Player Matchup

Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Evanescence2
Bacchus
Level 183
God Stats
24W - 15L
1,591 SR
Queue Stats
315W - 319L
1,505 Elo+
Solo
Artemis
Artemis
MrBrackmard
Artemis
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
42W - 20L
1,723 Elo+
Party 1
Cupid
Cupid
lol-075
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,504 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,547 Elo+

VS

Team Averages
Level 126
1,535 SR
1,450 Elo+
Yu Huang
Yu Huang
EscaperCze
Yu Huang
Level 143
God Stats
0W - 1L
1,790 SR
Queue Stats
7W - 5L
1,343 Elo+
Solo
Apollo
Apollo
KingTheProject
Apollo
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 71L
1,465 Elo+
Solo
Sylvanus
Sylvanus
RemiG
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,427 Elo+
Solo
Mulan
Mulan
xHE6POx
Mulan
Level 84
God Stats
8W - 9L
1,380 SR
Queue Stats
266W - 262L
1,515 Elo+
Solo
Fenrir
Fenrir
你迈哥MAI
Fenrir
Level 129
God Stats
12W - 12L
1,505 SR
Queue Stats
194W - 179L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 2 / 2
5,293
756
4,213
5,361
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
9
4 / 2 / 1
4,915
702
1,648
5,676
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Evanescence2
Bacchus
8
1 / 1 / 0
4,450
636
1,586
5,304
3,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
MrBrackmard
Artemis
8
1 / 0 / 1
4,646
664
1,843
3,454
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
lol-075
Cupid
8
0 / 0 / 1
4,022
575
1,893
5,189
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EscaperCze
Yu Huang
10
1 / 1 / 0
5,026
718
2,945
3,241
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,772
682
3,440
3,821
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RemiG
Sylvanus
9
2 / 0 / 1
5,342
763
1,991
4,461
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
xHE6POx
Mulan
6
1 / 3 / 0
4,321
617
2,495
5,863
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
1 / 2 / 1
4,617
660
2,551
7,891
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
2
1
W
Mercury
 
Mercury
4
2
1
2.25
L
Yu Huang
EscaperCze
Yu Huang
1
1
0
1
W
Bacchus
Evanescence2
Bacchus
1
1
0
1
L
0
1
1
0.5
W
Artemis
MrBrackmard
Artemis
1
0
1
1.5
L
Sylvanus
RemiG
Sylvanus
2
0
1
2.5
W
Cupid
lol-075
Cupid
0
0
1
0.5
L
Mulan
xHE6POx
Mulan
1
3
0
0.33
L
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,183
Damage
13,422
24,984
Taken
25,277
10,357
Mitigated
10,358
6,570
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,213
762
0
1,250
5,361
2,154
0
80
5,281
28,239
1,936
W
Mercury
 
Mercury
1,648
773
0
520
5,676
2,111
0
1,041
4,457
0
25,890
L
Yu Huang
EscaperCze
Yu Huang
2,945
321
0
460
3,241
1,037
0
0
3,241
30,922
648
W
Bacchus
Evanescence2
Bacchus
1,586
438
0
1,501
5,304
3,434
0
803
4,501
14,328
1,041
L
3,440
1,925
0
1,686
3,821
1,312
0
621
3,200
0
39,256
W
Artemis
MrBrackmard
Artemis
1,843
582
0
1,000
3,454
1,007
0
1,571
1,693
0
26,792
L
Sylvanus
RemiG
Sylvanus
1,991
764
588
2,401
4,461
2,571
0
965
3,496
14,322
0
W
Cupid
lol-075
Cupid
1,893
1,591
116
2,183
5,189
1,651
0
996
4,193
0
25,272
L
Mulan
xHE6POx
Mulan
2,495
420
0
1,300
5,863
2,553
0
2,762
2,653
0
20,848
L
Fenrir
2,551
738
0
3,714
7,891
2,885
0
801
7,004
0
29,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
24,078
232
Minions Killed
253
0
Camps Cleared
0
790,123
Distance Traveled
709,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,293
756
66
9
0
140,022
0
W
Mercury
4,915
702
51
7
0
188,339
0
L
Yu Huang
5,026
718
73
10
0
156,321
2
W
Bacchus
4,450
636
24
3
0
159,817
0
L
Apollo
4,772
682
64
9
0
139,379
0
W
Artemis
4,646
664
55
8
0
152,774
2
L
Sylvanus
5,342
763
21
3
0
149,880
0
W
Cupid
4,022
575
36
5
0
149,171
0
L
Mulan
4,321
617
43
6
0
101,144
1
L
Fenrir
4,617
660
52
7
0
162,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role