Player Matchup

Achilles
Achilles
Arisiaxx
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,464 Elo+
Solo
Izanami
Izanami
Dat Fat Spartan
Izanami
Level 149
God Stats
2W - 4L
1,852 SR
Queue Stats
122W - 131L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
KevinMcCallister
Heimdallr
Level 116
God Stats
9W - 9L
1,600 SR
Queue Stats
1,105W - 1,193L
1,477 Elo+
Solo
Yemoja
Yemoja
TheeKillaJay
Yemoja
Level 68
God Stats
4W - 2L
1,261 SR
Queue Stats
119W - 115L
1,407 Elo+
Party 1
Ullr
Ullr
xxPRESTOWIGxx
Ullr
Level 185
God Stats
5W - 2L
1,738 SR
Queue Stats
660W - 638L
1,512 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,465 Elo+

VS

Team Averages
Level 148
1,416 SR
1,462 Elo+
Yemoja
Yemoja
AlphaDani86
Yemoja
Level 158
God Stats
3W - 2L
1,230 SR
Queue Stats
124W - 122L
1,414 Elo+
Party 2
Chronos
Chronos
ArmyRANGER_2813
Chronos
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 122L
1,414 Elo+
Party 2
Hun Batz
Hun Batz
ItsRustie
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,546 Elo+
Solo
Janus
Janus
Kushh_ocs
Janus
Level 127
God Stats
3W - 3L
1,383 SR
Queue Stats
132W - 132L
1,404 Elo+
Solo
Ne Zha
Ne Zha
Spartack44
Ne Zha
Level 176
God Stats
2W - 4L
1,466 SR
Queue Stats
387W - 400L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arisiaxx
Achilles
14
1 / 1 / 2
7,210
721
14,101
10,828
13,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
6,693
669
7,679
9,394
3,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
12
2 / 3 / 0
7,007
701
5,220
7,507
3,074
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
0 / 1 / 2
7,604
760
4,643
8,022
5,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 3 / 0
6,680
668
3,859
9,086
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 6
6,840
684
1,660
2,927
2,517
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 0 / 6
8,220
822
8,189
9,591
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ItsRustie
Hun Batz
14
3 / 1 / 6
7,665
767
10,612
10,327
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Kushh_ocs
Janus
13
2 / 1 / 10
7,800
780
11,106
6,841
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Spartack44
Ne Zha
13
2 / 1 / 5
7,315
732
10,047
11,789
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
12
12
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
6
3
L
Achilles
Arisiaxx
Achilles
1
1
2
2
W
5
0
6
8
L
0
4
1
0.13
W
Hun Batz
ItsRustie
Hun Batz
3
1
6
6
L
Heimdallr
2
3
0
0.67
W
Janus
Kushh_ocs
Janus
2
1
10
7
W
Ne Zha
Spartack44
Ne Zha
2
1
5
4.5
L
Yemoja
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
41,614
44,837
Taken
41,475
30,000
Mitigated
20,962
17,659
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,660
291
12,801
1,538
2,927
2,517
120
956
1,971
3,179
0
L
Achilles
Arisiaxx
Achilles
14,101
1,095
2,326
4,443
10,828
13,418
0
4,572
6,256
0
20,343
W
8,189
2,291
194
1,313
9,591
4,299
572
1,386
8,024
15,305
2,561
L
7,679
5,449
680
776
9,394
3,563
0
5,817
3,577
0
20,003
W
Hun Batz
ItsRustie
Hun Batz
10,612
1,823
1,218
1,570
10,327
5,790
0
583
9,396
0
22,367
L
Heimdallr
5,220
1,010
69
521
7,507
3,074
0
2,344
5,163
0
12,301
W
Janus
Kushh_ocs
Janus
11,106
897
1,292
1,017
6,841
2,847
468
584
6,029
18,900
0
W
Ne Zha
Spartack44
Ne Zha
10,047
1,298
1,140
2,261
11,789
5,509
0
1,134
10,349
0
20,964
L
Yemoja
4,643
757
4,486
2,026
8,022
5,533
0
3,556
4,466
10,778
0
L
3,859
520
917
1,415
9,086
4,412
0
3,406
5,680
0
11,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
37,840
94
Minions Killed
96
0
Camps Cleared
0
869,203
Distance Traveled
1,036,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,840
684
4
0
0
182,731
0
L
Achilles
7,210
721
16
2
0
204,596
0
W
Chronos
8,220
822
30
3
0
195,945
0
L
Izanami
6,693
669
26
3
0
172,325
0
W
Hun Batz
7,665
767
34
3
0
229,357
0
L
Heimdallr
7,007
701
20
2
0
161,341
0
W
Janus
7,800
780
17
2
0
192,710
0
W
Ne Zha
7,315
732
11
1
0
235,640
0
L
Yemoja
7,604
760
9
1
0
185,291
0
L
Ullr
6,680
668
23
2
0
145,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role