13,595
47,291
1,244
W
Achilles
VegetaHulk
Achilles
5,883
1,672
0
3,650
11,796
8,217
132
301
11,050
0
52,153
L
3,251
30
0
2,019
6,571
6,030
0
2,799
3,772
24,641
0
L
5,132
1,091
0
608
8,845
4,503
359
978
7,821
0
66,666
L
2,909
1,679
0
2,354
5,273
3,698
0
0
5,273
0
30,470
L
Apollo
pillymae
Apollo
9,567
6,117
0
2,050
8,002
4,232
0
3,579
4,423
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
32,505
471
Minions Killed
324
0
Camps Cleared
0
1,368,515
Distance Traveled
1,255,547
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,132
652
134
10
0
285,335
0
W
Lancelot
7,532
538
115
8
0
341,991
0
L
Discordia
6,734
481
83
6
0
248,151
5
W
Izanami
6,041
432
63
5
0
249,162
3
W
Cthulhu
6,984
499
69
5
0
240,963
0
W
Achilles
8,083
577
90
6
0
251,064
0
L
Khepri
6,737
481
28
2
0
254,438
0
L
Fenrir
7,310
522
92
7
0
337,320
3
L
Vamana
5,837
417
49
4
0
147,502
0
L
Apollo
5,887
421
72
5
0
268,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role