Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Gain Garbo
Discordia
Level 166
God Stats
2W - 2L
1,639 SR
Queue Stats
107W - 113L
1,515 Elo+
Party 1
Ullr
Ullr
MBValentine
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,674 Elo+
Solo
Guan Yu
Guan Yu
UberStrike
Guan Yu
Level 106
God Stats
3W - 1L
1,478 SR
Queue Stats
134W - 123L
1,556 Elo+
Party 1
Team Averages
Level 138
1,523 SR
1,549 Elo+

VS

Team Averages
Level 144
1,695 SR
1,564 Elo+
Chang'e
Chang'e
AcedoggSuper
Chang'e
Level 230
God Stats
10W - 12L
1,406 SR
Queue Stats
323W - 332L
1,538 Elo+
Solo
He Bo
He Bo
BlaringMsPiggy
He Bo
Level 151
God Stats
10W - 11L
1,705 SR
Queue Stats
328W - 322L
1,540 Elo+
Solo
Charybdis
Charybdis
Feshzy
Charybdis
Level 79
God Stats
5W - 3L
1,750 SR
Queue Stats
139W - 112L
1,583 Elo+
Solo
Zeus
Zeus
Firelord2003
Zeus
Level 138
God Stats
7W - 5L
1,901 SR
Queue Stats
116W - 84L
1,620 Elo+
Solo
Loki
Loki
zFerchsx-
Loki
Level 120
God Stats
6W - 3L
1,714 SR
Queue Stats
109W - 101L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 7
5,944
594
3,303
8,718
6,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
 
Zeus
10
5 / 1 / 2
5,909
591
5,390
5,871
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Gain Garbo
Discordia
12
3 / 0 / 5
6,571
657
6,447
4,566
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 1
5,793
579
3,086
5,195
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
UberStrike
Guan Yu
11
3 / 0 / 4
6,269
627
5,536
9,252
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AcedoggSuper
Chang'e
10
0 / 3 / 1
4,996
500
3,032
7,771
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,263
526
4,782
6,147
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Feshzy
Charybdis
9
0 / 4 / 1
4,951
495
1,523
6,209
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
5,111
511
6,636
7,242
3,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
0 / 5 / 0
5,284
528
3,197
8,110
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
7
5.5
W
Zeus
 
Zeus
5
1
2
6
L
Chang'e
AcedoggSuper
Chang'e
0
3
1
0.17
L
1
2
0
0.5
L
Charybdis
Feshzy
Charybdis
0
4
1
0.13
L
1
2
1
0.75
W
Discordia
Gain Garbo
Discordia
3
0
5
5.5
W
2
1
1
2.5
W
Guan Yu
UberStrike
Guan Yu
3
0
4
5
L
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
19,170
33,602
Taken
35,479
18,389
Mitigated
11,982
12,460
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,303
1,516
673
3,336
8,718
6,149
0
4,360
4,358
0
14,178
W
Zeus
 
Zeus
5,390
728
0
2,395
5,871
1,797
400
2,461
3,410
37,411
1,201
L
Chang'e
AcedoggSuper
Chang'e
3,032
265
120
2,668
7,771
2,388
0
3,852
3,463
35,460
0
L
4,782
180
0
2,694
6,147
1,657
0
1,751
4,382
39,346
1,635
L
Charybdis
Feshzy
Charybdis
1,523
989
0
1,382
6,209
1,759
0
1,010
5,199
0
29,305
L
6,636
1,784
0
1,449
7,242
3,794
0
2,308
4,836
16,915
0
W
Discordia
Gain Garbo
Discordia
6,447
861
0
750
4,566
1,602
0
3,266
1,300
43,391
758
W
3,086
1,282
0
768
5,195
1,886
800
1,538
3,657
0
39,723
W
Guan Yu
UberStrike
Guan Yu
5,536
679
408
4,130
9,252
6,955
0
2,791
6,461
0
37,498
L
Loki
3,197
599
0
750
8,110
2,384
0
2,142
5,884
0
32,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
25,605
302
Minions Killed
283
0
Camps Cleared
0
1,033,972
Distance Traveled
975,133
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,944
594
14
1
0
214,966
2
W
Zeus
5,909
591
67
7
0
193,351
0
L
Chang'e
4,996
500
79
8
0
196,036
1
L
He Bo
5,263
526
69
7
0
205,855
0
L
Charybdis
4,951
495
58
6
0
185,705
2
L
Zeus
5,111
511
13
1
0
181,451
1
W
Discordia
6,571
657
87
9
0
205,608
1
W
Ullr
5,793
579
70
7
0
204,402
0
W
Guan Yu
6,269
627
64
6
0
215,645
0
L
Loki
5,284
528
64
6
0
206,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role