Player Matchup

Cthulhu
Cthulhu
Bingchilliin
Cthulhu
Level 45
God Stats
5W - 6L
1,445 SR
Queue Stats
55W - 56L
1,541 Elo+
Solo
Nox
Nox
Hugabletiger
Nox
Level 106
God Stats
6W - 4L
1,724 SR
Queue Stats
106W - 110L
1,531 Elo+
Solo
Nut
Nut
MaEl4599
Nut
Level 148
God Stats
5W - 1L
1,717 SR
Queue Stats
147W - 154L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
fakner
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,515 Elo+
Solo
Anubis
Anubis
ohGranzby
Anubis
Level 141
God Stats
29W - 23L
1,576 SR
Queue Stats
666W - 646L
1,496 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,519 Elo+

VS

Team Averages
Level 120
1,579 SR
1,560 Elo+
Nut
Nut
DevinDare
Nut
Level 125
God Stats
7W - 9L
1,570 SR
Queue Stats
367W - 329L
1,625 Elo+
Party 1
Odin
Odin
OkamiRyuken
Odin
Level 146
God Stats
1W - 1L
1,772 SR
Queue Stats
125W - 108L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
OpheliacticCat
Kukulkan
Level 158
God Stats
12W - 12L
1,597 SR
Queue Stats
39W - 42L
1,560 Elo+
Party 2
Charon
Charon
Soup123
Charon
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
ttvmikebadluck
Awilix
Level 64
God Stats
0W - 4L
1,455 SR
Queue Stats
228W - 216L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bingchilliin
Cthulhu
12
1 / 0 / 0
7,021
702
1,760
2,882
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
5,190
519
2,127
5,355
3,834
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,586
559
3,092
6,697
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
fakner
Erlang Shen
10
1 / 0 / 1
5,288
529
3,363
6,096
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ohGranzby
Anubis
11
2 / 1 / 2
6,201
620
5,037
3,540
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,860
486
5,160
6,161
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,103
510
349
5,246
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
9
0 / 2 / 0
4,832
483
906
5,391
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Soup123
Charon
9
0 / 0 / 3
5,092
509
1,715
4,384
2,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 1 / 0
5,319
532
1,841
6,685
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bingchilliin
Cthulhu
1
0
0
1
L
1
1
1
1.5
W
0
2
1
0.25
W
1
1
0
1
L
0
1
0
0
L
Kukulkan
0
2
0
0
L
Charon
Soup123
Charon
0
0
3
1.5
W
Erlang Shen
fakner
Erlang Shen
1
0
1
1.5
W
Anubis
ohGranzby
Anubis
2
1
2
3
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
9,971
24,570
Taken
27,867
12,983
Mitigated
12,106
9,826
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bingchilliin
Cthulhu
1,760
201
0
1,554
2,882
2,349
0
0
2,882
47,612
2,170
L
5,160
2,523
0
4,062
6,161
2,029
0
1,674
4,487
0
43,236
W
2,127
443
0
1,468
5,355
3,834
0
790
4,565
16,075
0
W
3,092
1,626
0
1,979
6,697
2,442
0
372
6,325
0
49,338
L
349
0
0
1,500
5,246
3,211
0
1,435
3,501
0
35,609
L
Kukulkan
906
42
0
1,490
5,391
1,476
0
3,096
2,295
27,876
843
L
Charon
Soup123
Charon
1,715
446
0
1,452
4,384
2,840
0
949
3,435
9,960
0
W
Erlang Shen
fakner
Erlang Shen
3,363
1,673
0
4,035
6,096
2,645
0
1,055
5,041
0
34,501
W
Anubis
ohGranzby
Anubis
5,037
134
0
790
3,540
1,713
0
305
3,235
41,565
670
L
1,841
937
0
1,005
6,685
2,550
0
1,293
5,392
0
33,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
25,206
360
Minions Killed
273
0
Camps Cleared
0
970,252
Distance Traveled
969,044
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,021
702
105
11
0
184,171
0
L
Nut
4,860
486
72
7
0
198,573
2
W
Nox
5,190
519
20
2
0
190,580
1
W
Nut
5,586
559
88
9
0
197,991
0
L
Odin
5,103
510
72
7
0
194,715
0
L
Kukulkan
4,832
483
51
5
0
167,089
1
L
Charon
5,092
509
8
1
0
183,614
2
W
Erlang Shen
5,288
529
58
6
0
218,847
0
W
Anubis
6,201
620
89
9
0
178,663
5
L
Awilix
5,319
532
70
7
0
225,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role