Player Matchup

Loki
Loki
Gold IV
MajikalDischarge
Loki
Gold IV
Level 58
God Stats
8W - 6L
1,592 SR
Queue Stats
45W - 47L
1,434 MMR
Solo
Terra
Terra
Silver III
Sherm
Terra
Silver III
Level 158
God Stats
18W - 19L
1,689 SR
Queue Stats
71W - 66L
1,379 MMR
Solo
Persephone
Persephone
Gold IV
pairofdise
Persephone
Gold IV
Level 68
God Stats
5W - 4L
1,586 SR
Queue Stats
144W - 154L
1,299 MMR
Solo
Mulan
Mulan
Gold IV
supermandan_
Mulan
Gold IV
Level 198
God Stats
10W - 6L
1,609 SR
Queue Stats
476W - 502L
1,336 MMR
Solo
Apollo
Apollo
Silver I
thebiggestbrain
Apollo
Silver I
Level 159
God Stats
16W - 11L
1,634 SR
Queue Stats
393W - 403L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,622 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,652 SR
1,348 MMR
King Arthur
King Arthur
Silver IV
IIIExiledIlI
King Arthur
Silver IV
Level 86
God Stats
0W - 4L
1,681 SR
Queue Stats
6W - 13L
1,328 MMR
Solo
Lancelot
Lancelot
Gold III
Lil Dag2
Lancelot
Gold III
Level 159
God Stats
49W - 57L
1,539 SR
Queue Stats
219W - 214L
1,442 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
TerdyBirdySoSa
Kumbhakarna
Silver I
Level 124
God Stats
1W - 1L
1,765 SR
Queue Stats
41W - 48L
1,377 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Ykeyeps
Nu Wa
Gold V
Level 103
God Stats
75W - 51L
1,803 SR
Queue Stats
560W - 574L
1,411 MMR
Solo
Medusa
Medusa
Silver II
kydrickss
Medusa
Silver II
Level 103
God Stats
6W - 5L
1,470 SR
Queue Stats
72W - 92L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
9,640
603
6,369
14,173
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
Sherm
Terra
14
2 / 1 / 11
9,148
572
6,897
17,681
18,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
pairofdise
Persephone
16
6 / 0 / 4
10,492
656
10,885
8,107
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 2
10,135
633
7,418
15,912
17,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 4
10,121
633
7,939
10,550
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneThanatosThorSurtr

VS

Bans
CthulhuJanusAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIIExiledIlI
King Arthur
14
0 / 3 / 1
8,442
528
7,362
13,088
14,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Lil Dag2
Lancelot
13
2 / 3 / 2
7,721
483
9,921
11,872
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
TerdyBirdySoSa
Kumbhakarna
11
0 / 3 / 2
7,357
460
4,157
16,763
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Ykeyeps
Nu Wa
15
1 / 5 / 0
8,779
549
11,659
9,459
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
kydrickss
Medusa
13
2 / 3 / 0
8,047
503
4,308
10,411
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IIIExiledIlI
King Arthur
0
3
1
0.17
L
Lancelot
Lil Dag2
Lancelot
2
3
2
1
W
5
1
5
7.5
W
Terra
Sherm
Terra
2
1
11
7.5
L
Kumbhakarna
TerdyBirdySoSa
Kumbhakarna
0
3
2
0.33
L
Nu Wa
Ykeyeps
Nu Wa
1
5
0
0.2
L
Medusa
kydrickss
Medusa
2
3
0
0.67
W
Persephone
pairofdise
Persephone
6
0
4
8
W
2
1
2
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
37,407
66,423
Taken
61,593
49,165
Mitigated
39,948
22,606
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IIIExiledIlI
King Arthur
7,362
658
0
2,334
13,088
14,372
0
378
12,710
6,026
65,777
L
Lancelot
Lil Dag2
Lancelot
9,921
2,060
0
310
11,872
4,794
0
5,002
6,870
0
56,165
W
6,369
2,050
0
7,420
14,173
5,632
688
3,423
10,444
0
80,164
W
Terra
Sherm
Terra
6,897
2,368
1,026
5,148
17,681
18,413
403
6,697
10,578
32,993
0
L
Kumbhakarna
TerdyBirdySoSa
Kumbhakarna
4,157
312
0
2,404
16,763
13,304
0
7,742
9,021
31,445
2,102
L
Nu Wa
Ykeyeps
Nu Wa
11,659
1,592
0
280
9,459
3,260
866
3,480
5,979
83,406
2,813
L
Medusa
kydrickss
Medusa
4,308
1,440
0
1,913
10,411
4,218
171
1,225
9,186
0
61,832
W
Persephone
pairofdise
Persephone
10,885
772
0
1,673
8,107
3,404
288
3,549
4,175
68,860
234
W
7,418
904
0
3,657
15,912
17,251
70
3,304
12,430
45
81,339
W
7,939
5,071
0
3,682
10,550
4,465
6,223
2,112
8,290
0
88,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
40,346
538
Minions Killed
502
0
Camps Cleared
0
1,637,226
Distance Traveled
1,529,640
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,442
528
123
8
0
295,659
0
L
Lancelot
7,721
483
89
6
0
322,064
0
W
Loki
9,640
603
109
7
0
393,869
2
W
Terra
9,148
572
35
2
0
338,109
9
L
Kumbhakarna
7,357
460
41
3
0
343,537
0
L
Nu Wa
8,779
549
152
10
0
271,403
0
L
Medusa
8,047
503
97
6
0
296,977
0
W
Persephone
10,492
656
110
7
0
329,586
0
W
Mulan
10,135
633
140
9
0
255,477
5
W
Apollo
10,121
633
144
9
0
320,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role