Player Matchup

Odin
Odin
Silver II
DigDeeperSir
Odin
Silver II
Level 198
God Stats
5W - 3L
1,703 SR
Queue Stats
310W - 339L
934 MMR
Party 1
Cthulhu
Cthulhu
Gold III
H0rn3tK1d
Cthulhu
Gold III
Level 48
God Stats
11W - 8L
1,631 SR
Queue Stats
87W - 87L
1,351 MMR
Party 1
Agni
Agni
Silver II
lilpablo_7
Agni
Silver II
Level 149
God Stats
14W - 11L
1,495 SR
Queue Stats
211W - 238L
938 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,610 SR
1,075 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,432 SR
861 MMR
Yemoja
Yemoja
Bronze III
Elberzerker
Yemoja
Bronze III
Level 84
God Stats
9W - 19L
1,201 SR
Queue Stats
400W - 693L
347 MMR
Solo
Martichoras
Martichoras
Silver II
JoshC1009
Martichoras
Silver II
Level 124
God Stats
14W - 14L
1,563 SR
Queue Stats
86W - 95L
915 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
TheDannyRose
Sylvanus
Gold IV
Level 108
God Stats
107W - 108L
1,531 SR
Queue Stats
108W - 108L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,811
781
4,984
9,317
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Cthulhu
H0rn3tK1d
Cthulhu
13
1 / 0 / 3
7,580
758
12,342
8,297
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 3
7,749
775
7,743
5,134
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAchillesKuzenboBacchusCharon

VS

Bans
VulcanThothMedusaPersephoneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 0
6,289
629
3,137
8,792
4,466
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
JoshC1009
Martichoras
12
0 / 1 / 0
6,906
691
5,880
8,291
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
TheDannyRose
Sylvanus
10
0 / 2 / 0
6,303
630
3,682
10,009
5,377
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Yemoja
0
2
0
0
W
Cthulhu
H0rn3tK1d
Cthulhu
1
0
3
2.5
L
Martichoras
JoshC1009
Martichoras
0
1
0
0
L
Sylvanus
TheDannyRose
Sylvanus
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
12,699
22,748
Taken
27,092
16,420
Mitigated
14,044
7,400
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,984
1,181
0
4,089
9,317
7,462
667
2,143
7,174
242
25,508
L
Yemoja
3,137
865
1,705
688
8,792
4,466
0
6,816
1,470
8,087
827
W
Cthulhu
H0rn3tK1d
Cthulhu
12,342
216
60
2,449
8,297
7,086
280
3,159
5,138
29,569
598
L
Martichoras
JoshC1009
Martichoras
5,880
1,288
0
534
8,291
4,201
0
4,838
3,206
0
45,228
L
Sylvanus
TheDannyRose
Sylvanus
3,682
827
4,147
3,172
10,009
5,377
0
7,131
2,285
9,275
1,339
W
7,743
352
0
802
5,134
1,872
1,126
1,612
3,522
38,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
19,498
151
Minions Killed
119
0
Camps Cleared
0
596,697
Distance Traveled
534,128
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,811
781
43
4
0
188,676
1
L
Yemoja
6,289
629
21
2
0
179,663
0
W
Cthulhu
7,580
758
41
4
0
216,036
0
L
Martichoras
6,906
691
74
7
0
181,460
0
L
Sylvanus
6,303
630
24
2
0
173,005
0
W
Agni
7,749
775
67
7
0
191,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role