Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caonabo12
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,702 SR
Queue Stats
234W - 229L
1,549 Elo+
Solo
Nut
Nut
MrPurpleOwnedYou
Nut
Level 171
God Stats
2W - 3L
1,766 SR
Queue Stats
41W - 44L
1,554 Elo+
Solo
Janus
Janus
NoSeJugarUnU
Janus
Level 107
God Stats
4W - 3L
1,179 SR
Queue Stats
136W - 147L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Strikeman31
Sun Wukong
Level 124
God Stats
2W - 3L
1,540 SR
Queue Stats
237W - 225L
1,485 Elo+
Party 1
Pele
Pele
YaBoiTturnai
Pele
Level 59
God Stats
3W - 7L
1,517 SR
Queue Stats
325W - 301L
1,483 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,498 Elo+

VS

Team Averages
Level 110
1,492 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FearsNoEviI
Bellona
Level 96
God Stats
6W - 1L
1,348 SR
Queue Stats
18W - 16L
1,358 Elo+
Party 2
Fenrir
Fenrir
Helbrecht7
Fenrir
Level 108
God Stats
21W - 19L
1,584 SR
Queue Stats
270W - 250L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Robb7e
Ah Muzen Cab
Level 119
God Stats
3W - 0L
1,610 SR
Queue Stats
21W - 12L
1,462 Elo+
Party 2
Fafnir
Fafnir
jamm0710
Fafnir
Level 80
God Stats
5W - 3L
1,416 SR
Queue Stats
283W - 262L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caonabo12
Ah Muzen Cab
4
0 / 0 / 0
5,114
365
655
4,774
1,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 0
6,156
440
2,558
7,754
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 2
7,725
552
4,175
8,474
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Strikeman31
Sun Wukong
13
3 / 4 / 0
8,291
592
12,400
15,818
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 4 / 2
6,741
482
5,715
13,227
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 2 / 3
8,617
616
8,222
5,802
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FearsNoEviI
Bellona
14
2 / 3 / 4
8,244
589
9,732
15,283
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Helbrecht7
Fenrir
15
4 / 1 / 1
8,126
580
5,750
12,608
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Robb7e
Ah Muzen Cab
12
1 / 0 / 2
7,100
507
6,626
5,838
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
jamm0710
Fafnir
12
1 / 0 / 4
7,776
555
4,337
8,086
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
13
13
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
3
3.25
L
Ah Muzen Cab
Caonabo12
Ah Muzen Cab
0
0
0
0
W
Bellona
FearsNoEviI
Bellona
2
3
4
1.33
W
Fenrir
Helbrecht7
Fenrir
4
1
1
4.5
L
0
1
0
0
L
2
4
2
0.75
W
Ah Muzen Cab
Robb7e
Ah Muzen Cab
1
0
2
2
L
Sun Wukong
Strikeman31
Sun Wukong
3
4
0
0.75
L
1
4
2
0.5
W
Fafnir
jamm0710
Fafnir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
34,667
50,047
Taken
47,617
25,591
Mitigated
37,771
13,205
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,222
869
0
1,000
5,802
2,059
0
2,070
3,572
66,581
2,207
L
Ah Muzen Cab
Caonabo12
Ah Muzen Cab
655
97
690
1,036
4,774
1,320
0
1,634
2,982
0
9,753
W
Bellona
FearsNoEviI
Bellona
9,732
2,437
0
4,270
15,283
18,165
0
705
13,184
0
58,242
W
Fenrir
Helbrecht7
Fenrir
5,750
1,243
0
2,831
12,608
7,202
0
478
11,929
0
74,259
L
2,558
1,520
0
2,018
7,754
2,948
0
3,226
4,370
0
34,312
L
4,175
194
0
1,000
8,474
3,210
0
2,180
6,052
60,479
0
W
Ah Muzen Cab
Robb7e
Ah Muzen Cab
6,626
3,200
0
1,380
5,838
1,795
835
394
5,428
0
53,791
L
Sun Wukong
Strikeman31
Sun Wukong
12,400
2,137
0
6,614
15,818
12,786
0
1,699
12,753
0
69,021
L
5,715
1,166
0
1,847
13,227
5,327
0
2,505
10,377
0
51,390
W
Fafnir
jamm0710
Fafnir
4,337
1,404
0
3,128
8,086
8,550
43
216
7,748
17,841
4,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
39,863
427
Minions Killed
467
0
Camps Cleared
0
1,197,494
Distance Traveled
1,387,716
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,617
616
119
9
0
269,947
2
L
Ah Muzen Cab
5,114
365
17
1
0
89,793
1
W
Bellona
8,244
589
99
7
0
277,852
0
W
Fenrir
8,126
580
116
8
0
292,005
4
L
Nut
6,156
440
70
5
0
244,563
0
L
Janus
7,725
552
134
10
0
284,012
1
W
Ah Muzen Cab
7,100
507
91
7
0
254,088
0
L
Sun Wukong
8,291
592
128
9
0
264,067
3
L
Pele
6,741
482
78
6
0
315,059
3
W
Fafnir
7,776
555
42
3
0
293,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role