Player Matchup

Medusa
Medusa
Silver III
dank_hank18
Medusa
Silver III
Level 54
God Stats
7W - 6L
1,455 SR
Queue Stats
46W - 56L
1,137 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
lakeflaccid
Baron Samedi
Silver II
Level 44
God Stats
34W - 22L
1,552 SR
Queue Stats
45W - 52L
1,286 MMR
Party 1
Xing Tian
Xing Tian
Silver III
smellybuck
Xing Tian
Silver III
Level 48
God Stats
20W - 8L
1,707 SR
Queue Stats
46W - 55L
1,076 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 49
1,572 SR
1,166 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,485 SR
1,288 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Revolutionary2
Sobek
Gold IV
Level 119
God Stats
28W - 18L
1,621 SR
Queue Stats
40W - 51L
1,155 MMR
Solo
Chiron
Chiron
Bronze III
xXPABLO98Xx
Chiron
Bronze III
Level 161
God Stats
2W - 1L
1,334 SR
Queue Stats
7W - 11L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 6 / 2
8,610
615
8,285
12,518
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
lakeflaccid
Baron Samedi
14
2 / 5 / 0
8,919
637
6,265
13,056
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
smellybuck
Xing Tian
13
0 / 2 / 3
8,172
584
8,288
18,567
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAnubisKukulkanKuzenboThoth

VS

Bans
GebBacchusBakasuraJormungandrNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 3 / 10
10,130
724
14,425
9,544
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 0 / 5
10,941
782
9,037
15,164
17,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
17
4 / 0 / 7
10,612
758
15,588
6,935
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
10
2.33
W
7
0
5
9.5
L
Medusa
1
6
2
0.33
L
Baron Samedi
lakeflaccid
Baron Samedi
2
5
0
0.4
L
Xing Tian
smellybuck
Xing Tian
0
2
3
0.75
W
Chiron
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
39,050
44,141
Taken
31,643
33,287
Mitigated
25,912
6,829
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,425
6,738
0
635
9,544
4,823
540
4,105
5,056
53,624
0
W
9,037
510
0
3,338
15,164
17,443
328
6,316
7,557
15,663
4,730
L
Medusa
8,285
3,040
0
1,028
12,518
6,387
0
6,251
6,211
0
32,351
L
Baron Samedi
lakeflaccid
Baron Samedi
6,265
186
565
2,844
13,056
7,249
0
7,589
5,405
35,017
0
L
Xing Tian
smellybuck
Xing Tian
8,288
270
0
2,392
18,567
19,651
0
8,376
10,168
14,508
467
W
Chiron
15,588
6,655
983
1,477
6,935
3,646
1,348
2,634
4,087
0
57,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
31,683
127
Minions Killed
177
0
Camps Cleared
0
763,477
Distance Traveled
794,224
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,130
724
71
5
0
241,020
0
W
Sobek
10,941
782
20
1
0
293,447
3
L
Medusa
8,610
615
46
3
0
251,491
0
L
Baron Samedi
8,919
637
65
5
0
237,093
0
L
Xing Tian
8,172
584
16
1
0
274,893
0
W
Chiron
10,612
758
86
6
0
259,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role