Player Matchup

Ymir
Ymir
Silver II
SamGonJin
Ymir
Silver II
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
54W - 63L
1,157 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
TheCollector971
Morgan Le Fay
Silver I
Level 69
God Stats
13W - 10L
1,571 SR
Queue Stats
271W - 275L
1,206 MMR
Solo
Nike
Nike
Silver II
TomClarck
Nike
Silver II
Level 186
God Stats
4W - 3L
1,528 SR
Queue Stats
132W - 141L
1,141 MMR
Solo
Maui
Maui
Silver III
WackySeal
Maui
Silver III
Level 152
God Stats
0W - 1L
1,658 SR
Queue Stats
37W - 38L
1,164 MMR
Solo
Nut
Nut
Silver I
izabela
Nut
Silver I
Level 155
God Stats
2W - 5L
1,287 SR
Queue Stats
102W - 110L
1,205 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,473 SR
1,174 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,599 SR
1,265 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
LiF3 x IS P4iN
Bacchus
Silver I
Level 154
God Stats
8W - 2L
1,950 SR
Queue Stats
180W - 195L
1,042 MMR
Party 1
Awilix
Awilix
Gold I
Mirak09
Awilix
Gold I
Level 159
God Stats
20W - 20L
1,533 SR
Queue Stats
142W - 142L
1,524 MMR
Party 1
Thoth
Thoth
Silver I
Termit1488
Thoth
Silver I
Level 171
God Stats
8W - 7L
1,501 SR
Queue Stats
203W - 233L
1,140 MMR
Solo
Ishtar
Ishtar
Silver I
leozlion
Ishtar
Silver I
Level 149
God Stats
4W - 3L
1,511 SR
Queue Stats
74W - 87L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 0
5,187
519
2,997
9,744
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TheCollector971
Morgan Le Fay
14
1 / 1 / 0
6,739
674
3,457
4,462
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
0 / 2 / 0
5,816
582
2,408
7,317
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
8
0 / 2 / 1
4,990
499
1,803
8,685
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
9
0 / 3 / 0
5,068
507
3,654
6,589
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosAgniAo KuangKukulkan

VS

Bans
ThorVulcanArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 1
6,249
625
4,228
5,810
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
6,071
607
4,711
6,361
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Mirak09
Awilix
11
4 / 0 / 4
6,086
609
5,010
5,431
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
11
1 / 1 / 0
6,212
621
2,211
3,280
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
leozlion
Ishtar
12
5 / 0 / 3
6,898
690
6,758
6,659
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
1
1
6
4
W
Awilix
Mirak09
Awilix
4
0
4
6
L
Ymir
1
4
0
0.25
W
Thoth
1
1
0
1
L
Morgan Le Fay
TheCollector971
Morgan Le Fay
1
1
0
1
L
Nike
0
2
0
0
L
Maui
0
2
1
0.25
L
Nut
0
3
0
0
W
Ishtar
leozlion
Ishtar
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
22,918
36,797
Taken
27,541
16,440
Mitigated
16,627
6,132
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,228
830
0
3,289
5,810
4,945
0
0
5,810
0
41,920
W
4,711
811
0
1,738
6,361
5,567
0
1,847
4,478
19,269
533
W
Awilix
Mirak09
Awilix
5,010
2,124
0
461
5,431
2,196
0
1,575
3,738
0
44,643
L
Ymir
2,997
583
0
510
9,744
4,977
0
1,969
7,641
38,814
3,472
W
Thoth
2,211
0
0
1,250
3,280
985
0
2,221
761
41,644
568
L
Morgan Le Fay
TheCollector971
Morgan Le Fay
3,457
179
0
688
4,462
1,723
0
1,040
3,232
54,854
1,143
L
Nike
2,408
750
0
1,730
7,317
2,574
0
0
6,822
0
41,616
L
Maui
1,803
548
0
1,629
8,685
5,112
0
1,997
6,688
16,933
0
L
Nut
3,654
2,487
0
1,575
6,589
2,054
0
1,107
5,482
0
33,127
W
Ishtar
leozlion
Ishtar
6,758
4,087
0
3,198
6,659
2,934
180
1,639
5,020
0
53,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
31,516
344
Minions Killed
339
0
Camps Cleared
0
1,054,719
Distance Traveled
1,107,668
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,249
625
64
6
0
185,838
0
W
Bacchus
6,071
607
20
2
0
227,463
4
W
Awilix
6,086
609
67
7
0
286,368
0
L
Ymir
5,187
519
66
7
0
231,410
0
W
Thoth
6,212
621
100
10
0
199,390
4
L
Morgan Le Fay
6,739
674
119
12
0
208,242
2
L
Nike
5,816
582
81
8
0
199,380
0
L
Maui
4,990
499
11
1
0
226,534
3
L
Nut
5,068
507
67
7
0
189,153
3
W
Ishtar
6,898
690
88
9
0
208,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role