Player Matchup

Freya
Freya
Platinum III
 
Freya
Platinum III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
BaphWhoa
Ne Zha
Gold IV
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 49L
1,778 MMR
Solo
Nike
Nike
Gold II
Ghett0Cookie
Nike
Gold II
Level 103
God Stats
13W - 5L
1,658 SR
Queue Stats
20W - 11L
1,774 MMR
Solo
Sylvanus
Sylvanus
Gold IV
GrezzyBear
Sylvanus
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,768 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,532 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,593 SR
1,779 MMR
Ullr
Ullr
Gold I
AduIfRizzler
Ullr
Gold I
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 63L
1,807 MMR
Solo
Thanatos
Thanatos
Platinum III
DemonìcWolf
Thanatos
Platinum III
Level 142
God Stats
1W - 1L
1,580 SR
Queue Stats
94W - 89L
1,877 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
SealofDenial
Sun Wukong
Gold V
Level 107
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 3L
1,633 MMR
Party 1
Geb
Geb
Platinum V
Trilogist
Geb
Platinum V
Level 156
God Stats
9W - 3L
1,926 SR
Queue Stats
130W - 133L
1,826 MMR
Solo
Vulcan
Vulcan
Gold I
adddyz
Vulcan
Gold I
Level 144
God Stats
2W - 4L
1,457 SR
Queue Stats
250W - 265L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 1 / 1
7,988
614
9,522
8,349
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
 
Janus
13
0 / 3 / 3
7,448
573
2,019
7,710
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
BaphWhoa
Ne Zha
14
4 / 3 / 2
7,541
580
5,547
10,927
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
8,817
678
12,180
14,123
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
GrezzyBear
Sylvanus
12
2 / 1 / 7
7,638
588
5,141
9,153
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboAchillesOdinThothMulan

VS

Bans
AgniHachimanMercurySusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,367
490
4,892
7,828
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DemonìcWolf
Thanatos
12
3 / 4 / 2
6,838
526
3,658
13,569
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
SealofDenial
Sun Wukong
12
0 / 6 / 2
6,696
515
6,354
14,766
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
7,342
565
5,077
8,858
7,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
adddyz
Vulcan
13
1 / 1 / 2
7,188
553
6,820
5,187
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
9
9
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
1
5.5
W
Janus
 
Janus
0
3
3
0.5
L
2
4
3
0.88
W
Ne Zha
BaphWhoa
Ne Zha
4
3
2
1.67
L
Thanatos
DemonìcWolf
Thanatos
3
4
2
1
W
5
1
2
6
W
Sylvanus
GrezzyBear
Sylvanus
2
1
7
5.5
L
Sun Wukong
SealofDenial
Sun Wukong
0
6
2
0.17
L
3
1
3
4.5
L
Vulcan
adddyz
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
26,801
50,262
Taken
50,208
29,183
Mitigated
24,838
18,614
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,522
3,082
0
2,878
8,349
3,408
470
2,402
5,947
57,363
597
W
Janus
 
Janus
2,019
126
0
1,058
7,710
2,971
0
3,975
3,735
64,859
58
L
4,892
1,798
0
480
7,828
2,896
0
5,832
1,506
0
33,768
W
Ne Zha
BaphWhoa
Ne Zha
5,547
1,262
0
1,367
10,927
5,214
0
2,122
8,805
0
71,702
L
Thanatos
DemonìcWolf
Thanatos
3,658
762
0
7,635
13,569
5,793
0
4,702
8,594
0
47,158
W
12,180
2,009
0
7,128
14,123
10,460
0
1,169
12,954
0
72,891
W
Sylvanus
GrezzyBear
Sylvanus
5,141
1,644
1,938
4,245
9,153
7,130
182
2,165
6,988
22,726
940
L
Sun Wukong
SealofDenial
Sun Wukong
6,354
2,291
0
3,661
14,766
6,757
288
463
13,301
0
50,526
L
5,077
283
0
1,417
8,858
7,386
0
3,248
5,260
31,700
1,248
L
Vulcan
adddyz
Vulcan
6,820
2,401
0
884
5,187
2,006
0
1,064
3,943
63,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
34,431
483
Minions Killed
400
0
Camps Cleared
0
1,404,056
Distance Traveled
1,299,676
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,988
614
112
9
0
272,978
2
W
Janus
7,448
573
126
10
0
273,140
4
L
Ullr
6,367
490
62
5
0
177,160
0
W
Ne Zha
7,541
580
92
7
0
292,570
0
L
Thanatos
6,838
526
67
5
0
294,959
0
W
Nike
8,817
678
130
10
0
282,809
7
W
Sylvanus
7,638
588
23
2
0
282,559
1
L
Sun Wukong
6,696
515
93
7
0
264,160
2
L
Geb
7,342
565
47
4
0
291,103
2
L
Vulcan
7,188
553
131
10
0
272,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role