Player Matchup

Cthulhu
Cthulhu
Gold III
EL_JoeMama
Cthulhu
Gold III
Level 128
God Stats
3W - 3L
1,448 SR
Queue Stats
124W - 136L
1,557 MMR
Party 2
Nike
Nike
Platinum III
JOK3R1320
Nike
Platinum III
Level 108
God Stats
3W - 0L
1,673 SR
Queue Stats
79W - 75L
1,879 MMR
Party 2
Ishtar
Ishtar
Platinum IV
R3LENTLESS42
Ishtar
Platinum IV
Level 82
God Stats
10W - 11L
1,545 SR
Queue Stats
122W - 119L
1,783 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,555 SR
1,740 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,674 SR
1,598 MMR
Sun Wukong
Sun Wukong
Gold IV
DeeCoalition
Sun Wukong
Gold IV
Level 156
God Stats
30W - 27L
1,671 SR
Queue Stats
286W - 263L
1,534 MMR
Solo
Charon
Charon
Gold III
ITZ PISTOLVANIA
Charon
Gold III
Level 158
God Stats
52W - 42L
1,633 SR
Queue Stats
207W - 198L
1,540 MMR
Party 1
Persephone
Persephone
Gold I
SLiMM FLea
Persephone
Gold I
Level 149
God Stats
49W - 26L
1,720 SR
Queue Stats
174W - 163L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL_JoeMama
Cthulhu
17
3 / 4 / 7
11,323
755
17,269
21,482
22,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
16
5 / 3 / 6
11,298
753
14,634
23,754
23,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
17
3 / 2 / 6
11,272
751
16,704
16,612
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesBacchusThothMorgan Le FayNe Zha

VS

Bans
AphroditeOdinScyllaCernunnosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeeCoalition
Sun Wukong
15
4 / 2 / 4
10,041
669
10,674
19,133
21,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 8
10,097
673
12,731
20,026
24,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
SLiMM FLea
Persephone
16
4 / 6 / 3
11,557
770
13,948
15,057
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
9
9
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeeCoalition
Sun Wukong
4
2
4
3
W
Cthulhu
EL_JoeMama
Cthulhu
3
4
7
1.63
L
1
3
8
1.67
W
Nike
5
3
6
2.67
W
Ishtar
3
2
6
3
L
Persephone
SLiMM FLea
Persephone
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
37,353
61,848
Taken
54,216
54,546
Mitigated
52,849
19,074
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeeCoalition
Sun Wukong
10,674
1,276
0
5,989
19,133
21,491
112
4,782
13,082
0
21,473
W
Cthulhu
EL_JoeMama
Cthulhu
17,269
1,064
826
4,820
21,482
22,804
96
8,586
12,398
51,663
2,242
L
12,731
1,109
0
220
20,026
24,772
252
5,383
13,514
26,921
3,349
W
Nike
14,634
1,092
0
6,402
23,754
23,667
40
8,035
15,115
0
40,449
W
Ishtar
16,704
12,097
0
7,026
16,612
8,075
2,388
7,773
8,275
0
55,494
L
Persephone
SLiMM FLea
Persephone
13,948
557
0
1,426
15,057
6,586
525
4,059
10,178
52,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
31,695
207
Minions Killed
144
0
Camps Cleared
0
862,052
Distance Traveled
808,023
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,041
669
27
2
0
283,122
0
W
Cthulhu
11,323
755
80
5
0
295,829
0
L
Charon
10,097
673
31
2
0
267,532
2
W
Nike
11,298
753
44
3
0
296,277
1
W
Ishtar
11,272
751
83
6
0
269,946
0
L
Persephone
11,557
770
86
6
0
257,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role