Player Matchup

Shiva
Shiva
Whatshot
Shiva
Level 149
God Stats
1W - 3L
1,592 SR
Queue Stats
59W - 78L
1,553 Elo+
Solo
Sobek
Sobek
YeahUDead_
Sobek
Level 25
God Stats
2W - 1L
1,867 SR
Queue Stats
14W - 17L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
lastackz60
Ne Zha
Level 123
God Stats
0W - 1L
1,697 SR
Queue Stats
31W - 31L
1,570 Elo+
Party 1
Anhur
Anhur
teedoh
Anhur
Level 141
God Stats
10W - 10L
1,616 SR
Queue Stats
70W - 60L
1,607 Elo+
Solo
Zeus
Zeus
vesttra
Zeus
Level 132
God Stats
1W - 1L
1,857 SR
Queue Stats
70W - 80L
1,508 Elo+
Solo
Team Averages
Level 114
1,726 SR
1,571 Elo+

VS

Team Averages
Level 134
1,644 SR
1,582 Elo+
Achilles
Achilles
DaddyDussy
Achilles
Level 129
God Stats
12W - 5L
1,682 SR
Queue Stats
60W - 49L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
FreeToLeave
Kuzenbo
Level 127
God Stats
3W - 3L
1,471 SR
Queue Stats
54W - 46L
1,602 Elo+
Solo
Scylla
Scylla
Petal Burst
Scylla
Level 157
God Stats
7W - 1L
1,712 SR
Queue Stats
104W - 92L
1,549 Elo+
Solo
Ishtar
Ishtar
SlicedNugget
Ishtar
Level 147
God Stats
1W - 0L
1,736 SR
Queue Stats
122W - 87L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
xman16
Baron Samedi
Level 109
God Stats
5W - 4L
1,621 SR
Queue Stats
198W - 169L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Whatshot
Shiva
8
1 / 0 / 0
4,165
833
2,957
4,848
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
6
0 / 0 / 0
3,270
654
867
5,594
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
lastackz60
Ne Zha
6
0 / 2 / 1
3,408
682
1,220
4,540
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
teedoh
Anhur
3
0 / 1 / 0
2,677
535
906
1,793
416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
vesttra
Zeus
7
1 / 0 / 0
3,856
771
1,199
1,950
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddyDussy
Achilles
5
0 / 1 / 0
3,132
626
1,993
5,668
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
FreeToLeave
Kuzenbo
6
0 / 0 / 2
4,056
811
2,248
2,900
2,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
6
0 / 1 / 1
3,448
690
690
3,746
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
7
2 / 0 / 0
3,845
769
2,800
2,632
742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
xman16
Baron Samedi
7
1 / 0 / 0
3,634
727
1,255
2,902
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaddyDussy
Achilles
0
1
0
0
W
Kuzenbo
FreeToLeave
Kuzenbo
0
0
2
1
W
Scylla
0
1
1
0.5
W
Ishtar
2
0
0
2
L
Shiva
Whatshot
Shiva
1
0
0
1
L
Sobek
0
0
0
0
L
Ne Zha
lastackz60
Ne Zha
0
2
1
0.25
L
Anhur
teedoh
Anhur
0
1
0
0
L
Zeus
vesttra
Zeus
1
0
0
1
W
Baron Samedi
xman16
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,149
Damage
8,986
18,725
Taken
17,848
8,344
Mitigated
9,892
6,943
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaddyDussy
Achilles
1,993
316
0
2,392
5,668
4,830
0
0
5,668
0
16,755
W
Kuzenbo
FreeToLeave
Kuzenbo
2,248
1,362
0
908
2,900
2,246
0
680
2,220
11,594
0
W
Scylla
690
137
0
2,454
3,746
925
0
358
3,346
20,020
592
W
Ishtar
2,800
2,209
0
1,353
2,632
742
0
187
2,445
0
25,174
L
Shiva
Whatshot
Shiva
2,957
837
0
1,760
4,848
1,803
0
0
4,465
0
27,387
L
Sobek
867
104
181
3,626
5,594
3,887
0
1,621
3,973
9,267
0
L
Ne Zha
lastackz60
Ne Zha
1,220
254
0
498
4,540
1,681
0
1,027
3,513
0
15,705
L
Anhur
teedoh
Anhur
906
481
0
128
1,793
416
0
338
1,455
0
7,061
L
Zeus
vesttra
Zeus
1,199
175
0
750
1,950
557
0
1,207
743
17,188
0
W
Baron Samedi
xman16
Baron Samedi
1,255
164
0
985
2,902
1,149
0
740
2,103
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
18,115
139
Minions Killed
170
0
Camps Cleared
0
485,282
Distance Traveled
529,578
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,132
626
25
5
0
100,870
3
W
Kuzenbo
4,056
811
13
3
0
107,405
0
W
Scylla
3,448
690
49
10
0
125,700
1
W
Ishtar
3,845
769
50
10
0
95,830
0
L
Shiva
4,165
833
43
9
0
104,899
0
L
Sobek
3,270
654
15
3
0
113,898
1
L
Ne Zha
3,408
682
28
6
0
115,758
0
L
Anhur
2,677
535
13
3
0
46,791
0
L
Zeus
3,856
771
40
8
0
103,936
1
W
Baron Samedi
3,634
727
33
7
0
99,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role