Player Matchup

Jormungandr
Jormungandr
Jshadows2009
Jormungandr
Level 123
God Stats
455W - 368L
1,595 SR
Queue Stats
730W - 712L
1,575 Elo+
Solo
Zeus
Zeus
Knuttzworth
Zeus
Level 103
God Stats
0W - 1L
1,552 SR
Queue Stats
124W - 103L
1,575 Elo+
Solo
Cernunnos
Cernunnos
NoisyfootDre
Cernunnos
Level 120
God Stats
0W - 1L
1,676 SR
Queue Stats
43W - 22L
1,700 Elo+
Solo
Kukulkan
Kukulkan
TheDarkOfNite
Kukulkan
Level 87
God Stats
6W - 14L
1,328 SR
Queue Stats
70W - 114L
1,413 Elo+
Solo
Shiva
Shiva
codesmashbros
Shiva
Level 141
God Stats
21W - 17L
1,427 SR
Queue Stats
680W - 731L
1,515 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,556 Elo+

VS

Team Averages
Level 129
1,385 SR
1,514 Elo+
Cabrakan
Cabrakan
Doubleo30
Cabrakan
Level 98
God Stats
2W - 6L
1,069 SR
Queue Stats
814W - 766L
1,425 Elo+
Solo
Chaac
Chaac
FeinicsPrime
Chaac
Level 155
God Stats
5W - 4L
1,614 SR
Queue Stats
87W - 85L
1,550 Elo+
Solo
Persephone
Persephone
Kanye Land
Persephone
Level 158
God Stats
4W - 19L
1,036 SR
Queue Stats
447W - 403L
1,597 Elo+
Solo
Bastet
Bastet
LokiJokiz
Bastet
Level 63
God Stats
8W - 6L
1,744 SR
Queue Stats
58W - 60L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arsenal92
Morgan Le Fay
Level 172
God Stats
7W - 18L
1,459 SR
Queue Stats
402W - 418L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jshadows2009
Jormungandr
14
0 / 3 / 5
8,222
1,028
9,299
12,925
14,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 3
9,220
1,153
9,514
7,561
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
NoisyfootDre
Cernunnos
13
2 / 5 / 3
8,529
1,066
7,347
11,098
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TheDarkOfNite
Kukulkan
13
0 / 5 / 1
7,410
926
1,268
6,560
2,500
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 3
8,567
1,071
8,468
15,964
16,401
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

225

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Doubleo30
Cabrakan
15
2 / 1 / 11
9,933
1,242
5,667
11,290
16,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 11
9,630
1,204
9,586
9,193
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Kanye Land
Persephone
15
2 / 1 / 13
9,454
1,182
12,167
5,038
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
LokiJokiz
Bastet
15
6 / 2 / 7
9,476
1,185
10,686
8,239
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
arsenal92
Morgan Le Fay
15
2 / 1 / 12
8,913
1,114
11,031
5,790
2,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
17
18
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Doubleo30
Cabrakan
2
1
11
7.5
W
5
1
11
10.5
L
Jormungandr
Jshadows2009
Jormungandr
0
3
5
0.83
W
Persephone
Kanye Land
Persephone
2
1
13
8.5
L
2
1
3
3.5
W
Bastet
LokiJokiz
Bastet
6
2
7
4.75
L
Cernunnos
NoisyfootDre
Cernunnos
2
5
3
0.7
L
Kukulkan
TheDarkOfNite
Kukulkan
0
5
1
0.1
W
Morgan Le Fay
arsenal92
Morgan Le Fay
2
1
12
8
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
49,137
54,108
Taken
39,550
40,810
Mitigated
39,510
3,241
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Doubleo30
Cabrakan
5,667
642
0
2,623
11,290
16,708
0
5,886
5,404
6,619
2,828
W
9,586
1,270
0
3,181
9,193
13,644
0
4,744
4,449
0
18,490
L
Jormungandr
Jshadows2009
Jormungandr
9,299
1,606
0
2,661
12,925
14,668
0
6,554
5,996
25,764
689
W
Persephone
Kanye Land
Persephone
12,167
1,018
0
814
5,038
2,348
0
2,472
2,565
35,020
0
L
9,514
1,200
0
0
7,561
2,670
0
2,822
4,414
33,905
0
W
Bastet
LokiJokiz
Bastet
10,686
2,896
0
1,741
8,239
4,386
0
4,078
4,161
0
22,482
L
Cernunnos
NoisyfootDre
Cernunnos
7,347
4,739
0
489
11,098
4,571
0
6,053
4,702
0
15,918
L
Kukulkan
TheDarkOfNite
Kukulkan
1,268
100
0
0
6,560
2,500
0
2,191
3,790
4,493
0
W
Morgan Le Fay
arsenal92
Morgan Le Fay
11,031
719
0
379
5,790
2,424
0
3,284
2,506
27,237
0
L
8,468
541
0
91
15,964
16,401
0
8,993
6,482
2,507
18,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
47,406
161
Minions Killed
156
5
Camps Cleared
7
716,118
Distance Traveled
888,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,933
1,242
13
2
0
166,315
0
W
Chaac
9,630
1,204
21
3
0
188,696
0
L
Jormungandr
8,222
1,028
29
4
2
165,678
0
W
Persephone
9,454
1,182
61
8
1
168,194
0
L
Zeus
9,220
1,153
73
9
2
161,654
0
W
Bastet
9,476
1,185
37
5
4
168,447
0
L
Cernunnos
8,529
1,066
21
3
0
151,223
0
L
Kukulkan
7,410
926
11
1
1
85,022
0
W
Morgan Le Fay
8,913
1,114
24
3
2
197,201
0
L
Shiva
8,567
1,071
27
3
0
152,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role