Player Matchup

Tsukuyomi
Tsukuyomi
CroakiAesir
Tsukuyomi
Level 85
God Stats
2W - 2L
1,859 SR
Queue Stats
55W - 59L
1,508 Elo+
Solo
Surtr
Surtr
Frikilock117
Surtr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Agni
Agni
GALLEGOS21MLKS
Agni
Level 155
God Stats
23W - 24L
1,602 SR
Queue Stats
292W - 281L
1,481 Elo+
Solo
Neith
Neith
Judduh
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,362 Elo+
Solo
Lancelot
Lancelot
mickeyvue
Lancelot
Level 89
God Stats
54W - 49L
1,407 SR
Queue Stats
472W - 422L
1,443 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,459 Elo+

VS

Team Averages
Level 105
1,508 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingXMeliodas
Neith
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
229W - 200L
1,536 Elo+
Solo
King Arthur
King Arthur
U1334893245
King Arthur
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 177L
1,459 Elo+
Solo
Khepri
Khepri
X-XZILENCIOX-X
Khepri
Level 116
God Stats
3W - 2L
1,505 SR
Queue Stats
250W - 292L
1,403 Elo+
Solo
Hera
Hera
nutrikatya_lazca
Hera
Level 68
God Stats
92W - 84L
1,534 SR
Queue Stats
192W - 215L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CroakiAesir
Tsukuyomi
9
1 / 2 / 1
5,735
478
3,587
8,782
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 1
4,608
384
2,775
8,788
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,082
424
4,385
5,737
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Judduh
Neith
8
0 / 5 / 2
5,007
417
2,555
7,102
2,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
mickeyvue
Lancelot
11
1 / 2 / 1
5,679
473
4,715
8,146
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 0 / 3
7,156
596
5,637
10,127
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
6,051
504
6,331
5,927
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
U1334893245
King Arthur
12
5 / 0 / 2
7,510
626
4,519
7,843
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 5
6,898
575
3,356
9,047
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 0
6,034
503
1,845
2,701
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
13
14
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
L
Tsukuyomi
CroakiAesir
Tsukuyomi
1
2
1
0.75
L
0
3
1
0.17
L
0
2
0
0
L
Neith
Judduh
Neith
0
5
2
0.2
W
1
1
2
2
W
King Arthur
U1334893245
King Arthur
5
0
2
6
W
2
1
5
4.5
L
Lancelot
mickeyvue
Lancelot
1
2
1
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
21,688
38,555
Taken
35,645
16,190
Mitigated
21,529
6,722
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,637
1,515
0
6,419
10,127
3,812
0
415
9,658
0
61,601
L
Tsukuyomi
CroakiAesir
Tsukuyomi
3,587
391
0
2,972
8,782
3,738
0
1,241
7,541
0
29,860
L
2,775
436
0
1,745
8,788
4,514
0
1,418
7,370
128
15,977
L
4,385
457
0
633
5,737
1,940
0
1,079
4,658
30,625
0
L
Neith
Judduh
Neith
2,555
514
0
622
7,102
2,062
225
823
6,279
0
24,698
W
6,331
1,102
371
1,544
5,927
2,718
285
1,268
4,412
0
48,833
W
King Arthur
U1334893245
King Arthur
4,519
280
0
585
7,843
5,834
256
307
7,444
0
52,092
W
3,356
173
308
2,842
9,047
8,304
0
908
7,664
17,507
0
L
Lancelot
mickeyvue
Lancelot
4,715
1,492
0
750
8,146
3,936
0
626
7,520
0
43,981
W
1,845
167
0
753
2,701
861
390
792
1,623
40,078
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
33,649
222
Minions Killed
327
0
Camps Cleared
0
1,149,953
Distance Traveled
1,081,317
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,156
596
94
8
0
229,548
0
L
Tsukuyomi
5,735
478
43
4
0
216,262
0
L
Surtr
4,608
384
30
3
0
236,201
0
L
Agni
5,082
424
54
5
0
197,640
0
L
Neith
5,007
417
39
3
0
225,548
0
W
Neith
6,051
504
82
7
0
207,725
0
W
King Arthur
7,510
626
78
7
0
222,940
4
W
Khepri
6,898
575
17
1
0
214,723
1
L
Lancelot
5,679
473
56
5
0
274,302
2
W
Hera
6,034
503
56
5
0
206,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role