Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
FeraMx3452
Chaac
Silver I
Level 169
God Stats
37W - 28L
1,581 SR
Queue Stats
816W - 830L
1,241 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Macadeli
Cthulhu
Bronze I
Level 72
God Stats
0W - 3L
1,313 SR
Queue Stats
8W - 20L
1,212 MMR
Solo
Janus
Janus
Gold III
Willz4207
Janus
Gold III
Level 166
God Stats
5W - 11L
1,380 SR
Queue Stats
204W - 206L
1,507 MMR
Solo
Da Ji
Da Ji
Bronze IV
tmantmoney
Da Ji
Bronze IV
Level 68
God Stats
1W - 5L
1,543 SR
Queue Stats
1W - 9L
1,318 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,463 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,573 SR
1,386 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
AlexThodo8
Anubis
Gold V
Level 159
God Stats
1W - 3L
1,414 SR
Queue Stats
28W - 35L
1,427 MMR
Solo
Charon
Charon
Silver II
Anadune19
Charon
Silver II
Level 91
God Stats
2W - 0L
1,902 SR
Queue Stats
13W - 23L
1,164 MMR
Solo
Amaterasu
Amaterasu
Gold V
rachetsaintloya
Amaterasu
Gold V
Level 176
God Stats
83W - 75L
1,550 SR
Queue Stats
154W - 174L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,333
667
1,698
3,835
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
7
0 / 0 / 0
3,901
780
3,201
4,568
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Macadeli
Cthulhu
5
0 / 2 / 0
3,096
619
1,355
3,201
1,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Willz4207
Janus
5
2 / 2 / 0
3,702
740
983
2,307
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
7
0 / 0 / 2
3,734
747
1,426
4,233
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangSusanoAthena

VS

Bans
AwilixBake KujiraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 1
4,053
811
1,511
3,954
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
 
Ullr
6
0 / 0 / 3
3,536
707
2,001
3,214
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
AlexThodo8
Anubis
8
1 / 2 / 1
4,374
875
2,799
2,967
1,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
Anadune19
Charon
6
1 / 0 / 2
3,870
774
1,871
3,501
2,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
rachetsaintloya
Amaterasu
7
0 / 0 / 0
4,094
819
1,450
5,615
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Thanatos
 
Thanatos
3
0
1
3.5
W
Ullr
 
Ullr
0
0
3
1.5
W
Anubis
AlexThodo8
Anubis
1
2
1
0.75
W
Charon
Anadune19
Charon
1
0
2
2
L
Chaac
0
0
0
0
L
Cthulhu
Macadeli
Cthulhu
0
2
0
0
L
Janus
Willz4207
Janus
2
2
0
1
W
Amaterasu
rachetsaintloya
Amaterasu
0
0
0
0
L
Da Ji
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,663
Damage
9,632
18,144
Taken
19,251
6,247
Mitigated
8,820
6,484
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,698
1,614
0
1,241
3,835
1,122
0
905
2,930
0
15,979
W
Thanatos
 
Thanatos
1,511
194
0
4,867
3,954
1,256
0
248
3,670
0
16,544
W
Ullr
 
Ullr
2,001
789
0
960
3,214
1,092
0
787
2,427
0
21,771
W
Anubis
AlexThodo8
Anubis
2,799
407
0
903
2,967
1,015
0
549
2,268
25,704
920
W
Charon
Anadune19
Charon
1,871
608
0
1,440
3,501
2,162
0
568
2,933
9,957
0
L
Chaac
3,201
649
0
1,993
4,568
1,843
0
0
4,568
0
24,516
L
Cthulhu
Macadeli
Cthulhu
1,355
0
0
513
3,201
1,660
0
966
2,235
11,159
0
L
Janus
Willz4207
Janus
983
168
0
365
2,307
453
0
1,690
617
10,130
0
W
Amaterasu
rachetsaintloya
Amaterasu
1,450
619
0
2,958
5,615
3,295
0
0
5,615
0
27,310
L
Da Ji
1,426
504
0
2,372
4,233
1,169
0
987
3,246
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,766
Gold Earned
19,927
151
Minions Killed
180
0
Camps Cleared
0
522,777
Distance Traveled
549,137
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,333
667
27
5
0
129,203
0
W
Thanatos
4,053
811
39
8
0
140,861
0
W
Ullr
3,536
707
44
9
0
102,462
0
W
Anubis
4,374
875
42
8
0
92,781
0
W
Charon
3,870
774
6
1
0
112,423
2
L
Chaac
3,901
780
45
9
0
121,497
0
L
Cthulhu
3,096
619
16
3
0
83,739
1
L
Janus
3,702
740
25
5
0
65,308
0
W
Amaterasu
4,094
819
49
10
0
100,610
0
L
Da Ji
3,734
747
38
8
0
123,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role