Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Williamssurdo
Ares
Level 206
God Stats
2W - 1L
1,253 SR
Queue Stats
63W - 83L
1,402 Elo+
Solo
Poseidon
Poseidon
xBelzebuz
Poseidon
Level 99
God Stats
0W - 1L
1,710 SR
Queue Stats
73W - 101L
1,483 Elo+
Solo
Team Averages
Level 144
1,488 SR
1,461 Elo+

VS

Team Averages
Level 88
1,500 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Profiteroli
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
iiVeil
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,352
392
0
0
0
9
0 / 2 / 0
4,615
769
2,659
4,858
3,479
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
xBelzebuz
Poseidon
8
0 / 1 / 0
4,758
793
3,593
3,421
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 0 / 2
4,908
818
1,787
4,698
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Profiteroli
Bacchus
9
1 / 0 / 2
5,030
838
1,943
2,866
2,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
iiVeil
Yu Huang
9
2 / 0 / 1
5,411
902
3,140
2,293
828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Achilles
 
Achilles
0
0
2
1
W
Bacchus
Profiteroli
Bacchus
1
0
2
2
L
0
2
0
0
W
Yu Huang
iiVeil
Yu Huang
2
0
1
2.5
L
Poseidon
xBelzebuz
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,252
Damage
6,870
8,279
Taken
9,857
4,681
Mitigated
5,373
960
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
 
Achilles
1,787
411
0
1,125
4,698
2,359
0
2,526
1,868
0
19,253
W
Bacchus
Profiteroli
Bacchus
1,943
283
0
265
2,866
2,186
0
1,607
1,140
3,857
398
L
2,659
636
0
460
4,858
3,479
0
3,460
1,398
6,626
821
W
Yu Huang
iiVeil
Yu Huang
3,140
753
132
424
2,293
828
0
951
1,166
16,234
644
L
Poseidon
xBelzebuz
Poseidon
3,593
492
0
500
3,421
1,202
0
1,287
2,134
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,725
Gold Earned
15,349
55
Minions Killed
81
0
Camps Cleared
0
255,950
Distance Traveled
349,550
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,352
392
0
0
0
0
0
W
Achilles
4,908
818
32
5
0
120,802
0
W
Bacchus
5,030
838
12
2
0
117,938
0
L
Ares
4,615
769
8
1
0
118,362
0
W
Yu Huang
5,411
902
37
6
0
110,810
3
L
Poseidon
4,758
793
47
8
0
137,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role