Player Matchup

Chernobog
Chernobog
Gold II
Helmons7
Chernobog
Gold II
Level 164
God Stats
15W - 11L
1,548 SR
Queue Stats
60W - 68L
1,605 MMR
Party 1
Artio
Artio
Gold III
I-UweMoerve-I
Artio
Gold III
Level 159
God Stats
3W - 1L
1,832 SR
Queue Stats
115W - 118L
1,613 MMR
Party 1
Bellona
Bellona
Gold V
Jeanious
Bellona
Gold V
Level 101
God Stats
5W - 5L
1,680 SR
Queue Stats
26W - 23L
1,609 MMR
Solo
Eset
Eset
Gold I
TropicalSouldier
Eset
Gold I
Level 141
God Stats
2W - 0L
1,190 SR
Queue Stats
23W - 21L
1,648 MMR
Solo
Kali
Kali
Gold II
nagel121
Kali
Gold II
Level 139
God Stats
4W - 0L
1,727 SR
Queue Stats
54W - 46L
1,621 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,595 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 164
1,614 SR
1,588 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
PeakPeach281398
Hachiman
Gold IV
Level 100
God Stats
33W - 38L
1,489 SR
Queue Stats
82W - 85L
1,558 MMR
Solo
Bastet
Bastet
Gold I
jonastyyy
Bastet
Gold I
Level 153
God Stats
11W - 4L
1,759 SR
Queue Stats
54W - 56L
1,648 MMR
Solo
Yemoja
Yemoja
Gold III
zlatankick
Yemoja
Gold III
Level 218
God Stats
0W - 3L
1,542 SR
Queue Stats
91W - 75L
1,585 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
从此放下了离愁生生世世敬自由
Ao Kuang
Platinum IV
Level 257
God Stats
34W - 23L
1,780 SR
Queue Stats
1,196W - 1,211L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Helmons7
Chernobog
10
0 / 0 / 0
4,849
539
1,867
4,629
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 0 / 0
5,201
578
2,175
5,927
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Jeanious
Bellona
10
0 / 0 / 0
5,830
648
910
3,710
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
5,967
663
1,518
2,114
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
10
1 / 0 / 0
5,165
574
1,766
6,666
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurThorAres

VS

Bans
OdinSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
5,218
580
2,433
4,469
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
8
0 / 0 / 0
4,309
479
2,870
4,690
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
jonastyyy
Bastet
5
0 / 0 / 0
3,952
439
1,660
3,135
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
zlatankick
Yemoja
8
0 / 0 / 0
4,735
526
1,975
4,662
2,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,509
501
1,114
5,094
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Chernobog
Helmons7
Chernobog
0
0
0
0
W
0
0
0
0
W
Bellona
Jeanious
Bellona
0
0
0
0
L
Hachiman
0
0
0
0
W
0
0
1
0.5
L
Bastet
jonastyyy
Bastet
0
0
0
0
W
Kali
1
0
0
1
L
Yemoja
zlatankick
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,236
Damage
10,052
23,046
Taken
22,050
12,409
Mitigated
7,659
10,709
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,433
570
0
1,075
4,469
1,374
0
1,373
2,882
0
45,447
W
Chernobog
Helmons7
Chernobog
1,867
840
0
2,126
4,629
1,775
0
1,862
2,767
0
41,037
W
2,175
201
140
2,976
5,927
4,249
0
1,227
4,700
16,917
1,865
W
Bellona
Jeanious
Bellona
910
292
0
1,538
3,710
3,097
182
0
3,710
0
38,841
L
Hachiman
2,870
1,407
0
1,986
4,690
1,493
0
1,019
3,671
0
33,996
W
1,518
68
0
572
2,114
639
0
0
2,114
46,689
1,208
L
Bastet
jonastyyy
Bastet
1,660
343
0
1,441
3,135
669
0
0
2,932
0
13,553
W
Kali
1,766
811
0
3,357
6,666
2,649
0
0
6,666
0
38,646
L
Yemoja
zlatankick
Yemoja
1,975
352
1,370
1,232
4,662
2,201
0
399
4,263
19,179
0
L
1,114
263
0
693
5,094
1,922
0
137
4,957
33,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
22,723
342
Minions Killed
260
0
Camps Cleared
0
951,289
Distance Traveled
768,441
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,218
580
92
10
0
153,265
0
W
Chernobog
4,849
539
62
7
0
169,503
0
W
Artio
5,201
578
29
3
0
191,131
3
W
Bellona
5,830
648
76
8
0
194,612
1
L
Hachiman
4,309
479
59
7
0
162,591
1
W
Eset
5,967
663
110
12
0
182,334
3
L
Bastet
3,952
439
24
3
0
78,637
0
W
Kali
5,165
574
65
7
0
213,709
0
L
Yemoja
4,735
526
27
3
0
163,247
1
L
Ao Kuang
4,509
501
58
6
0
210,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role