Player Matchup

Ao Kuang
Ao Kuang
KetNaKotak
Ao Kuang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,508 Elo+
Solo
Jormungandr
Jormungandr
KomodoMoose
Jormungandr
Level 90
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 171L
1,631 Elo+
Solo
Zeus
Zeus
LoveBite
Zeus
Level 136
God Stats
1W - 1L
1,737 SR
Queue Stats
78W - 73L
1,508 Elo+
Solo
Heimdallr
Heimdallr
LumizaX
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,521 Elo+
Solo
Odin
Odin
ReverseBlade
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 40L
1,464 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,527 Elo+

VS

Team Averages
Level 113
1,691 SR
1,557 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dyslexican1983
Sobek
Level 84
God Stats
6W - 3L
1,650 SR
Queue Stats
419W - 417L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Fandoro
Sun Wukong
Level 128
God Stats
2W - 1L
1,731 SR
Queue Stats
102W - 85L
1,573 Elo+
Solo
Awilix
Awilix
Gummyb3ar69
Awilix
Level 129
God Stats
5W - 1L
1,947 SR
Queue Stats
74W - 57L
1,629 Elo+
Solo
Hachiman
Hachiman
tucker997
Hachiman
Level 145
God Stats
25W - 18L
1,628 SR
Queue Stats
331W - 299L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KetNaKotak
Ao Kuang
10
0 / 6 / 0
5,885
392
2,748
12,197
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
KomodoMoose
Jormungandr
15
4 / 1 / 0
9,272
618
15,052
13,828
11,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
14
0 / 2 / 0
7,348
490
3,660
7,519
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LumizaX
Heimdallr
13
3 / 3 / 1
7,792
519
9,250
10,999
5,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,010
467
2,550
12,017
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 2
8,866
591
5,885
5,462
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 7
7,913
528
4,497
9,516
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Fandoro
Sun Wukong
13
0 / 4 / 1
7,250
483
4,787
16,381
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
16
5 / 0 / 4
8,670
578
8,612
9,059
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
tucker997
Hachiman
14
5 / 4 / 1
8,018
535
8,383
12,270
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
14
14
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
2
0
7
5.5
W
Sun Wukong
Fandoro
Sun Wukong
0
4
1
0.13
W
Awilix
5
0
4
7
L
Ao Kuang
KetNaKotak
Ao Kuang
0
6
0
0
L
Jormungandr
KomodoMoose
Jormungandr
4
1
0
4
L
Zeus
0
2
0
0
L
Heimdallr
LumizaX
Heimdallr
3
3
1
1.17
L
1
2
2
1
W
Hachiman
tucker997
Hachiman
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
32,164
56,560
Taken
52,688
32,060
Mitigated
33,014
14,425
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,885
202
0
1,110
5,462
2,290
308
3,153
2,269
68,743
958
W
4,497
458
0
4,959
9,516
8,630
0
2,028
7,392
18,985
2,657
W
Sun Wukong
Fandoro
Sun Wukong
4,787
700
0
2,063
16,381
13,639
0
10,433
5,045
0
57,633
W
Awilix
8,612
2,710
0
921
9,059
4,142
0
2,797
6,128
0
74,773
L
Ao Kuang
KetNaKotak
Ao Kuang
2,748
1,009
0
3,824
12,197
3,995
0
1,076
10,880
26,141
12,435
L
Jormungandr
KomodoMoose
Jormungandr
15,052
3,691
0
1,625
13,828
11,158
4
1,846
11,228
70,207
4,124
L
Zeus
3,660
255
0
1,538
7,519
2,465
0
2,792
4,309
54,906
0
L
Heimdallr
LumizaX
Heimdallr
9,250
5,469
0
3,902
10,999
5,564
0
1,068
9,931
0
56,193
L
2,550
580
0
3,536
12,017
8,878
0
2,685
9,202
0
37,836
W
Hachiman
tucker997
Hachiman
8,383
5,526
0
3,829
12,270
4,313
330
663
11,607
0
58,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
40,717
456
Minions Killed
479
0
Camps Cleared
0
1,374,515
Distance Traveled
1,608,525
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,866
591
144
10
0
303,314
8
W
Sobek
7,913
528
41
3
0
336,826
4
W
Sun Wukong
7,250
483
101
7
0
286,946
0
W
Awilix
8,670
578
103
7
0
382,929
1
L
Ao Kuang
5,885
392
59
4
0
223,018
0
L
Jormungandr
9,272
618
136
9
0
253,906
5
L
Zeus
7,348
490
118
8
0
299,519
4
L
Heimdallr
7,792
519
92
6
0
284,011
1
L
Odin
7,010
467
51
3
0
314,061
4
W
Hachiman
8,018
535
90
6
0
298,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role