Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Minmaxer
Sun Wukong
Diamond V
Level 166
God Stats
9W - 2L
1,367 SR
Queue Stats
27W - 5L
2,185 MMR
Party 1
Geb
Geb
Diamond IV
Real-Inspector
Geb
Diamond IV
Level 184
God Stats
10W - 5L
1,641 SR
Queue Stats
530W - 274L
2,139 MMR
Solo
Anhur
Anhur
Diamond IV
Såsy
Anhur
Diamond IV
Level 159
God Stats
4W - 0L
1,669 SR
Queue Stats
19W - 3L
2,327 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,559 SR
2,217 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,577 SR
1,627 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum IV
Armatoxin
Hachiman
Platinum IV
Level 127
God Stats
14W - 14L
1,730 SR
Queue Stats
207W - 184L
1,672 MMR
Party 2
Awilix
Awilix
Gold V
WhiteSpotJr
Awilix
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Minmaxer
Sun Wukong
12
1 / 1 / 10
7,765
863
14,053
9,797
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 10
7,320
813
6,082
9,883
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Såsy
Anhur
14
11 / 0 / 1
9,386
1,043
14,063
7,898
3,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBaron SamediOdinShivaCharon

VS

Bans
ThothMorgan Le FayAgniScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 5 / 1
5,827
647
5,707
15,845
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Armatoxin
Hachiman
11
1 / 2 / 0
6,264
696
7,187
8,278
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
9
0 / 5 / 1
5,825
647
4,068
14,780
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
1
0.1
L
Hachiman
Armatoxin
Hachiman
1
2
0
0.5
W
Sun Wukong
Minmaxer
Sun Wukong
1
1
10
6
W
0
0
10
5
W
Anhur
Såsy
Anhur
11
0
1
11.5
L
Awilix
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
16,962
27,578
Taken
38,903
16,269
Mitigated
23,770
7,483
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,707
1,652
0
1,870
15,845
13,898
0
1,637
13,799
12,021
0
L
Hachiman
Armatoxin
Hachiman
7,187
4,644
0
1,484
8,278
2,255
0
1,289
6,656
0
27,674
W
Sun Wukong
Minmaxer
Sun Wukong
14,053
3,722
0
1,863
9,797
5,577
67
2,033
7,232
0
48,445
W
6,082
321
0
2,204
9,883
7,534
382
1,083
8,482
17,235
1,250
W
Anhur
Såsy
Anhur
14,063
9,084
0
3,416
7,898
3,158
2,500
1,714
5,605
0
41,082
L
Awilix
4,068
1,027
0
2,380
14,780
7,617
0
1,891
12,470
0
13,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
17,916
153
Minions Killed
84
0
Camps Cleared
0
581,023
Distance Traveled
530,704
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,827
647
17
2
0
170,603
5
L
Hachiman
6,264
696
49
5
0
171,042
1
W
Sun Wukong
7,765
863
80
9
0
200,162
0
W
Geb
7,320
813
30
3
0
194,248
2
W
Anhur
9,386
1,043
43
5
0
186,613
0
L
Awilix
5,825
647
18
2
0
189,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role