Player Matchup

Surtr
Surtr
 
Surtr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LordAngani
Sol
Level 45
God Stats
3W - 2L
1,429 SR
Queue Stats
8W - 9L
1,396 Elo+
Solo
Arachne
Arachne
Tv0yaSmert
Arachne
Level 12
God Stats
2W - 2L
1,266 SR
Queue Stats
40W - 41L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
derbius
Xbalanque
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 31L
1,430 Elo+
Solo
Team Averages
Level 51
1,439 SR
1,442 Elo+

VS

Team Averages
Level 126
1,510 SR
1,502 Elo+
Hou Yi
Hou Yi
Dannyboy19790207
Hou Yi
Level 63
God Stats
18W - 18L
1,579 SR
Queue Stats
147W - 140L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOKU4VENUS
Morgan Le Fay
Level 148
God Stats
7W - 2L
1,619 SR
Queue Stats
188W - 111L
1,552 Elo+
Party 2
Fafnir
Fafnir
Leroux91
Fafnir
Level 149
God Stats
17W - 11L
1,589 SR
Queue Stats
265W - 263L
1,473 Elo+
Solo
Thanatos
Thanatos
RJISHNUD
Thanatos
Level 142
God Stats
4W - 5L
1,260 SR
Queue Stats
212W - 137L
1,496 Elo+
Party 2
Nox
Nox
Totnick
Nox
Level 127
God Stats
14W - 10L
1,503 SR
Queue Stats
97W - 105L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 1 / 3
8,174
1,362
6,415
7,239
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
12
0 / 0 / 6
7,606
1,268
5,949
7,489
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 4
7,090
1,182
2,915
4,051
1,760
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Tv0yaSmert
Arachne
12
1 / 0 / 6
7,244
1,207
4,284
3,718
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
derbius
Xbalanque
13
1 / 0 / 5
7,553
1,259
6,735
4,244
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

364

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,662
1,110
7,672
5,356
2,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GOKU4VENUS
Morgan Le Fay
12
0 / 2 / 0
6,900
1,150
7,116
5,539
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Leroux91
Fafnir
12
0 / 1 / 1
7,492
1,249
2,853
7,668
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RJISHNUD
Thanatos
11
1 / 1 / 0
6,572
1,095
1,916
3,848
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
12
0 / 2 / 1
6,841
1,140
4,497
5,637
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
8
Kills
1
1
Deaths
8
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
3
6.5
W
Atlas
 
Atlas
0
0
6
3
L
0
2
0
0
L
Morgan Le Fay
GOKU4VENUS
Morgan Le Fay
0
2
0
0
L
Fafnir
Leroux91
Fafnir
0
1
1
0.5
W
1
0
4
3
L
Thanatos
RJISHNUD
Thanatos
1
1
0
1
L
Nox
0
2
1
0.25
W
Arachne
Tv0yaSmert
Arachne
1
0
6
4
W
Xbalanque
derbius
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
24,054
26,741
Taken
28,048
18,158
Mitigated
19,070
4,603
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,415
1,953
0
647
7,239
5,709
0
4,059
3,180
301
19,631
W
Atlas
 
Atlas
5,949
1,760
0
1,373
7,489
6,590
0
2,993
4,496
12,562
2,139
L
7,672
2,512
0
0
5,356
2,430
0
1,478
3,878
0
19,629
L
Morgan Le Fay
GOKU4VENUS
Morgan Le Fay
7,116
561
202
720
5,539
2,815
0
1,939
3,600
34,379
0
L
Fafnir
Leroux91
Fafnir
2,853
332
0
1,616
7,668
9,250
0
2,610
5,058
6,423
0
W
2,915
491
0
1,021
4,051
1,760
0
2,861
1,190
12,893
894
L
Thanatos
RJISHNUD
Thanatos
1,916
288
0
681
3,848
1,759
0
1,083
2,765
0
3,203
L
Nox
4,497
130
0
0
5,637
2,816
0
1,278
4,359
18,601
0
W
Arachne
Tv0yaSmert
Arachne
4,284
3,140
0
798
3,718
2,214
0
2,308
1,410
0
10,359
W
Xbalanque
derbius
Xbalanque
6,735
2,361
0
764
4,244
1,885
0
2,245
1,999
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
34,467
131
Minions Killed
157
6
Camps Cleared
5
682,393
Distance Traveled
574,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,174
1,362
20
3
0
141,312
0
W
Atlas
7,606
1,268
14
2
0
132,459
0
L
Hou Yi
6,662
1,110
35
6
5
111,360
0
L
Morgan Le Fay
6,900
1,150
72
12
0
122,491
0
L
Fafnir
7,492
1,249
6
1
0
136,602
0
W
Sol
7,090
1,182
37
6
2
124,024
0
L
Thanatos
6,572
1,095
2
0
0
76,278
0
L
Nox
6,841
1,140
42
7
0
127,640
0
W
Arachne
7,244
1,207
18
3
1
156,254
0
W
Xbalanque
7,553
1,259
42
7
3
128,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role