Player Matchup

Kuzenbo
Kuzenbo
Lamonte_Games
Kuzenbo
Level 73
God Stats
6W - 11L
1,512 SR
Queue Stats
210W - 186L
1,465 Elo+
Solo
Artemis
Artemis
RAS-Daryelis-_-
Artemis
Level 93
God Stats
26W - 38L
1,389 SR
Queue Stats
158W - 162L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
WarchiefMowgli
Sun Wukong
Level 42
God Stats
23W - 20L
1,365 SR
Queue Stats
118W - 108L
1,399 Elo+
Solo
Ah Puch
Ah Puch
jackViate
Ah Puch
Level 97
God Stats
3W - 1L
1,803 SR
Queue Stats
8W - 11L
1,516 Elo+
Solo
Thanatos
Thanatos
sakariant
Thanatos
Level 48
God Stats
5W - 5L
1,573 SR
Queue Stats
50W - 44L
1,502 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,472 Elo+

VS

Team Averages
Level 81
1,513 SR
1,430 Elo+
Nemesis
Nemesis
Cowbella
Nemesis
Level 72
God Stats
11W - 7L
1,654 SR
Queue Stats
279W - 260L
1,471 Elo+
Solo
Cernunnos
Cernunnos
JauhnnyJazz
Cernunnos
Level 126
God Stats
2W - 1L
1,568 SR
Queue Stats
33W - 36L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
JauhnnyJazz
Kukulkan
Level 111
God Stats
7W - 8L
1,511 SR
Queue Stats
24W - 24L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
MayorGroovy
Baron Samedi
Level 48
God Stats
3W - 2L
1,266 SR
Queue Stats
61W - 69L
1,393 Elo+
Solo
Achilles
Achilles
godoflightenin
Achilles
Level 46
God Stats
34W - 36L
1,565 SR
Queue Stats
155W - 163L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 6 / 0
7,455
414
7,980
18,215
19,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
6,586
366
5,109
9,952
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WarchiefMowgli
Sun Wukong
15
0 / 3 / 0
9,280
516
7,259
14,855
9,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
jackViate
Ah Puch
13
2 / 5 / 0
8,529
474
4,312
11,094
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
sakariant
Thanatos
14
1 / 7 / 1
7,872
437
9,244
23,339
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cowbella
Nemesis
18
4 / 2 / 4
10,205
567
10,678
14,858
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
JauhnnyJazz
Cernunnos
17
6 / 2 / 8
10,517
584
13,743
12,299
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
JauhnnyJazz
Kukulkan
18
1 / 1 / 4
10,353
575
3,138
6,340
2,765
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MayorGroovy
Baron Samedi
17
10 / 1 / 7
10,429
579
15,263
12,268
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
19
3 / 0 / 1
11,796
655
11,433
15,218
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
24
24
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cowbella
Nemesis
4
2
4
3
W
Cernunnos
JauhnnyJazz
Cernunnos
6
2
8
5
W
Kukulkan
JauhnnyJazz
Kukulkan
1
1
4
3
L
Kuzenbo
1
6
0
0.17
W
Baron Samedi
MayorGroovy
Baron Samedi
10
1
7
13.5
L
0
3
2
0.33
L
Sun Wukong
WarchiefMowgli
Sun Wukong
0
3
0
0
W
Achilles
3
0
1
3.5
L
Ah Puch
jackViate
Ah Puch
2
5
0
0.4
L
Thanatos
sakariant
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
54,255
77,455
Taken
60,983
43,726
Mitigated
38,541
24,150
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cowbella
Nemesis
10,678
5,964
0
9,455
14,858
6,227
0
2,414
12,431
0
102,722
W
Cernunnos
JauhnnyJazz
Cernunnos
13,743
7,511
0
5,200
12,299
5,404
2,566
2,740
9,559
0
72,123
W
Kukulkan
JauhnnyJazz
Kukulkan
3,138
112
0
1,656
6,340
2,765
840
3,358
2,965
92,342
0
L
Kuzenbo
7,980
2,033
0
2,724
18,215
19,307
0
5,707
11,913
36,219
0
W
Baron Samedi
MayorGroovy
Baron Samedi
15,263
1,712
1,133
4,724
12,268
6,673
2,278
3,744
8,518
61,082
960
L
5,109
1,159
0
3,788
9,952
2,615
0
3,301
6,324
0
42,973
L
Sun Wukong
WarchiefMowgli
Sun Wukong
7,259
1,568
0
5,226
14,855
9,751
0
580
12,856
0
82,817
W
Achilles
11,433
1,996
0
6,664
15,218
17,472
0
0
15,218
687
101,742
L
Ah Puch
jackViate
Ah Puch
4,312
213
87
1,388
11,094
3,106
654
2,783
8,215
61,226
429
L
Thanatos
sakariant
Thanatos
9,244
1,407
0
10,937
23,339
8,947
0
5,125
17,698
0
68,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
53,300
495
Minions Killed
744
0
Camps Cleared
0
1,459,297
Distance Traveled
1,781,208
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,205
567
153
9
0
429,651
0
W
Cernunnos
10,517
584
135
8
0
318,015
0
W
Kukulkan
10,353
575
187
10
0
350,418
2
L
Kuzenbo
7,455
414
50
3
0
368,955
2
W
Baron Samedi
10,429
579
92
5
0
347,034
0
L
Artemis
6,586
366
60
3
0
196,654
2
L
Sun Wukong
9,280
516
170
9
0
278,361
0
W
Achilles
11,796
655
177
10
0
336,090
0
L
Ah Puch
8,529
474
121
7
0
253,004
1
L
Thanatos
7,872
437
94
5
0
362,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role