Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Niramxo
Odin
Diamond IV
Level 141
God Stats
3W - 1L
1,636 SR
Queue Stats
239W - 205L
2,140 MMR
Solo
Hachiman
Hachiman
Diamond III
Theholyfutures
Hachiman
Diamond III
Level 143
God Stats
19W - 13L
1,623 SR
Queue Stats
266W - 242L
2,166 MMR
Solo
Charon
Charon
Platinum V
YippsX
Charon
Platinum V
Level 145
God Stats
3W - 2L
2,038 SR
Queue Stats
22W - 14L
2,000 MMR
Solo
Merlin
Merlin
Diamond IV
Zepkra
Merlin
Diamond IV
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 172L
2,166 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,659 SR
1,994 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,649 SR
2,104 MMR
Bastet
Bastet
Platinum IV
Bousq
Bastet
Platinum IV
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 57L
2,012 MMR
Solo
Ra
Ra
Diamond II
GoodTimeAnt
Ra
Diamond II
Level 128
God Stats
20W - 23L
1,790 SR
Queue Stats
211W - 206L
2,345 MMR
Solo
Jing Wei
Jing Wei
Platinum I
JohhnnyGuns
Jing Wei
Platinum I
Level 147
God Stats
3W - 4L
1,442 SR
Queue Stats
156W - 132L
2,067 MMR
Solo
Achilles
Achilles
Diamond IV
NerfADCs
Achilles
Diamond IV
Level 115
God Stats
35W - 34L
1,556 SR
Queue Stats
784W - 770L
2,105 MMR
Solo
Ares
Ares
Platinum I
PraiseIke
Ares
Platinum I
Level 171
God Stats
5W - 1L
1,957 SR
Queue Stats
59W - 44L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 3
5,389
490
4,285
8,710
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Niramxo
Odin
8
0 / 4 / 1
5,033
458
4,405
8,682
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
12
1 / 1 / 1
6,086
553
3,377
6,405
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
YippsX
Charon
8
1 / 2 / 4
5,798
527
3,272
7,710
5,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Zepkra
Merlin
12
2 / 1 / 1
6,465
588
2,558
4,698
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAthenaJanus

VS

Bans
CthulhuLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bousq
Bastet
10
0 / 4 / 3
5,445
495
6,090
10,263
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,053
641
4,657
3,662
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
JohhnnyGuns
Jing Wei
13
1 / 0 / 2
7,007
637
5,687
5,400
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
NerfADCs
Achilles
13
5 / 0 / 1
7,929
721
6,976
9,346
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
10
1 / 1 / 5
6,021
547
2,761
6,680
5,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
10
10
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
3
1.25
W
Bastet
Bousq
Bastet
0
4
3
0.38
W
3
1
3
4.5
W
Jing Wei
JohhnnyGuns
Jing Wei
1
0
2
2
W
Achilles
NerfADCs
Achilles
5
0
1
5.5
L
Odin
Niramxo
Odin
0
4
1
0.13
W
Ares
1
1
5
3.5
L
Hachiman
1
1
1
1.5
L
Charon
YippsX
Charon
1
2
4
1.5
L
Merlin
Zepkra
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
26,171
36,205
Taken
35,351
17,209
Mitigated
18,350
9,558
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,285
1,190
0
3,980
8,710
3,012
0
708
7,960
0
42,795
W
Bastet
Bousq
Bastet
6,090
1,884
0
1,497
10,263
4,239
0
1,081
9,182
0
39,304
W
4,657
330
905
1,090
3,662
1,593
0
1,986
1,676
55,549
2,258
W
Jing Wei
JohhnnyGuns
Jing Wei
5,687
4,554
0
2,757
5,400
2,298
0
1,173
4,227
0
65,259
W
Achilles
NerfADCs
Achilles
6,976
2,210
0
4,940
9,346
4,822
360
0
9,346
0
60,974
L
Odin
Niramxo
Odin
4,405
828
0
1,815
8,682
5,182
0
629
7,989
0
26,623
W
Ares
2,761
41
0
1,640
6,680
5,398
0
1,590
5,090
15,965
0
L
Hachiman
3,377
1,883
0
1,973
6,405
2,211
0
995
5,358
0
49,019
L
Charon
YippsX
Charon
3,272
958
0
1,265
7,710
5,137
0
2,446
5,087
16,413
0
L
Merlin
Zepkra
Merlin
2,558
58
0
525
4,698
1,667
0
1,902
2,485
46,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
33,455
354
Minions Killed
414
0
Camps Cleared
0
1,117,566
Distance Traveled
1,195,375
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,389
490
77
7
0
261,726
0
W
Bastet
5,445
495
66
6
0
262,566
0
W
Ra
7,053
641
111
10
0
242,723
3
W
Jing Wei
7,007
637
121
11
0
216,341
0
W
Achilles
7,929
721
96
9
0
224,339
0
L
Odin
5,033
458
57
5
0
198,672
1
W
Ares
6,021
547
20
2
0
249,406
7
L
Hachiman
6,086
553
102
9
0
212,917
2
L
Charon
5,798
527
11
1
0
235,231
4
L
Merlin
6,465
588
107
10
0
209,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role