Player Matchup

Anhur
Anhur
CorvieonSV
Anhur
Level 66
God Stats
5W - 7L
1,457 SR
Queue Stats
232W - 242L
1,431 Elo+
Solo
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 67
God Stats
44W - 24L
1,576 SR
Queue Stats
102W - 82L
1,521 Elo+
Solo
Hercules
Hercules
dorada-alaplanxa
Hercules
Level 52
God Stats
23W - 39L
1,426 SR
Queue Stats
312W - 329L
1,459 Elo+
Solo
Ares
Ares
shadowmonky11
Ares
Level 46
God Stats
0W - 1L
1,472 SR
Queue Stats
135W - 133L
1,327 Elo+
Party 2
Agni
Agni
wheezy7447
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,411 Elo+
Party 2
Team Averages
Level 51
1,486 SR
1,430 Elo+

VS

Team Averages
Level 127
1,466 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AmiMercure57777
Medusa
Level 115
God Stats
3W - 4L
1,501 SR
Queue Stats
16W - 14L
1,455 Elo+
Party 1
Sobek
Sobek
ClownKyky51
Sobek
Level 109
God Stats
2W - 1L
1,330 SR
Queue Stats
13W - 13L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
Elgreyfoxx
Erlang Shen
Level 161
God Stats
6W - 4L
1,651 SR
Queue Stats
87W - 93L
1,469 Elo+
Solo
Hun Batz
Hun Batz
EmuMaster0
Hun Batz
Level 108
God Stats
5W - 3L
1,347 SR
Queue Stats
165W - 146L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 1 / 2
5,687
437
4,829
7,255
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GinjaNinjaTTV
Jormungandr
9
1 / 2 / 2
5,290
407
7,894
9,685
6,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 0
6,589
507
6,756
9,682
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 2
6,253
481
4,277
12,700
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 6 / 0
5,744
442
5,692
8,749
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 1
7,669
590
6,410
8,991
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,417
494
3,271
7,639
2,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 3
6,402
492
3,187
11,014
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Elgreyfoxx
Erlang Shen
12
0 / 0 / 4
7,521
579
6,182
12,019
9,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hun Batz
EmuMaster0
Hun Batz
15
4 / 0 / 1
7,719
594
7,976
11,257
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
12
12
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
1
7.5
W
1
1
2
2
W
0
2
3
0.75
L
Anhur
0
1
2
1
W
Erlang Shen
Elgreyfoxx
Erlang Shen
0
0
4
2
W
Hun Batz
EmuMaster0
Hun Batz
4
0
1
4.5
L
Jormungandr
GinjaNinjaTTV
Jormungandr
1
2
2
1
L
0
1
0
0
L
1
2
2
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
27,026
48,071
Taken
50,920
31,506
Mitigated
30,663
11,172
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,410
552
0
2,388
8,991
4,108
865
4,137
4,854
0
38,450
W
3,271
1,077
197
2,800
7,639
2,696
584
2,983
4,656
0
41,073
W
3,187
205
227
4,650
11,014
9,104
221
5,969
5,045
19,362
3,536
L
Anhur
4,829
1,979
0
3,049
7,255
3,031
0
301
6,954
0
45,786
W
Erlang Shen
Elgreyfoxx
Erlang Shen
6,182
4,004
0
7,142
12,019
9,825
333
434
10,909
0
51,984
W
Hun Batz
EmuMaster0
Hun Batz
7,976
1,522
0
5,503
11,257
4,930
0
4,274
6,938
0
71,690
L
Jormungandr
GinjaNinjaTTV
Jormungandr
7,894
2,154
0
2,916
9,685
6,487
0
791
8,894
32,942
0
L
6,756
3,295
0
2,950
9,682
7,315
0
0
9,682
0
50,916
L
4,277
203
0
2,007
12,700
11,617
0
1,050
11,650
22,098
926
L
5,692
586
0
250
8,749
3,056
0
315
8,434
33,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
35,728
259
Minions Killed
342
0
Camps Cleared
0
1,203,377
Distance Traveled
1,438,188
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,669
590
63
5
0
298,143
0
W
Medusa
6,417
494
64
5
0
267,537
6
W
Sobek
6,402
492
24
2
0
273,342
4
L
Anhur
5,687
437
58
4
0
213,674
5
W
Erlang Shen
7,521
579
85
7
0
257,254
4
W
Hun Batz
7,719
594
106
8
0
341,912
0
L
Jormungandr
5,290
407
35
3
0
267,417
0
L
Hercules
6,589
507
78
6
0
224,141
0
L
Ares
6,253
481
34
3
0
265,092
0
L
Agni
5,744
442
54
4
0
233,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role