Player Matchup

Discordia
Discordia
Platinum IV
DiamondsXi
Discordia
Platinum IV
Level 145
God Stats
0W - 2L
1,299 SR
Queue Stats
120W - 100L
1,873 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Dusse1k
Cabrakan
Platinum III
Level 154
God Stats
44W - 27L
1,684 SR
Queue Stats
114W - 94L
1,904 MMR
Party 1
Hachiman
Hachiman
Platinum III
WeLuvJo
Hachiman
Platinum III
Level 146
God Stats
4W - 4L
1,682 SR
Queue Stats
114W - 94L
1,904 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,555 SR
1,894 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,757 SR
1,741 MMR
Nut
Nut
Gold I
Atl__Solo
Nut
Gold I
Level 88
God Stats
7W - 1L
1,919 SR
Queue Stats
111W - 116L
1,699 MMR
Solo
Bacchus
Bacchus
Platinum III
BoofyBandit
Bacchus
Platinum III
Level 132
God Stats
2W - 0L
1,701 SR
Queue Stats
40W - 33L
1,744 MMR
Solo
Hera
Hera
Platinum IV
cerrojo
Hera
Platinum IV
Level 164
God Stats
81W - 66L
1,653 SR
Queue Stats
173W - 185L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiamondsXi
Discordia
15
1 / 2 / 5
10,258
641
11,623
10,874
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Dusse1k
Cabrakan
15
1 / 3 / 5
10,229
639
7,829
16,819
22,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
WeLuvJo
Hachiman
17
5 / 2 / 2
11,329
708
13,308
13,447
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetThothOdinNe ZhaCthulhu

VS

Bans
AchillesGilgameshHou YiOsirisNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
11,288
706
10,262
14,922
6,734
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bacchus
BoofyBandit
Bacchus
16
2 / 2 / 5
11,222
701
12,944
17,093
21,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
cerrojo
Hera
20
4 / 2 / 2
12,560
785
14,837
8,790
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
7
7
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Bacchus
BoofyBandit
Bacchus
2
2
5
2.25
L
Discordia
DiamondsXi
Discordia
1
2
5
1.75
L
Cabrakan
Dusse1k
Cabrakan
1
3
5
1.17
L
Hachiman
WeLuvJo
Hachiman
5
2
2
3
W
Hera
cerrojo
Hera
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
38,043
41,140
Taken
40,805
33,889
Mitigated
32,711
5,098
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,262
6,154
0
5,632
14,922
6,734
1,726
7,724
5,867
0
74,756
W
Bacchus
BoofyBandit
Bacchus
12,944
1,639
0
3,454
17,093
21,656
84
4,826
10,787
29,036
1,345
L
Discordia
DiamondsXi
Discordia
11,623
258
0
732
10,874
4,492
432
7,052
3,027
48,551
773
L
Cabrakan
Dusse1k
Cabrakan
7,829
770
0
1,450
16,819
22,385
30
9,160
6,214
12,692
1,715
L
Hachiman
WeLuvJo
Hachiman
13,308
6,159
0
2,916
13,447
7,012
1,074
7,993
4,627
0
55,118
W
Hera
cerrojo
Hera
14,837
3,219
0
3,863
8,790
4,321
1,506
3,856
4,052
62,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
35,070
189
Minions Killed
246
0
Camps Cleared
0
894,538
Distance Traveled
937,531
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,288
706
100
6
0
285,066
2
W
Bacchus
11,222
701
34
2
0
328,027
0
L
Discordia
10,258
641
96
6
0
316,175
2
L
Cabrakan
10,229
639
16
1
0
291,492
5
L
Hachiman
11,329
708
77
5
0
286,871
2
W
Hera
12,560
785
112
7
0
324,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role