Player Matchup

Nut
Nut
Cry4_Me
Nut
Level 157
God Stats
1W - 3L
1,289 SR
Queue Stats
48W - 61L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
greenbay23123123
Jormungandr
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
17W - 26L
1,515 Elo+
Party 1
Anubis
Anubis
ВЕДЬМA
Anubis
Level 35
God Stats
3W - 4L
1,634 SR
Queue Stats
10W - 13L
1,573 Elo+
Solo
Team Averages
Level 70
1,404 SR
1,530 Elo+

VS

Team Averages
Level 130
1,500 SR
1,542 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KingMoney666
Nike
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
0 / 2 / 1
6,480
648
3,199
8,408
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
greenbay23123123
Jormungandr
11
0 / 2 / 1
6,221
622
2,334
7,631
6,053
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
1 / 2 / 0
6,333
633
3,305
4,288
1,971
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 5
7,732
773
7,938
3,674
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
11
1 / 1 / 2
7,446
745
2,152
4,745
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 1
8,587
859
6,646
10,882
9,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
5
2.5
W
Apollo
 
Apollo
1
1
2
2
L
Nut
0
2
1
0.25
W
5
0
1
5.5
L
Jormungandr
greenbay23123123
Jormungandr
0
2
1
0.25
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
16,736
20,327
Taken
19,301
10,882
Mitigated
11,930
1,983
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,938
259
0
1,361
3,674
1,119
404
1,633
2,041
34,044
352
W
Apollo
 
Apollo
2,152
959
0
1,963
4,745
1,548
1,012
1,840
2,905
0
28,663
L
Nut
3,199
1,232
0
0
8,408
2,858
0
2,592
5,112
0
24,947
W
6,646
444
0
3,298
10,882
9,263
348
2,532
8,350
0
26,642
L
Jormungandr
greenbay23123123
Jormungandr
2,334
358
0
1,218
7,631
6,053
0
3,234
3,564
17,256
0
L
Anubis
3,305
216
0
765
4,288
1,971
0
1,130
2,946
18,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
23,765
107
Minions Killed
168
0
Camps Cleared
0
409,733
Distance Traveled
651,857
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,732
773
61
6
0
207,801
0
W
Apollo
7,446
745
60
6
0
229,783
0
L
Nut
6,480
648
50
5
0
156,219
0
W
Nike
8,587
859
47
5
0
214,273
2
L
Jormungandr
6,221
622
26
3
0
140,206
1
L
Anubis
6,333
633
31
3
0
113,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role