Player Matchup

Ymir
Ymir
AIphaRom
Ymir
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 46L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MeirTheKnife
Cu Chulainn
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
82W - 116L
1,334 Elo+
Party 2
Thanatos
Thanatos
VTV_itsik
Thanatos
Level 22
God Stats
1W - 3L
1,376 SR
Queue Stats
17W - 44L
1,295 Elo+
Party 2
Sol
Sol
lohem_hadrakon
Sol
Level 68
God Stats
4W - 14L
1,298 SR
Queue Stats
38W - 70L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
omerrome2311
Nu Wa
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
45W - 66L
1,322 Elo+
Party 2
Team Averages
Level 61
1,476 SR
1,318 Elo+

VS

Team Averages
Level 88
1,495 SR
1,431 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Armybob112
Terra
Level 41
God Stats
5W - 4L
1,551 SR
Queue Stats
114W - 135L
1,387 Elo+
Party 1
Surtr
Surtr
BaertigeAlte
Surtr
Level 59
God Stats
31W - 24L
1,604 SR
Queue Stats
236W - 246L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
Godlikeflanq
Jing Wei
Level 41
God Stats
4W - 2L
1,406 SR
Queue Stats
41W - 70L
1,288 Elo+
Solo
Lancelot
Lancelot
SirPlayerKill
Lancelot
Level 143
God Stats
4W - 3L
1,413 SR
Queue Stats
42W - 40L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 0
4,940
494
2,490
8,767
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
MeirTheKnife
Cu Chulainn
9
1 / 3 / 0
5,642
564
5,305
11,138
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
VTV_itsik
Thanatos
11
0 / 1 / 0
5,251
525
1,978
6,496
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
4,138
414
1,521
2,494
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
4,704
470
1,073
6,015
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 0
6,454
645
4,719
1,415
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
8
0 / 0 / 2
5,105
511
1,764
5,753
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 1
6,052
605
6,247
8,657
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Godlikeflanq
Jing Wei
9
0 / 1 / 2
4,850
485
3,716
5,371
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
SirPlayerKill
Lancelot
11
4 / 0 / 0
5,776
578
4,148
5,195
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
9
9
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
0
3
L
Ymir
1
2
0
0.5
W
Terra
0
0
2
1
W
2
1
1
2.5
W
Jing Wei
Godlikeflanq
Jing Wei
0
1
2
1
L
Cu Chulainn
MeirTheKnife
Cu Chulainn
1
3
0
0.33
W
Lancelot
SirPlayerKill
Lancelot
4
0
0
4
L
Thanatos
VTV_itsik
Thanatos
0
1
0
0
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,367
Damage
20,594
34,910
Taken
26,391
15,504
Mitigated
12,888
12,091
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,719
2,312
0
0
1,415
459
0
537
878
44,375
441
L
Ymir
2,490
419
0
1,862
8,767
5,446
0
1,385
7,382
14,500
2,467
W
Terra
1,764
324
374
2,269
5,753
3,888
112
1,387
4,366
8,984
0
W
6,247
2,947
0
1,335
8,657
4,110
0
0
8,657
839
37,222
W
Jing Wei
Godlikeflanq
Jing Wei
3,716
2,348
0
1,585
5,371
1,896
180
2,544
2,827
0
30,362
L
Cu Chulainn
MeirTheKnife
Cu Chulainn
5,305
1,197
0
2,105
11,138
5,463
0
204
10,934
0
41,786
W
Lancelot
SirPlayerKill
Lancelot
4,148
1,343
0
0
5,195
2,535
0
437
4,758
0
42,977
L
Thanatos
VTV_itsik
Thanatos
1,978
689
0
5,774
6,496
2,404
0
166
6,290
0
36,289
L
1,521
496
0
960
2,494
664
0
309
2,185
12,904
301
L
1,073
133
0
1,390
6,015
1,527
0
4,266
1,455
25,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
28,237
246
Minions Killed
278
0
Camps Cleared
0
911,927
Distance Traveled
1,028,645
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,454
645
82
8
0
205,893
0
L
Ymir
4,940
494
30
3
0
197,769
1
W
Terra
5,105
511
16
2
0
202,223
0
W
Surtr
6,052
605
66
7
0
205,871
0
W
Jing Wei
4,850
485
51
5
0
183,335
2
L
Cu Chulainn
5,642
564
73
7
0
201,902
1
W
Lancelot
5,776
578
63
6
0
231,323
0
L
Thanatos
5,251
525
78
8
0
227,707
0
L
Sol
4,138
414
25
3
0
133,065
0
L
Nu Wa
4,704
470
40
4
0
151,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role