Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold IV
RAFAELVM96
Bastet
Gold IV
Level 154
God Stats
11W - 7L
1,543 SR
Queue Stats
100W - 109L
1,413 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
ThiagoSantana17
Cthulhu
Platinum IV
Level 206
God Stats
54W - 47L
1,725 SR
Queue Stats
922W - 914L
1,749 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 175
1,589 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,714 SR
1,420 MMR
Xing Tian
Xing Tian
Silver I
MStrenko
Xing Tian
Silver I
Level 126
God Stats
19W - 15L
1,554 SR
Queue Stats
73W - 83L
1,185 MMR
Solo
Odin
Odin
Gold IV
OMG its JeIIy
Odin
Gold IV
Level 108
God Stats
1W - 1L
1,823 SR
Queue Stats
79W - 89L
1,553 MMR
Party 1
Vulcan
Vulcan
Silver I
austwastaken
Vulcan
Silver I
Level 65
God Stats
3W - 2L
1,763 SR
Queue Stats
18W - 19L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 0 / 2
10,550
659
11,405
10,063
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
RAFAELVM96
Bastet
16
3 / 0 / 2
10,697
669
8,242
10,937
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
1 / 0 / 3
10,998
687
18,495
16,683
18,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAchillesMorgan Le FayBacchusKuzenbo

VS

Bans
ThothMedusaAnubisAh Muzen CabAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MStrenko
Xing Tian
14
0 / 1 / 0
9,095
568
7,294
22,222
20,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
0 / 0 / 0
9,050
566
7,079
12,308
10,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
0 / 4 / 0
9,535
596
13,670
11,550
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
2
2
L
Xing Tian
MStrenko
Xing Tian
0
1
0
0
L
0
0
0
0
W
Bastet
RAFAELVM96
Bastet
3
0
2
4
W
1
0
3
2.5
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
28,043
37,683
Taken
46,080
27,830
Mitigated
37,148
6,671
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,405
305
0
535
10,063
4,389
406
5,831
4,064
49,383
0
L
Xing Tian
MStrenko
Xing Tian
7,294
430
0
5,357
22,222
20,823
24
11,111
10,221
20,715
2,280
L
7,079
1,497
0
1,414
12,308
10,798
0
7,234
4,453
0
19,298
W
Bastet
RAFAELVM96
Bastet
8,242
1,487
0
3,045
10,937
4,549
626
5,771
4,848
0
37,756
W
18,495
852
319
2,772
16,683
18,892
0
8,954
7,099
62,180
7,724
L
Vulcan
13,670
6,798
0
500
11,550
5,527
0
7,253
4,120
62,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
27,680
237
Minions Killed
171
0
Camps Cleared
0
1,000,951
Distance Traveled
983,155
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,550
659
87
5
0
307,041
2
L
Xing Tian
9,095
568
31
2
0
336,476
4
L
Odin
9,050
566
33
2
0
330,774
5
W
Bastet
10,697
669
60
4
0
350,069
8
W
Cthulhu
10,998
687
90
6
0
343,841
4
L
Vulcan
9,535
596
107
7
0
315,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role