Player Matchup

Gilgamesh
Gilgamesh
Square567
Gilgamesh
Level 143
God Stats
5W - 2L
1,873 SR
Queue Stats
68W - 46L
1,538 Elo+
Solo
Nu Wa
Nu Wa
tamitsuku
Nu Wa
Level 123
God Stats
2W - 0L
1,575 SR
Queue Stats
22W - 11L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
thenwaccnt
Baron Samedi
Level 121
God Stats
7W - 5L
1,612 SR
Queue Stats
191W - 183L
1,468 Elo+
Solo
Danzaburou
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
Level 177
God Stats
13W - 14L
1,500 SR
Queue Stats
48W - 51L
1,488 Elo+
Party 1
Bastet
Bastet
x_DiOnY_x
Bastet
Level 148
God Stats
4W - 0L
1,879 SR
Queue Stats
21W - 17L
1,493 Elo+
Party 1
Team Averages
Level 142
1,688 SR
1,530 Elo+

VS

Team Averages
Level 76
1,583 SR
1,547 Elo+
Vulcan
Vulcan
FAT6AT10
Vulcan
Level 147
God Stats
0W - 1L
1,723 SR
Queue Stats
16W - 11L
1,562 Elo+
Solo
Cabrakan
Cabrakan
FaaKiN
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Thor
Thor
GitanoEspañol69
Thor
Level 25
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yungmans_
Tsukuyomi
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
50W - 52L
1,471 Elo+
Solo
Hachiman
Hachiman
deathoosBOZZ
Hachiman
Level 36
God Stats
11W - 14L
1,503 SR
Queue Stats
15W - 26L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Square567
Gilgamesh
17
5 / 0 / 3
11,118
654
13,403
23,118
17,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
tamitsuku
Nu Wa
15
4 / 2 / 2
9,585
564
10,407
8,216
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
thenwaccnt
Baron Samedi
13
2 / 2 / 2
8,646
509
6,986
12,514
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
xXB-u-R-n-ZXx
Danzaburou
16
1 / 3 / 5
10,123
595
8,794
11,756
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
x_DiOnY_x
Bastet
17
4 / 2 / 4
9,502
559
9,435
16,206
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FAT6AT10
Vulcan
12
2 / 3 / 2
7,676
452
7,079
9,800
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
FaaKiN
Cabrakan
12
0 / 4 / 3
7,112
418
2,371
14,410
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 4
8,866
522
10,220
16,274
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tsukuyomi
Yungmans_
Tsukuyomi
14
2 / 5 / 1
8,284
487
11,009
18,477
13,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
deathoosBOZZ
Hachiman
15
1 / 2 / 3
8,622
507
4,692
10,804
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
9
9
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FAT6AT10
Vulcan
2
3
2
1
L
Cabrakan
FaaKiN
Cabrakan
0
4
3
0.38
L
4
2
4
3
W
Gilgamesh
Square567
Gilgamesh
5
0
3
6.5
L
Tsukuyomi
Yungmans_
Tsukuyomi
2
5
1
0.5
L
Hachiman
deathoosBOZZ
Hachiman
1
2
3
1.25
W
Nu Wa
tamitsuku
Nu Wa
4
2
2
2.5
W
Baron Samedi
thenwaccnt
Baron Samedi
2
2
2
1.5
W
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
1
3
5
1.17
W
Bastet
x_DiOnY_x
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
35,371
71,810
Taken
69,765
42,965
Mitigated
43,425
33,583
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FAT6AT10
Vulcan
7,079
2,774
0
2,346
9,800
4,135
0
5,637
4,163
64,828
0
L
Cabrakan
FaaKiN
Cabrakan
2,371
516
0
1,829
14,410
14,488
0
6,352
8,058
17,289
0
L
10,220
3,435
0
7,580
16,274
7,148
0
2,325
13,949
0
77,680
W
Gilgamesh
Square567
Gilgamesh
13,403
5,635
0
10,234
23,118
17,867
0
1,099
22,019
0
95,742
L
Tsukuyomi
Yungmans_
Tsukuyomi
11,009
2,288
0
3,552
18,477
13,465
7
1,755
16,722
0
70,709
L
Hachiman
deathoosBOZZ
Hachiman
4,692
2,366
0
3,553
10,804
4,189
920
1,196
9,608
0
74,097
W
Nu Wa
tamitsuku
Nu Wa
10,407
2,878
0
1,813
8,216
2,967
162
4,313
3,903
77,381
2,479
W
Baron Samedi
thenwaccnt
Baron Samedi
6,986
405
1,338
4,246
12,514
10,034
289
3,466
9,048
35,597
0
W
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
8,794
4,809
0
4,232
11,756
5,259
3,408
628
11,128
0
86,021
W
Bastet
x_DiOnY_x
Bastet
9,435
1,338
0
11,720
16,206
6,838
0
742
15,464
0
89,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
40,560
565
Minions Killed
465
0
Camps Cleared
0
1,617,539
Distance Traveled
1,574,591
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,676
452
99
6
0
318,745
2
L
Cabrakan
7,112
418
17
1
0
292,337
0
L
Thor
8,866
522
134
8
0
366,178
0
W
Gilgamesh
11,118
654
133
8
0
299,223
0
L
Tsukuyomi
8,284
487
92
5
0
286,222
0
L
Hachiman
8,622
507
123
7
0
311,109
2
W
Nu Wa
9,585
564
140
8
0
315,332
0
W
Baron Samedi
8,646
509
41
2
0
280,021
0
W
Danzaburou
10,123
595
130
8
0
319,272
0
W
Bastet
9,502
559
121
7
0
403,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role