Player Matchup

Tyr
Tyr
CorianderLover
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,536 Elo+
Solo
Skadi
Skadi
DeathToBlackfyre
Skadi
Level 87
God Stats
34W - 24L
1,658 SR
Queue Stats
78W - 77L
1,540 Elo+
Solo
Chronos
Chronos
IIIMATEIII
Chronos
Level 144
God Stats
5W - 6L
1,409 SR
Queue Stats
134W - 124L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
UGLYPOTATO69
Erlang Shen
Level 119
God Stats
18W - 11L
1,667 SR
Queue Stats
81W - 75L
1,515 Elo+
Solo
Zeus
Zeus
smile4deathblow
Zeus
Level 156
God Stats
29W - 17L
1,729 SR
Queue Stats
333W - 296L
1,556 Elo+
Solo
Team Averages
Level 127
1,592 SR
1,542 Elo+

VS

Team Averages
Level 135
1,511 SR
1,486 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 128
God Stats
209W - 190L
1,528 SR
Queue Stats
708W - 702L
1,496 Elo+
Solo
Sobek
Sobek
CapNapier
Sobek
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 256L
1,530 Elo+
Solo
Kukulkan
Kukulkan
JeRmZ sAy HiGh
Kukulkan
Level 133
God Stats
7W - 6L
1,548 SR
Queue Stats
139W - 134L
1,509 Elo+
Party 1
Fenrir
Fenrir
RedHood093
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,351 Elo+
Party 1
Shiva
Shiva
Whatshot
Shiva
Level 149
God Stats
2W - 3L
1,477 SR
Queue Stats
123W - 148L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,252
650
1,205
4,842
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 2
3,683
737
2,578
2,236
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
IIIMATEIII
Chronos
6
0 / 0 / 1
3,238
648
489
2,624
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
UGLYPOTATO69
Erlang Shen
6
2 / 0 / 1
3,980
796
2,000
3,876
2,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 0
3,854
771
1,472
2,027
456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
6
0 / 2 / 0
3,449
690
1,232
3,603
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
CapNapier
Sobek
2
0 / 2 / 0
2,677
535
648
2,892
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
7
0 / 1 / 1
3,847
769
546
2,210
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
RedHood093
Fenrir
7
1 / 0 / 0
3,741
748
1,827
3,632
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
Whatshot
Shiva
7
1 / 0 / 0
4,156
831
3,218
4,264
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
0
2
0
0
L
Sobek
CapNapier
Sobek
0
2
0
0
W
0
1
0
0
W
0
0
2
1
W
Chronos
IIIMATEIII
Chronos
0
0
1
0.5
L
Kukulkan
0
1
1
0.5
L
Fenrir
RedHood093
Fenrir
1
0
0
1
W
Erlang Shen
UGLYPOTATO69
Erlang Shen
2
0
1
2.5
L
Shiva
Whatshot
Shiva
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,744
Damage
7,471
15,605
Taken
16,601
7,444
Mitigated
5,966
5,933
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
1,232
925
0
1,084
3,603
1,098
0
283
3,320
0
20,493
L
Sobek
CapNapier
Sobek
648
144
0
592
2,892
1,373
0
0
2,892
2,486
0
W
1,205
313
0
1,685
4,842
3,137
0
0
4,842
0
17,384
W
2,578
1,622
0
500
2,236
544
0
272
1,964
0
22,396
W
Chronos
IIIMATEIII
Chronos
489
85
0
1,892
2,624
659
0
0
2,624
14,689
358
L
Kukulkan
546
94
0
718
2,210
711
0
1,089
1,121
17,712
427
L
Fenrir
RedHood093
Fenrir
1,827
616
0
2,094
3,632
1,209
0
528
3,104
0
16,549
W
Erlang Shen
UGLYPOTATO69
Erlang Shen
2,000
1,006
0
1,309
3,876
2,648
0
713
3,130
0
10,319
L
Shiva
Whatshot
Shiva
3,218
762
0
2,055
4,264
1,575
0
0
4,264
0
25,863
W
1,472
80
0
547
2,027
456
0
156
1,851
21,159
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
17,870
164
Minions Killed
184
0
Camps Cleared
0
555,418
Distance Traveled
472,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,449
690
41
8
0
82,973
0
L
Sobek
2,677
535
1
0
0
42,125
0
W
Tyr
3,252
650
31
6
0
104,943
0
W
Skadi
3,683
737
42
8
0
100,796
0
W
Chronos
3,238
648
32
6
0
109,603
0
L
Kukulkan
3,847
769
53
11
0
102,267
0
L
Fenrir
3,741
748
42
8
0
138,388
0
W
Erlang Shen
3,980
796
15
3
0
119,983
0
L
Shiva
4,156
831
47
9
0
106,903
0
W
Zeus
3,854
771
44
9
0
120,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role