Player Matchup

Danzaburou
Danzaburou
Gold II
Blueaciddemon329
Danzaburou
Gold II
Level 153
God Stats
11W - 18L
1,521 SR
Queue Stats
400W - 432L
1,631 MMR
Party 2
Ymir
Ymir
Gold V
DieHardDavis15
Ymir
Gold V
Level 128
God Stats
11W - 4L
1,660 SR
Queue Stats
188W - 190L
1,256 MMR
Party 2
Ra
Ra
Silver I
KaydaRealest
Ra
Silver I
Level 148
God Stats
11W - 10L
1,557 SR
Queue Stats
282W - 306L
1,276 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,579 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,330 SR
1,493 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
DantayX
Bake Kujira
Gold V
Level 123
God Stats
0W - 2L
1,318 SR
Queue Stats
383W - 420L
1,351 MMR
Party 1
Olorun
Olorun
Gold IV
TehSinWithin
Olorun
Gold IV
Level 159
God Stats
0W - 1L
1,171 SR
Queue Stats
74W - 67L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blueaciddemon329
Danzaburou
15
7 / 2 / 10
11,096
925
19,351
14,841
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 13
9,574
798
8,422
16,366
16,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 6
10,556
880
11,588
8,486
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AgniHeraNe ZhaHou YiBacchus

VS

Bans
ThothKuzenboGaneshaAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 7 / 0
8,315
693
8,487
14,534
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
DantayX
Bake Kujira
11
0 / 4 / 1
7,141
595
5,562
15,244
14,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
0 / 7 / 2
7,815
651
12,594
16,246
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
4
4
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
0
0.57
W
Danzaburou
Blueaciddemon329
Danzaburou
7
2
10
6
L
Bake Kujira
DantayX
Bake Kujira
0
4
1
0.13
W
3
1
13
9.5
W
8
1
6
11
L
Olorun
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,361
Damage
26,643
39,693
Taken
46,024
27,329
Mitigated
29,090
18,292
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,487
1,684
0
1,554
14,534
7,864
0
5,612
8,712
0
21,779
W
Danzaburou
Blueaciddemon329
Danzaburou
19,351
9,848
852
5,417
14,841
6,959
1,334
6,430
7,897
0
53,711
L
Bake Kujira
DantayX
Bake Kujira
5,562
2,544
0
1,871
15,244
14,126
0
6,214
8,829
12,901
0
W
8,422
1,952
0
3,270
16,366
16,366
373
6,334
9,242
21,082
2,054
W
11,588
2,084
3,730
5,023
8,486
4,004
949
4,169
3,887
47,826
919
L
Olorun
12,594
5,412
687
4,172
16,246
7,100
0
7,228
8,825
42,998
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
23,271
165
Minions Killed
110
0
Camps Cleared
0
660,177
Distance Traveled
585,149
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,315
693
26
2
0
194,465
0
W
Danzaburou
11,096
925
59
5
0
199,622
0
L
Bake Kujira
7,141
595
22
2
0
206,760
0
W
Ymir
9,574
798
21
2
0
232,807
4
W
Ra
10,556
880
85
7
0
227,748
1
L
Olorun
7,815
651
62
5
0
183,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role