Player Matchup

Danzaburou
Danzaburou
Anti_Sober_
Danzaburou
Level 121
God Stats
131W - 77L
1,664 SR
Queue Stats
588W - 533L
1,573 Elo+
Solo
Ymir
Ymir
Brembaman
Ymir
Level 48
God Stats
37W - 34L
1,583 SR
Queue Stats
51W - 55L
1,471 Elo+
Solo
Raijin
Raijin
CorianderLover
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,794 Elo+
Solo
Osiris
Osiris
DigiTaL-XaN
Osiris
Level 139
God Stats
5W - 2L
1,643 SR
Queue Stats
196W - 181L
1,583 Elo+
Solo
Geb
Geb
jacklucas2
Geb
Level 108
God Stats
1W - 0L
1,548 SR
Queue Stats
22W - 19L
1,457 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,576 Elo+

VS

Team Averages
Level 119
1,687 SR
1,508 Elo+
Xing Tian
Xing Tian
DCAwsome456
Xing Tian
Level 92
God Stats
4W - 2L
1,807 SR
Queue Stats
72W - 70L
1,570 Elo+
Party 1
Martichoras
Martichoras
PirloDA1
Martichoras
Level 97
God Stats
7W - 8L
1,566 SR
Queue Stats
187W - 199L
1,484 Elo+
Solo
Tyr
Tyr
TOKUROFUURIOSO
Tyr
Level 121
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 12L
1,342 Elo+
Solo
Da Ji
Da Ji
XXXQuestionsXXX
Da Ji
Level 112
God Stats
10W - 3L
1,655 SR
Queue Stats
130W - 108L
1,611 Elo+
Party 1
Chronos
Chronos
ΩHermesΩ
Chronos
Level 175
God Stats
8W - 9L
1,708 SR
Queue Stats
118W - 121L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anti_Sober_
Danzaburou
12
1 / 1 / 1
6,271
627
5,552
6,835
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
5 / 1 / 2
6,036
604
6,276
7,459
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,504
550
3,994
4,875
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
1 / 0 / 3
6,366
637
7,512
10,556
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,940
494
2,913
6,311
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DCAwsome456
Xing Tian
8
2 / 1 / 0
5,368
537
3,465
11,751
6,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
PirloDA1
Martichoras
10
0 / 2 / 2
5,458
546
3,808
6,828
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,986
599
2,313
8,750
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 2 / 0
5,274
527
4,345
11,404
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ΩHermesΩ
Chronos
11
0 / 1 / 0
6,185
619
3,800
4,706
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anti_Sober_
Danzaburou
1
1
1
1.5
W
Ymir
5
1
2
6
W
1
0
1
1.5
L
Xing Tian
DCAwsome456
Xing Tian
2
1
0
2
W
Osiris
1
0
3
2.5
L
Martichoras
PirloDA1
Martichoras
0
2
2
0.5
L
1
2
0
0.5
L
0
2
0
0
W
0
1
2
1
L
Chronos
ΩHermesΩ
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
17,731
36,036
Taken
43,439
20,491
Mitigated
21,095
13,667
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anti_Sober_
Danzaburou
5,552
1,090
0
3,202
6,835
2,527
0
1,226
5,609
0
55,652
W
Ymir
6,276
1,361
0
1,393
7,459
3,931
0
1,680
5,637
39,517
0
W
3,994
604
0
858
4,875
1,610
0
1,216
3,549
39,295
0
L
Xing Tian
DCAwsome456
Xing Tian
3,465
559
1,185
2,399
11,751
6,621
0
3,849
7,902
14,219
1,602
W
Osiris
7,512
3,535
0
4,932
10,556
9,777
4
700
9,797
0
42,613
L
Martichoras
PirloDA1
Martichoras
3,808
834
0
1,561
6,828
2,608
0
1,555
5,273
0
48,009
L
2,313
229
0
1,683
8,750
5,527
0
1,813
6,937
0
36,477
L
4,345
1,465
0
5,275
11,404
4,510
0
3,278
8,126
0
43,093
W
2,913
221
1,351
1,931
6,311
2,646
0
1,438
4,807
13,949
0
L
Chronos
ΩHermesΩ
Chronos
3,800
1,196
0
761
4,706
1,829
0
2,688
2,018
46,043
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
28,271
307
Minions Killed
359
0
Camps Cleared
0
1,091,008
Distance Traveled
1,020,851
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,271
627
94
9
0
198,659
2
W
Ymir
6,036
604
51
5
0
237,986
0
W
Raijin
5,504
550
72
7
0
207,751
0
L
Xing Tian
5,368
537
22
2
0
227,153
2
W
Osiris
6,366
637
81
8
0
233,131
2
L
Martichoras
5,458
546
86
9
0
167,599
0
L
Tyr
5,986
599
77
8
0
208,360
0
L
Da Ji
5,274
527
69
7
0
219,401
0
W
Geb
4,940
494
9
1
0
213,481
4
L
Chronos
6,185
619
105
11
0
198,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role