Player Matchup

Bacchus
Bacchus
MaanLander
Bacchus
Level 61
God Stats
21W - 9L
1,713 SR
Queue Stats
75W - 67L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
Megadiet
Ix Chel
Level 129
God Stats
8W - 14L
1,456 SR
Queue Stats
152W - 148L
1,505 Elo+
Party 2
Artemis
Artemis
Warlord120998
Artemis
Level 27
God Stats
3W - 3L
1,428 SR
Queue Stats
107W - 105L
1,418 Elo+
Party 2
Team Averages
Level 72
1,532 SR
1,466 Elo+

VS

Team Averages
Level 86
1,608 SR
1,597 Elo+
Nut
Nut
Dupoums
Nut
Level 109
God Stats
3W - 1L
1,825 SR
Queue Stats
4W - 2L
1,850 Elo+
Party 1
Nu Wa
Nu Wa
GRIMINJOW
Nu Wa
Level 88
God Stats
1W - 3L
1,498 SR
Queue Stats
15W - 20L
1,440 Elo+
Solo
Surtr
Surtr
Ossamwel
Surtr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaanLander
Bacchus
16
5 / 0 / 4
10,468
748
8,652
9,444
11,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Megadiet
Ix Chel
16
2 / 2 / 7
10,559
754
9,240
9,900
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
16
2 / 1 / 7
10,452
747
11,951
10,056
4,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
1 / 5 / 1
9,045
646
9,892
12,918
6,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
GRIMINJOW
Nu Wa
17
2 / 1 / 1
9,926
709
8,856
5,076
2,028
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Ossamwel
Surtr
13
0 / 3 / 1
8,337
596
3,320
15,227
12,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
1
5
1
0.3
L
Nu Wa
GRIMINJOW
Nu Wa
2
1
1
2.5
W
Bacchus
MaanLander
Bacchus
5
0
4
7
W
Ix Chel
Megadiet
Ix Chel
2
2
7
2.75
L
Surtr
Ossamwel
Surtr
0
3
1
0.17
W
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
22,068
29,400
Taken
33,221
20,061
Mitigated
21,038
13,024
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
9,892
5,773
0
2,375
12,918
6,141
0
6,258
6,255
0
46,771
L
Nu Wa
GRIMINJOW
Nu Wa
8,856
3,023
0
163
5,076
2,028
130
2,493
2,129
48,856
1,047
W
Bacchus
MaanLander
Bacchus
8,652
877
0
1,973
9,444
11,252
362
3,229
6,173
23,352
4,053
W
Ix Chel
Megadiet
Ix Chel
9,240
954
2,894
3,502
9,900
4,196
155
3,869
6,031
55,050
0
L
Surtr
Ossamwel
Surtr
3,320
484
0
1,194
15,227
12,869
0
6,625
7,749
198
14,121
W
Artemis
11,951
6,100
0
4,655
10,056
4,613
2,279
2,462
7,546
0
69,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
27,308
235
Minions Killed
182
0
Camps Cleared
0
820,861
Distance Traveled
773,667
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,045
646
63
5
0
230,525
2
L
Nu Wa
9,926
709
97
7
0
268,814
0
W
Bacchus
10,468
748
45
3
0
294,511
3
W
Ix Chel
10,559
754
80
6
0
272,216
2
L
Surtr
8,337
596
22
2
0
274,328
0
W
Artemis
10,452
747
110
8
0
254,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role