Player Matchup

Rama
Rama
Gold I
Eclipse³
Rama
Gold I
Level 129
God Stats
1W - 1L
1,844 SR
Queue Stats
33W - 26L
1,910 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Garvock25
Sun Wukong
Platinum V
Level 64
God Stats
11W - 3L
1,597 SR
Queue Stats
17W - 7L
1,911 MMR
Solo
Skadi
Skadi
Platinum I
Luminos93
Skadi
Platinum I
Level 54
God Stats
99W - 61L
1,781 SR
Queue Stats
189W - 173L
1,911 MMR
Solo
Janus
Janus
Diamond V
Møody
Janus
Diamond V
Level 159
God Stats
22W - 23L
1,542 SR
Queue Stats
224W - 207L
1,896 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
xMarsu-_-
Erlang Shen
Platinum I
Level 158
God Stats
15W - 11L
1,554 SR
Queue Stats
578W - 549L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,664 SR
1,906 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,564 SR
1,833 MMR
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum I
Giga-Rat
Zeus
Platinum I
Level 96
God Stats
15W - 8L
1,500 SR
Queue Stats
252W - 241L
1,928 MMR
Solo
Geb
Geb
Platinum V
MidDyff
Geb
Platinum V
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 119L
1,906 MMR
Solo
Anhur
Anhur
Platinum III
olcay3294
Anhur
Platinum III
Level 88
God Stats
6W - 7L
1,821 SR
Queue Stats
109W - 99L
1,891 MMR
Solo
Awilix
Awilix
Platinum III
我心匪席不可卷也
Awilix
Platinum III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,941 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 4 / 4
9,911
583
9,011
10,125
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Garvock25
Sun Wukong
18
5 / 0 / 5
11,827
696
12,000
15,893
12,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Luminos93
Skadi
17
9 / 1 / 8
10,503
618
17,125
13,070
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
Møody
Janus
16
4 / 1 / 8
10,168
598
11,411
7,083
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
xMarsu-_-
Erlang Shen
14
1 / 2 / 12
9,251
544
6,498
19,132
18,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorAgniChironAh Muzen Cab

VS

Bans
OdinDa JiThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 3 / 0
8,378
493
7,349
17,786
12,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
1 / 4 / 1
8,647
509
7,860
13,072
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
12
1 / 4 / 7
7,681
452
9,074
18,601
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
olcay3294
Anhur
15
2 / 5 / 4
8,917
525
8,982
12,774
5,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 1
7,996
470
9,050
15,527
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
8
8
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Rama
3
4
4
1.25
W
Sun Wukong
Garvock25
Sun Wukong
5
0
5
7.5
L
Zeus
1
4
1
0.38
W
Skadi
Luminos93
Skadi
9
1
8
13
L
Geb
1
4
7
1.13
W
Janus
Møody
Janus
4
1
8
8
L
Anhur
olcay3294
Anhur
2
5
4
0.8
W
Erlang Shen
xMarsu-_-
Erlang Shen
1
2
12
3.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
42,315
65,303
Taken
77,760
43,430
Mitigated
47,112
19,777
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,349
1,480
108
6,273
17,786
12,473
0
378
17,368
0
80,800
W
Rama
9,011
6,472
0
3,237
10,125
3,865
944
3,638
6,487
0
87,761
W
Sun Wukong
Garvock25
Sun Wukong
12,000
2,806
0
6,671
15,893
12,351
0
1,519
14,374
0
103,446
L
Zeus
7,860
463
0
3,393
13,072
4,353
0
4,160
8,602
83,690
0
W
Skadi
Luminos93
Skadi
17,125
8,189
0
3,871
13,070
6,040
890
5,089
7,981
0
86,640
L
Geb
9,074
865
0
1,605
18,601
17,842
0
2,134
16,359
26,304
0
W
Janus
Møody
Janus
11,411
917
0
1,085
7,083
2,910
223
4,138
2,945
81,546
1,595
L
Anhur
olcay3294
Anhur
8,982
4,615
0
3,195
12,774
5,323
0
1,764
10,896
0
85,874
W
Erlang Shen
xMarsu-_-
Erlang Shen
6,498
2,864
0
4,913
19,132
18,264
134
4,465
14,667
0
41,613
L
9,050
3,404
0
600
15,527
7,121
0
2,111
13,344
0
69,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
41,619
620
Minions Killed
556
0
Camps Cleared
0
1,761,674
Distance Traveled
1,695,526
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,378
493
132
8
0
351,960
0
W
Rama
9,911
583
146
9
0
321,794
5
W
Sun Wukong
11,827
696
184
11
0
305,804
6
L
Zeus
8,647
509
157
9
0
295,524
4
W
Skadi
10,503
618
91
5
0
373,054
6
L
Geb
7,681
452
34
2
0
360,749
1
W
Janus
10,168
598
154
9
0
371,532
2
L
Anhur
8,917
525
138
8
0
313,539
1
W
Erlang Shen
9,251
544
45
3
0
389,490
5
L
Awilix
7,996
470
95
6
0
373,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role