Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
DCCLars
Sobek
Gold IV
Level 159
God Stats
2W - 3L
1,772 SR
Queue Stats
178W - 170L
1,189 MMR
Party 1
Zeus
Zeus
Gold V
ScorpionLars074
Zeus
Gold V
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 117L
1,432 MMR
Party 1
Thor
Thor
Gold V
XxTheSniper_-
Thor
Gold V
Level 134
God Stats
1W - 4L
1,486 SR
Queue Stats
227W - 246L
1,334 MMR
Solo
Hachiman
Hachiman
Gold V
killingmoo
Hachiman
Gold V
Level 173
God Stats
58W - 60L
1,555 SR
Queue Stats
468W - 476L
1,337 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,563 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,551 SR
1,331 MMR
Medusa
Medusa
Bronze III
Pelayo32
Medusa
Bronze III
Level 86
God Stats
1W - 2L
1,338 SR
Queue Stats
3W - 4L
1,372 MMR
Solo
Ra
Ra
Gold IV
Rikup
Ra
Gold IV
Level 158
God Stats
1W - 1L
1,538 SR
Queue Stats
65W - 64L
1,288 MMR
Solo
Cerberus
Cerberus
Gold IV
ScottyT 1808
Cerberus
Gold IV
Level 128
God Stats
3W - 1L
1,813 SR
Queue Stats
168W - 183L
1,338 MMR
Solo
Awilix
Awilix
Bronze III
ThijsvdVeer
Awilix
Bronze III
Level 77
God Stats
16W - 19L
1,560 SR
Queue Stats
53W - 55L
1,345 MMR
Solo
Horus
Horus
Silver I
catnat
Horus
Silver I
Level 159
God Stats
4W - 3L
1,505 SR
Queue Stats
16W - 22L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 0
6,953
435
1,604
17,800
13,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
DCCLars
Sobek
15
1 / 3 / 1
9,063
566
9,157
15,285
14,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 0
8,227
514
7,803
10,402
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 0
7,686
480
4,461
15,385
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
killingmoo
Hachiman
14
0 / 4 / 0
7,880
493
4,969
11,561
4,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAresMercurySusano

VS

Bans
AnubisThanatosNeithOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pelayo32
Medusa
15
3 / 0 / 7
8,321
520
12,823
7,148
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
17
5 / 0 / 2
10,181
636
8,573
5,336
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ScottyT 1808
Cerberus
15
3 / 2 / 2
9,351
584
7,661
18,757
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
16
5 / 0 / 6
9,252
578
10,790
10,953
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
catnat
Horus
15
1 / 0 / 7
9,047
565
4,197
11,800
12,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
17
17
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Sobek
DCCLars
Sobek
1
3
1
0.5
W
Medusa
Pelayo32
Medusa
3
0
7
6.5
W
Ra
5
0
2
6
L
0
4
0
0
W
Cerberus
ScottyT 1808
Cerberus
3
2
2
2
W
Awilix
5
0
6
8
L
1
1
0
1
W
Horus
catnat
Horus
1
0
7
4.5
L
Hachiman
killingmoo
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
44,044
70,433
Taken
53,994
41,382
Mitigated
36,690
20,539
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,604
267
0
3,022
17,800
13,437
0
3,122
14,626
19,991
0
L
Sobek
DCCLars
Sobek
9,157
1,160
0
6,297
15,285
14,610
0
5,465
8,588
55,629
3,059
W
Medusa
Pelayo32
Medusa
12,823
5,407
0
1,442
7,148
3,470
429
2,577
4,571
0
72,001
W
Ra
8,573
340
2,029
2,562
5,336
2,591
237
2,570
2,766
94,847
1,344
L
7,803
234
0
1,388
10,402
3,519
0
2,148
8,197
84,580
773
W
Cerberus
ScottyT 1808
Cerberus
7,661
675
0
6,894
18,757
13,876
82
7,213
10,200
69,646
0
W
Awilix
10,790
5,027
0
4,564
10,953
4,594
623
1,720
9,159
0
83,804
L
4,461
1,029
0
5,872
15,385
5,779
0
3,883
11,425
0
76,876
W
Horus
catnat
Horus
4,197
2,148
656
3,252
11,800
12,159
121
2,607
9,193
0
33,633
L
Hachiman
killingmoo
Hachiman
4,969
3,706
0
3,960
11,561
4,037
0
0
11,561
0
70,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
46,152
546
Minions Killed
584
0
Camps Cleared
0
1,530,549
Distance Traveled
1,781,405
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,953
435
26
2
0
311,843
8
L
Sobek
9,063
566
124
8
0
303,628
2
W
Medusa
8,321
520
93
6
0
351,543
1
W
Ra
10,181
636
165
10
0
369,534
3
L
Zeus
8,227
514
160
10
0
267,826
10
W
Cerberus
9,351
584
170
11
0
318,151
5
W
Awilix
9,252
578
123
8
0
400,965
0
L
Thor
7,686
480
110
7
0
369,429
1
W
Horus
9,047
565
33
2
0
341,212
6
L
Hachiman
7,880
493
126
8
0
277,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role