Player Matchup

Discordia
Discordia
Gold I
Fudo
Discordia
Gold I
Level 158
God Stats
0W - 2L
1,300 SR
Queue Stats
197W - 192L
1,601 MMR
Solo
Sobek
Sobek
Silver I
GONZAcome
Sobek
Silver I
Level 67
God Stats
2W - 2L
1,769 SR
Queue Stats
16W - 23L
1,561 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
seomXD
Cu Chulainn
Gold V
Level 89
God Stats
2W - 4L
1,883 SR
Queue Stats
5W - 9L
1,618 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,651 SR
1,593 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,902 SR
1,646 MMR
Chronos
Chronos
Bronze III
BeastExotic
Chronos
Bronze III
Level 86
God Stats
7W - 2L
1,783 SR
Queue Stats
62W - 14L
1,559 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Gildatha
Gilgamesh
Silver I
Level 68
God Stats
7W - 2L
1,857 SR
Queue Stats
16W - 5L
1,689 MMR
Party 1
Hachiman
Hachiman
Silver I
MewHead
Hachiman
Silver I
Level 87
God Stats
12W - 3L
2,067 SR
Queue Stats
54W - 13L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fudo
Discordia
13
1 / 6 / 1
8,447
650
8,924
9,645
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
GONZAcome
Sobek
15
2 / 4 / 2
9,028
694
8,907
20,930
22,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
seomXD
Cu Chulainn
14
1 / 7 / 2
8,925
687
9,812
18,487
14,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAphroditePersephoneThothTyr

VS

Bans
Baba YagaMorgan Le FayBacchusAgniChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeastExotic
Chronos
16
4 / 2 / 12
10,740
826
18,552
13,082
5,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Gildatha
Gilgamesh
17
4 / 0 / 10
10,496
807
9,315
13,046
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
MewHead
Hachiman
18
9 / 2 / 7
11,748
904
16,042
10,932
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
BeastExotic
Chronos
4
2
12
5
L
Discordia
Fudo
Discordia
1
6
1
0.25
L
Sobek
GONZAcome
Sobek
2
4
2
0.75
W
Gilgamesh
Gildatha
Gilgamesh
4
0
10
9
W
Hachiman
MewHead
Hachiman
9
2
7
6.25
L
Cu Chulainn
seomXD
Cu Chulainn
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
43,909
49,062
Taken
37,060
41,045
Mitigated
24,071
7,022
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BeastExotic
Chronos
18,552
9,580
0
2,995
13,082
5,779
898
5,985
7,097
57,365
6,339
L
Discordia
Fudo
Discordia
8,924
572
0
750
9,645
3,537
0
3,779
5,670
39,525
0
L
Sobek
GONZAcome
Sobek
8,907
838
0
5,159
20,930
22,930
0
6,410
13,269
21,869
0
W
Gilgamesh
Gildatha
Gilgamesh
9,315
1,821
0
1,939
13,046
13,148
61
6,220
6,826
1,015
22,738
W
Hachiman
MewHead
Hachiman
16,042
10,435
0
1,506
10,932
5,144
1,275
5,676
5,256
0
63,059
L
Cu Chulainn
seomXD
Cu Chulainn
9,812
936
0
1,113
18,487
14,578
0
6,868
11,149
0
26,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
32,984
125
Minions Killed
194
0
Camps Cleared
0
706,491
Distance Traveled
833,724
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,740
826
69
5
0
270,427
0
L
Discordia
8,447
650
63
5
0
198,507
5
L
Sobek
9,028
694
17
1
0
255,911
4
W
Gilgamesh
10,496
807
28
2
0
285,874
4
W
Hachiman
11,748
904
97
7
0
277,423
0
L
Cu Chulainn
8,925
687
45
3
0
252,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role