Player Matchup

Set
Set
Aelogvyn
Set
Level 43
God Stats
4W - 6L
1,422 SR
Queue Stats
57W - 86L
1,212 Elo+
Solo
Tyr
Tyr
IvanLic
Tyr
Level 73
God Stats
159W - 140L
1,583 SR
Queue Stats
328W - 313L
1,465 Elo+
Solo
Izanami
Izanami
Olvys
Izanami
Level 96
God Stats
36W - 38L
1,552 SR
Queue Stats
490W - 451L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteKamy
Baron Samedi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
lonelypau6969
Gilgamesh
Level 99
God Stats
26W - 23L
1,560 SR
Queue Stats
115W - 127L
1,519 Elo+
Solo
Team Averages
Level 71
1,524 SR
1,426 Elo+

VS

Team Averages
Level 53
1,524 SR
1,423 Elo+
King Arthur
King Arthur
Finnfanaccount
King Arthur
Level 88
God Stats
2W - 2L
1,782 SR
Queue Stats
228W - 223L
1,508 Elo+
Solo
Bacchus
Bacchus
Gounny
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Fenrir
Fenrir
Nøzz
Fenrir
Level 40
God Stats
1W - 2L
1,518 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Charybdis
Charybdis
bouyounes
Charybdis
Level 40
God Stats
2W - 4L
1,422 SR
Queue Stats
32W - 54L
1,391 Elo+
Solo
Zeus
Zeus
lordwindrunner
Zeus
Level 85
God Stats
3W - 4L
1,397 SR
Queue Stats
150W - 137L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
8,029
472
1,764
12,426
6,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
15
7 / 1 / 8
9,918
583
12,651
21,240
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Olvys
Izanami
15
4 / 3 / 8
8,911
524
10,151
11,837
4,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WhiteKamy
Baron Samedi
17
9 / 1 / 5
9,935
584
15,096
13,202
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
lonelypau6969
Gilgamesh
16
2 / 1 / 1
9,477
557
12,371
17,684
13,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Finnfanaccount
King Arthur
15
1 / 2 / 0
8,939
526
11,874
18,645
23,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Gounny
Bacchus
11
0 / 6 / 4
7,692
452
4,512
14,385
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Nøzz
Fenrir
13
2 / 5 / 1
7,924
466
4,874
17,237
9,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
bouyounes
Charybdis
12
3 / 5 / 1
8,147
479
7,791
11,261
4,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,884
464
15,065
10,579
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
7
7
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
King Arthur
Finnfanaccount
King Arthur
1
2
0
0.5
L
Bacchus
Gounny
Bacchus
0
6
4
0.33
W
Tyr
7
1
8
11
L
Fenrir
Nøzz
Fenrir
2
5
1
0.5
W
Izanami
Olvys
Izanami
4
3
8
2.67
W
Baron Samedi
WhiteKamy
Baron Samedi
9
1
5
11.5
L
Charybdis
bouyounes
Charybdis
3
5
1
0.7
W
Gilgamesh
lonelypau6969
Gilgamesh
2
1
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,033
Damage
44,116
76,389
Taken
72,107
57,869
Mitigated
57,888
25,167
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,764
582
0
4,400
12,426
6,626
328
1,026
11,400
0
58,064
L
King Arthur
Finnfanaccount
King Arthur
11,874
846
0
2,310
18,645
23,292
0
175
18,470
0
78,673
L
Bacchus
Gounny
Bacchus
4,512
675
0
1,776
14,385
16,883
114
3,602
10,783
20,735
0
W
Tyr
12,651
1,963
0
8,511
21,240
25,677
0
5,805
15,435
0
40,917
L
Fenrir
Nøzz
Fenrir
4,874
1,676
0
3,859
17,237
9,037
0
3,876
13,361
0
58,768
W
Izanami
Olvys
Izanami
10,151
7,829
0
1,201
11,837
4,929
0
4,472
7,365
0
82,430
W
Baron Samedi
WhiteKamy
Baron Samedi
15,096
735
1,053
5,129
13,202
7,129
0
8,110
5,092
69,643
3,432
L
Charybdis
bouyounes
Charybdis
7,791
3,298
0
2,822
11,261
4,572
968
480
10,781
0
66,192
W
Gilgamesh
lonelypau6969
Gilgamesh
12,371
3,198
0
4,873
17,684
13,508
0
275
17,409
0
76,895
L
15,065
739
0
1,838
10,579
4,104
92
6,634
3,945
62,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
40,586
508
Minions Killed
437
0
Camps Cleared
0
1,670,359
Distance Traveled
1,629,447
23
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,029
472
92
5
0
307,277
8
L
King Arthur
8,939
526
130
8
0
306,141
0
L
Bacchus
7,692
452
26
2
0
351,736
0
W
Tyr
9,918
583
47
3
0
388,180
0
L
Fenrir
7,924
466
82
5
0
357,743
0
W
Izanami
8,911
524
136
8
0
335,428
4
W
Baron Samedi
9,935
584
106
6
0
324,975
9
L
Charybdis
8,147
479
114
7
0
315,306
0
W
Gilgamesh
9,477
557
127
7
0
314,499
2
L
Zeus
7,884
464
85
5
0
298,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role