Player Matchup

Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DarkBlizzardESP
Sylvanus
Level 158
God Stats
7W - 4L
1,839 SR
Queue Stats
148W - 123L
1,623 Elo+
Party 2
Pele
Pele
HAIRHELLEMT101
Pele
Level 158
God Stats
10W - 14L
1,513 SR
Queue Stats
105W - 105L
1,471 Elo+
Party 3
Ix Chel
Ix Chel
HawkVxElite
Ix Chel
Level 130
God Stats
14W - 10L
1,510 SR
Queue Stats
35W - 38L
1,545 Elo+
Party 3
Nut
Nut
adrigil
Nut
Level 142
God Stats
27W - 8L
1,715 SR
Queue Stats
81W - 64L
1,651 Elo+
Party 2
Team Averages
Level 149
1,615 SR
1,558 Elo+

VS

Team Averages
Level 105
1,721 SR
1,570 Elo+
Sylvanus
Sylvanus
Countherwheat35
Sylvanus
Level 124
God Stats
23W - 20L
1,556 SR
Queue Stats
192W - 182L
1,523 Elo+
Solo
Serqet
Serqet
FrenchLooser
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 81L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
PakiBono
Cthulhu
Level 116
God Stats
7W - 1L
1,949 SR
Queue Stats
138W - 117L
1,594 Elo+
Party 1
Zeus
Zeus
tvand4rk
Zeus
Level 136
God Stats
3W - 3L
1,793 SR
Queue Stats
56W - 55L
1,593 Elo+
Solo
Medusa
Medusa
zottac
Medusa
Level 24
God Stats
8W - 1L
1,809 SR
Queue Stats
10W - 10L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 3 / 4
7,370
614
6,296
9,338
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Sylvanus
11
1 / 2 / 4
5,722
477
7,324
11,008
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 2 / 4
7,499
625
6,695
11,794
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
HawkVxElite
Ix Chel
11
2 / 1 / 3
6,515
543
8,495
5,643
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
14
6 / 0 / 0
8,178
682
9,338
8,283
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 1
6,141
512
3,478
14,279
9,676
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
11
0 / 4 / 2
5,669
472
5,354
13,639
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
PakiBono
Cthulhu
12
4 / 3 / 1
6,943
579
5,053
10,095
7,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
10
0 / 4 / 0
5,609
467
3,719
7,846
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Medusa
zottac
Medusa
11
2 / 4 / 2
6,085
507
5,359
9,412
3,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
4
1
L
Sylvanus
2
1
1
2.5
W
Sylvanus
1
2
4
1.5
L
Serqet
0
4
2
0.25
W
6
2
4
4
W
Ix Chel
HawkVxElite
Ix Chel
2
1
3
3.5
L
Cthulhu
PakiBono
Cthulhu
4
3
1
1.5
W
Nut
6
0
0
6
L
Zeus
0
4
0
0
L
Medusa
zottac
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
22,963
46,066
Taken
55,271
23,001
Mitigated
27,798
15,086
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,296
736
0
1,969
9,338
5,508
0
3,103
5,527
0
59,416
L
Sylvanus
3,478
585
2,211
4,665
14,279
9,676
0
5,707
8,012
21,210
0
W
Sylvanus
7,324
1,524
1,100
3,588
11,008
6,879
63
2,930
7,838
24,200
1,893
L
Serqet
5,354
667
0
4,009
13,639
4,737
0
3,512
9,981
0
40,147
W
6,695
1,845
0
2,102
11,794
4,806
0
2,311
9,253
0
60,272
W
Ix Chel
HawkVxElite
Ix Chel
8,495
1,374
1,399
1,483
5,643
2,031
17
2,477
3,126
46,640
809
L
Cthulhu
PakiBono
Cthulhu
5,053
564
50
500
10,095
7,461
0
356
8,896
35,984
0
W
Nut
9,338
6,723
0
3,445
8,283
3,777
0
839
7,248
0
69,812
L
Zeus
3,719
449
0
480
7,846
2,744
0
3,851
3,841
45,686
0
L
Medusa
zottac
Medusa
5,359
2,282
116
2,006
9,412
3,180
0
1,070
8,130
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
30,447
434
Minions Killed
342
0
Camps Cleared
0
1,218,261
Distance Traveled
1,181,034
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,370
614
99
8
0
213,610
0
L
Sylvanus
6,141
512
37
3
0
248,132
0
W
Sylvanus
5,722
477
43
4
0
243,604
2
L
Serqet
5,669
472
73
6
0
264,775
0
W
Pele
7,499
625
91
8
0
294,415
0
W
Ix Chel
6,515
543
83
7
0
242,145
3
L
Cthulhu
6,943
579
83
7
0
237,601
0
W
Nut
8,178
682
118
10
0
224,487
2
L
Zeus
5,609
467
77
6
0
202,965
3
L
Medusa
6,085
507
72
6
0
227,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role