Player Matchup

Mulan
Mulan
DastanDanyCZ
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrDepressed
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
NinthKnight
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,492 Elo+
Party 1
Ullr
Ullr
OrbSessions123
Ullr
Level 29
God Stats
2W - 3L
1,678 SR
Queue Stats
103W - 115L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Stenzito
Ix Chel
Level 39
God Stats
1W - 5L
1,296 SR
Queue Stats
41W - 57L
1,390 Elo+
Solo
Team Averages
Level 49
1,495 SR
1,475 Elo+

VS

Team Averages
Level 144
1,656 SR
1,528 Elo+
Surtr
Surtr
Evocta
Surtr
Level 129
God Stats
2W - 1L
1,600 SR
Queue Stats
48W - 30L
1,474 Elo+
Solo
Neith
Neith
Goruji
Neith
Level 163
God Stats
6W - 6L
1,367 SR
Queue Stats
137W - 127L
1,546 Elo+
Party 2
Anubis
Anubis
Kaosuke
Anubis
Level 158
God Stats
8W - 7L
1,925 SR
Queue Stats
142W - 130L
1,549 Elo+
Party 2
Janus
Janus
ROBMAYWEATHA
Janus
Level 126
God Stats
199W - 199L
1,546 SR
Queue Stats
262W - 255L
1,514 Elo+
Solo
Cerberus
Cerberus
WookieOfGreed
Cerberus
Level 145
God Stats
8W - 1L
1,840 SR
Queue Stats
98W - 80L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,564
507
3,431
6,812
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
DrDepressed
Jing Wei
9
0 / 0 / 0
4,593
510
1,114
7,100
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
10
0 / 0 / 0
5,245
583
3,032
4,989
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,697
522
3,006
6,924
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Stenzito
Ix Chel
5
0 / 5 / 0
4,006
445
1,932
6,647
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Evocta
Surtr
11
3 / 0 / 0
6,740
749
4,362
7,411
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Goruji
Neith
11
4 / 0 / 3
6,449
717
4,330
4,824
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Kaosuke
Anubis
9
3 / 0 / 5
5,741
638
5,623
4,373
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,822
647
1,791
3,637
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WookieOfGreed
Cerberus
10
0 / 0 / 3
5,188
576
3,854
6,993
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jing Wei
DrDepressed
Jing Wei
0
0
0
0
W
Surtr
Evocta
Surtr
3
0
0
3
W
Neith
Goruji
Neith
4
0
3
5.5
W
Anubis
Kaosuke
Anubis
3
0
5
5.5
L
Olorun
0
0
0
0
L
0
4
0
0
W
2
0
0
2
L
Ix Chel
Stenzito
Ix Chel
0
5
0
0
W
Cerberus
WookieOfGreed
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,515
Damage
19,960
32,472
Taken
27,238
11,587
Mitigated
15,074
7,398
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
825
0
810
6,812
3,489
0
819
5,600
0
23,531
L
Jing Wei
DrDepressed
Jing Wei
1,114
1,023
0
2,774
7,100
2,279
0
526
6,574
0
35,691
W
Surtr
Evocta
Surtr
4,362
1,549
0
3,294
7,411
6,543
324
0
7,411
933
43,528
W
Neith
Goruji
Neith
4,330
1,580
0
1,911
4,824
1,995
553
553
4,271
0
43,100
W
Anubis
Kaosuke
Anubis
5,623
269
0
1,956
4,373
1,881
0
1,015
3,358
25,927
1,514
L
Olorun
3,032
1,256
252
2,015
4,989
1,522
0
3,181
1,596
35,377
5,308
L
3,006
1,201
0
751
6,924
1,870
0
1,964
4,960
0
28,670
W
1,791
121
0
299
3,637
1,263
19
1,356
2,281
36,917
0
L
Ix Chel
Stenzito
Ix Chel
1,932
481
50
746
6,647
2,427
0
4,380
2,229
8,972
608
W
Cerberus
WookieOfGreed
Cerberus
3,854
124
0
2,588
6,993
3,392
0
1,938
5,055
35,169
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
29,940
242
Minions Killed
377
0
Camps Cleared
0
845,655
Distance Traveled
887,105
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,564
507
45
5
0
159,943
0
L
Jing Wei
4,593
510
62
7
0
205,029
0
W
Surtr
6,740
749
81
9
0
187,640
0
W
Neith
6,449
717
83
9
0
159,652
2
W
Anubis
5,741
638
42
5
0
151,528
2
L
Olorun
5,245
583
79
9
0
190,033
2
L
Ullr
4,697
522
49
5
0
168,707
0
W
Janus
5,822
647
76
8
0
184,538
0
L
Ix Chel
4,006
445
7
1
0
121,943
1
W
Cerberus
5,188
576
95
11
0
203,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role