Player Matchup

Terra
Terra
Armybob112
Terra
Level 41
God Stats
5W - 4L
1,652 SR
Queue Stats
114W - 135L
1,396 Elo+
Party 1
Surtr
Surtr
BaertigeAlte
Surtr
Level 59
God Stats
31W - 24L
1,647 SR
Queue Stats
236W - 246L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
The sheepy123
Heimdallr
Level 79
God Stats
1W - 0L
1,275 SR
Queue Stats
9W - 4L
1,437 Elo+
Solo
Nu Wa
Nu Wa
fenrirlomas
Nu Wa
Level 135
God Stats
4W - 2L
1,391 SR
Queue Stats
121W - 113L
1,452 Elo+
Party 2
Vamana
Vamana
supersergio16
Vamana
Level 151
God Stats
4W - 0L
1,801 SR
Queue Stats
157W - 142L
1,471 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,444 Elo+

VS

Team Averages
Level 65
1,493 SR
1,436 Elo+
Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
AGONIZED441
Thanatos
Level 118
God Stats
7W - 6L
1,500 SR
Queue Stats
653W - 630L
1,415 Elo+
Solo
Nu Wa
Nu Wa
CavallaUmida
Nu Wa
Level 83
God Stats
0W - 2L
1,349 SR
Queue Stats
8W - 9L
1,382 Elo+
Party 3
Gilgamesh
Gilgamesh
Nebula43
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
pipuUA
Sylvanus
Level 49
God Stats
48W - 35L
1,614 SR
Queue Stats
217W - 205L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 0 / 3
6,786
522
2,942
9,744
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 5
7,121
548
7,074
10,185
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
The sheepy123
Heimdallr
11
1 / 2 / 5
6,459
497
5,656
9,588
4,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 4
8,162
628
11,161
6,426
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
7 / 1 / 2
9,379
721
8,884
8,920
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 1
6,055
466
8,077
10,147
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
AGONIZED441
Thanatos
11
2 / 3 / 0
6,281
483
2,859
12,997
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 1
6,444
496
7,188
9,440
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Nebula43
Gilgamesh
6
0 / 6 / 0
4,742
365
2,509
9,131
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
pipuUA
Sylvanus
11
1 / 1 / 1
6,567
505
5,329
9,585
6,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Thanatos
AGONIZED441
Thanatos
2
3
0
0.67
W
Terra
1
0
3
2.5
W
2
0
5
4.5
L
1
5
1
0.3
L
Gilgamesh
Nebula43
Gilgamesh
0
6
0
0
W
Heimdallr
The sheepy123
Heimdallr
1
2
5
1.75
W
6
2
4
4
L
Sylvanus
pipuUA
Sylvanus
1
1
1
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,717
Damage
25,962
44,863
Taken
51,300
28,799
Mitigated
24,051
13,924
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,077
5,107
0
3,070
10,147
4,103
232
2,732
7,415
0
49,205
L
Thanatos
AGONIZED441
Thanatos
2,859
381
0
8,851
12,997
4,734
0
3,268
9,646
0
42,970
W
Terra
2,942
453
703
4,144
9,744
8,556
56
2,755
6,989
10,481
707
W
7,074
3,020
0
4,408
10,185
4,829
2
1,421
8,764
2,278
49,839
L
7,188
1,588
0
490
9,440
3,215
0
4,342
4,999
49,482
0
L
Gilgamesh
Nebula43
Gilgamesh
2,509
1,123
0
1,151
9,131
5,107
0
1,591
6,936
0
13,189
W
Heimdallr
The sheepy123
Heimdallr
5,656
1,821
0
2,887
9,588
4,455
241
3,202
6,386
0
54,376
W
11,161
2,749
0
250
6,426
2,454
927
4,156
2,270
51,587
1,553
L
Sylvanus
pipuUA
Sylvanus
5,329
1,074
2,988
3,098
9,585
6,892
84
2,552
7,033
25,671
2,286
W
8,884
5,408
0
1,532
8,920
8,505
2,207
976
7,944
0
72,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
30,089
397
Minions Killed
285
0
Camps Cleared
0
1,217,815
Distance Traveled
1,133,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,055
466
81
6
0
215,359
0
L
Thanatos
6,281
483
79
6
0
273,827
0
W
Terra
6,786
522
17
1
0
250,260
0
W
Surtr
7,121
548
84
6
0
286,554
0
L
Nu Wa
6,444
496
71
5
0
264,867
0
L
Gilgamesh
4,742
365
18
1
0
176,519
0
W
Heimdallr
6,459
497
82
6
0
236,749
0
W
Nu Wa
8,162
628
91
7
0
219,750
0
L
Sylvanus
6,567
505
36
3
0
202,961
2
W
Vamana
9,379
721
123
9
0
224,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role