Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kaggaho
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LINKSAMUSS
Maman Brigitte
Level 185
God Stats
2W - 2L
1,348 SR
Queue Stats
47W - 53L
1,471 Elo+
Party 2
Cerberus
Cerberus
Victorflabr
Cerberus
Level 57
God Stats
11W - 4L
1,534 SR
Queue Stats
214W - 243L
1,520 Elo+
Solo
Hera
Hera
xHardgirl2
Hera
Level 201
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 37L
1,401 Elo+
Party 2
Team Averages
Level 137
1,433 SR
1,474 Elo+

VS

Team Averages
Level 133
1,515 SR
1,638 Elo+
Danzaburou
Danzaburou
Cleopatrà
Danzaburou
Level 152
God Stats
0W - 1L
1,433 SR
Queue Stats
17W - 9L
1,823 Elo+
Party 1
Da Ji
Da Ji
Reshram
Da Ji
Level 156
God Stats
1W - 1L
1,751 SR
Queue Stats
108W - 97L
1,535 Elo+
Party 1
Izanami
Izanami
eicer
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,496 Elo+
Solo
Hades
Hades
ºNαofumiº
Hades
Level 128
God Stats
2W - 3L
1,121 SR
Queue Stats
258W - 220L
1,643 Elo+
Party 1
Hercules
Hercules
Ŝlxud
Hercules
Level 123
God Stats
0W - 1L
1,771 SR
Queue Stats
11W - 8L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 4 / 13
9,718
972
19,493
12,935
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Kaggaho
Danzaburou
13
3 / 4 / 7
8,510
851
5,824
7,805
3,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
LINKSAMUSS
Maman Brigitte
15
3 / 2 / 12
8,575
858
9,068
11,391
5,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Victorflabr
Cerberus
16
5 / 4 / 9
9,103
910
8,035
17,137
21,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 2 / 13
9,145
915
10,374
5,717
2,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cleopatrà
Danzaburou
14
4 / 5 / 6
8,565
857
13,673
13,020
6,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Reshram
Da Ji
9
4 / 2 / 2
6,913
691
2,530
5,365
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
eicer
Izanami
14
2 / 6 / 5
7,867
787
9,143
11,520
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 7
7,851
785
8,559
11,486
12,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Ŝlxud
Hercules
15
5 / 5 / 8
8,474
847
9,068
16,432
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
22
Kills
16
16
Deaths
22
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
4
13
3.13
L
Danzaburou
Cleopatrà
Danzaburou
4
5
6
1.4
W
Danzaburou
Kaggaho
Danzaburou
3
4
7
1.63
W
Maman Brigitte
LINKSAMUSS
Maman Brigitte
3
2
12
4.5
L
Da Ji
Reshram
Da Ji
4
2
2
2.5
W
Cerberus
Victorflabr
Cerberus
5
4
9
2.38
L
Izanami
eicer
Izanami
2
6
5
0.75
W
5
2
13
5.75
L
1
4
7
1.13
L
Hercules
Ŝlxud
Hercules
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
42,973
54,985
Taken
57,823
37,757
Mitigated
44,059
18,850
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,493
2,589
102
3,319
12,935
5,786
1,608
2,613
10,322
0
34,744
L
Danzaburou
Cleopatrà
Danzaburou
13,673
6,664
0
4,099
13,020
6,220
0
4,793
8,132
0
29,588
W
Danzaburou
Kaggaho
Danzaburou
5,824
2,553
515
1,219
7,805
3,551
1,009
518
7,287
0
12,940
W
Maman Brigitte
LINKSAMUSS
Maman Brigitte
9,068
491
0
3,678
11,391
5,139
482
2,425
8,966
16,217
717
L
Da Ji
Reshram
Da Ji
2,530
538
0
312
5,365
3,494
0
2,300
2,949
0
3,112
W
Cerberus
Victorflabr
Cerberus
8,035
169
1,186
6,899
17,137
21,106
208
1,796
15,341
13,891
954
L
Izanami
eicer
Izanami
9,143
6,648
433
1,628
11,520
5,072
0
5,853
5,500
0
23,306
W
10,374
2,514
300
1,632
5,717
2,175
856
960
4,757
19,012
0
L
8,559
1,303
924
2,852
11,486
12,376
0
5,224
6,055
15,724
481
L
Hercules
Ŝlxud
Hercules
9,068
2,605
884
5,662
16,432
16,897
0
7,222
8,877
0
10,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
39,670
122
Minions Killed
90
0
Camps Cleared
0
975,628
Distance Traveled
757,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,718
972
30
3
0
192,397
0
L
Danzaburou
8,565
857
35
4
0
173,819
0
W
Danzaburou
8,510
851
23
2
0
184,375
0
W
Maman Brigitte
8,575
858
16
2
0
214,820
0
L
Da Ji
6,913
691
0
0
0
94,898
0
W
Cerberus
9,103
910
31
3
0
188,414
0
L
Izanami
7,867
787
30
3
0
139,910
0
W
Hera
9,145
915
22
2
0
195,622
0
L
Hades
7,851
785
19
2
0
167,471
0
L
Hercules
8,474
847
6
1
0
181,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role