Player Matchup

Cerberus
Cerberus
Blanco87
Cerberus
Level 55
God Stats
5W - 0L
1,746 SR
Queue Stats
71W - 58L
1,544 Elo+
Solo
Charybdis
Charybdis
CrestedPheasant
Charybdis
Level 169
God Stats
11W - 0L
1,757 SR
Queue Stats
162W - 81L
1,679 Elo+
Party 1
Achilles
Achilles
CrimsonShard
Achilles
Level 107
God Stats
2W - 0L
1,941 SR
Queue Stats
72W - 16L
1,813 Elo+
Party 1
Ah Puch
Ah Puch
DeepStateUSA
Ah Puch
Level 157
God Stats
8W - 10L
1,211 SR
Queue Stats
333W - 358L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Tomati1509Lv1BR
Baron Samedi
Level 44
God Stats
3W - 5L
1,275 SR
Queue Stats
115W - 135L
1,424 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,590 Elo+

VS

Team Averages
Level 99
1,527 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
IcyQueen8156
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,440 Elo+
Solo
Vamana
Vamana
Silent_knight999
Vamana
Level 86
God Stats
16W - 20L
1,426 SR
Queue Stats
242W - 239L
1,464 Elo+
Solo
Loki
Loki
beastingninja1
Loki
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Mercury
Mercury
Şyçąmŏяє
Mercury
Level 181
God Stats
15W - 16L
1,707 SR
Queue Stats
526W - 575L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blanco87
Cerberus
11
1 / 0 / 1
6,235
1,247
3,714
4,202
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
CrestedPheasant
Charybdis
11
1 / 0 / 1
6,113
1,223
3,582
3,217
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CrimsonShard
Achilles
11
1 / 0 / 2
6,223
1,245
3,004
2,391
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
DeepStateUSA
Ah Puch
11
1 / 0 / 2
5,913
1,183
3,847
2,440
1,604
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tomati1509Lv1BR
Baron Samedi
11
0 / 0 / 4
5,893
1,179
1,923
1,039
539
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

417

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
5,097
1,019
0
0
0
10
0 / 0 / 0
5,781
1,156
4,296
2,714
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,452
1,090
1,720
5,946
2,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,580
1,116
2,066
5,484
2,028
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,332
1,066
1,914
4,701
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Cerberus
Blanco87
Cerberus
1
0
1
1.5
W
Charybdis
CrestedPheasant
Charybdis
1
0
1
1.5
W
Achilles
CrimsonShard
Achilles
1
0
2
2
W
Ah Puch
DeepStateUSA
Ah Puch
1
0
2
2
L
0
0
0
0
L
0
1
0
0
W
Baron Samedi
Tomati1509Lv1BR
Baron Samedi
0
0
4
2
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
9,996
13,289
Taken
18,845
9,649
Mitigated
7,244
5,372
Healing
277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Blanco87
Cerberus
3,714
506
0
1,077
4,202
3,358
0
1,631
2,571
7,413
914
W
Charybdis
CrestedPheasant
Charybdis
3,582
1,781
0
1,361
3,217
1,304
0
754
2,463
0
18,684
W
Achilles
CrimsonShard
Achilles
3,004
755
0
966
2,391
2,844
0
699
1,692
0
8,460
W
Ah Puch
DeepStateUSA
Ah Puch
3,847
347
0
1,339
2,440
1,604
0
1,025
1,415
9,626
0
L
4,296
231
0
90
2,714
980
0
1,042
1,504
16,853
0
L
1,720
868
0
13
5,946
2,576
0
3,019
2,850
0
6,184
W
Baron Samedi
Tomati1509Lv1BR
Baron Samedi
1,923
278
209
420
1,039
539
0
187
852
11,784
0
L
2,066
281
0
0
5,484
2,028
0
2,867
2,459
0
11,079
L
1,914
930
0
174
4,701
1,660
0
2,167
2,534
0
6,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
27,242
95
Minions Killed
85
7
Camps Cleared
3
487,584
Distance Traveled
377,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,097
1,019
0
0
0
0
0
W
Cerberus
6,235
1,247
13
3
1
95,452
0
W
Charybdis
6,113
1,223
33
7
3
89,410
0
W
Achilles
6,223
1,245
14
3
1
113,870
0
W
Ah Puch
5,913
1,183
20
4
0
95,675
0
L
Eset
5,781
1,156
43
9
0
73,851
0
L
Vamana
5,452
1,090
7
1
0
88,152
0
W
Baron Samedi
5,893
1,179
15
3
2
93,177
0
L
Loki
5,580
1,116
26
5
3
92,998
0
L
Mercury
5,332
1,066
9
2
0
122,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role