Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Akurseru
Shiva
Level 116
God Stats
7W - 4L
1,693 SR
Queue Stats
37W - 51L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
BinxBlinx
Jormungandr
Level 188
God Stats
6W - 8L
1,375 SR
Queue Stats
210W - 287L
1,421 Elo+
Party 1
Ix Chel
Ix Chel
Trollerr20
Ix Chel
Level 122
God Stats
2W - 2L
1,304 SR
Queue Stats
109W - 140L
1,507 Elo+
Party 1
Apollo
Apollo
jabrilali1
Apollo
Level 89
God Stats
1W - 0L
1,284 SR
Queue Stats
50W - 69L
1,551 Elo+
Party 1
Team Averages
Level 129
1,431 SR
1,506 Elo+

VS

Team Averages
Level 144
1,582 SR
1,590 Elo+
Thanatos
Thanatos
Petal Burst
Thanatos
Level 157
God Stats
10W - 8L
1,658 SR
Queue Stats
104W - 96L
1,560 Elo+
Solo
Ullr
Ullr
percfever
Ullr
Level 158
God Stats
19W - 13L
1,768 SR
Queue Stats
592W - 537L
1,595 Elo+
Solo
Ares
Ares
smile4deathblow
Ares
Level 156
God Stats
5W - 4L
1,661 SR
Queue Stats
248W - 230L
1,558 Elo+
Solo
Chaac
Chaac
teedoh
Chaac
Level 141
God Stats
1W - 3L
1,262 SR
Queue Stats
99W - 77L
1,621 Elo+
Solo
Chronos
Chronos
xman16
Chronos
Level 109
God Stats
3W - 3L
1,563 SR
Queue Stats
198W - 169L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
15 / 0 / 4
10,532
658
19,068
16,500
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Akurseru
Shiva
14
5 / 3 / 5
9,245
578
12,637
18,331
11,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
BinxBlinx
Jormungandr
11
0 / 3 / 5
7,489
468
4,778
15,335
13,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Trollerr20
Ix Chel
15
0 / 0 / 9
8,597
537
8,169
4,339
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
jabrilali1
Apollo
15
0 / 3 / 5
8,261
516
4,374
11,745
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Petal Burst
Thanatos
12
1 / 7 / 1
6,727
420
4,809
15,337
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
0 / 2 / 3
7,163
448
6,550
11,168
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 2
7,404
463
6,185
12,915
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
teedoh
Chaac
15
3 / 4 / 0
8,443
528
8,201
15,995
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
xman16
Chronos
15
4 / 3 / 3
8,683
543
10,686
12,901
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
15
0
4
17
W
Shiva
Akurseru
Shiva
5
3
5
2.5
W
Jormungandr
BinxBlinx
Jormungandr
0
3
5
0.83
L
Thanatos
Petal Burst
Thanatos
1
7
1
0.21
W
Ix Chel
Trollerr20
Ix Chel
0
0
9
4.5
W
Apollo
jabrilali1
Apollo
0
3
5
0.83
L
Ullr
0
2
3
0.75
L
1
4
2
0.5
L
Chaac
teedoh
Chaac
3
4
0
0.75
L
Chronos
xman16
Chronos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
36,431
66,250
Taken
68,316
42,116
Mitigated
45,383
26,095
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,068
5,577
0
9,974
16,500
9,513
31
4,321
12,179
0
97,740
W
Shiva
Akurseru
Shiva
12,637
2,751
299
3,831
18,331
11,997
553
3,284
14,387
597
63,041
W
Jormungandr
BinxBlinx
Jormungandr
4,778
803
200
3,194
15,335
13,298
0
4,251
10,988
29,880
2,311
L
Thanatos
Petal Burst
Thanatos
4,809
1,737
0
5,576
15,337
6,348
0
1,236
13,977
0
50,409
W
Ix Chel
Trollerr20
Ix Chel
8,169
913
933
2,459
4,339
1,899
102
1,062
3,277
65,037
0
W
Apollo
jabrilali1
Apollo
4,374
2,586
0
5,205
11,745
5,409
216
3,953
7,792
0
70,814
L
Ullr
6,550
2,665
0
3,382
11,168
4,561
0
3,694
7,120
0
59,499
L
6,185
253
0
2,167
12,915
12,853
0
4,172
8,497
23,321
0
L
Chaac
teedoh
Chaac
8,201
3,025
0
4,720
15,995
16,360
0
1,562
14,374
0
68,960
L
Chronos
xman16
Chronos
10,686
6,185
0
3,443
12,901
5,261
1,034
1,740
11,121
75,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
38,420
495
Minions Killed
437
0
Camps Cleared
0
1,650,847
Distance Traveled
1,444,720
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,532
658
116
7
0
402,997
0
W
Shiva
9,245
578
99
6
0
296,049
0
W
Jormungandr
7,489
468
27
2
0
310,217
6
L
Thanatos
6,727
420
77
5
0
304,387
0
W
Ix Chel
8,597
537
137
9
0
328,950
1
W
Apollo
8,261
516
116
7
0
312,634
4
L
Ullr
7,163
448
107
7
0
275,007
0
L
Ares
7,404
463
24
2
0
326,236
0
L
Chaac
8,443
528
107
7
0
268,919
0
L
Chronos
8,683
543
122
8
0
270,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role