Player Matchup

Tiamat
Tiamat
IMORTALSWIFT
Tiamat
Level 182
God Stats
1W - 0L
1,659 SR
Queue Stats
89W - 68L
1,652 Elo+
Party 2
Cupid
Cupid
LordYacks
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,548 Elo+
Solo
Anubis
Anubis
Neyouno
Anubis
Level 159
God Stats
1W - 0L
1,710 SR
Queue Stats
26W - 8L
1,818 Elo+
Party 1
King Arthur
King Arthur
Znopper
King Arthur
Level 147
God Stats
1W - 1L
1,196 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 2
Loki
Loki
gh0stkid8012
Loki
Level 105
God Stats
4W - 2L
1,772 SR
Queue Stats
14W - 6L
1,868 Elo+
Party 1
Team Averages
Level 150
1,568 SR
1,684 Elo+

VS

Team Averages
Level 146
1,464 SR
1,563 Elo+
Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AncientPepes
Xing Tian
Level 162
God Stats
3W - 3L
1,666 SR
Queue Stats
106W - 62L
1,651 Elo+
Solo
Loki
Loki
Börsuk
Loki
Level 172
God Stats
0W - 1L
1,172 SR
Queue Stats
42W - 56L
1,555 Elo+
Party 3
Anubis
Anubis
Neycoo0MG
Anubis
Level 115
God Stats
5W - 9L
1,484 SR
Queue Stats
87W - 75L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 5
6,201
517
3,449
8,997
7,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cupid
LordYacks
Cupid
12
0 / 3 / 2
6,720
560
3,719
8,700
2,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Neyouno
Anubis
13
5 / 2 / 4
8,117
676
10,108
8,880
3,988
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Znopper
King Arthur
13
0 / 1 / 1
7,235
603
8,777
13,693
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
10 / 0 / 3
8,478
707
11,181
10,941
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 4 / 1
6,062
505
4,814
10,277
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
10
2 / 3 / 3
5,979
498
4,079
11,725
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
AncientPepes
Xing Tian
13
1 / 0 / 1
7,154
596
9,771
14,051
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
Börsuk
Loki
13
4 / 3 / 1
7,430
619
8,069
8,872
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Neycoo0MG
Anubis
11
1 / 5 / 2
6,114
510
6,570
8,541
3,713
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
10
10
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
1
0.63
L
Ares
 
Ares
2
3
3
1.17
L
Xing Tian
AncientPepes
Xing Tian
1
0
1
1.5
L
Loki
Börsuk
Loki
4
3
1
1.5
W
Tiamat
0
4
5
0.63
W
Cupid
LordYacks
Cupid
0
3
2
0.33
L
Anubis
Neycoo0MG
Anubis
1
5
2
0.4
W
Anubis
Neyouno
Anubis
5
2
4
3.5
W
King Arthur
Znopper
King Arthur
0
1
1
0.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
33,303
51,211
Taken
53,466
28,733
Mitigated
33,369
21,113
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,814
1,106
0
2,897
10,277
3,644
0
1,717
8,560
0
43,230
L
Ares
 
Ares
4,079
648
0
2,030
11,725
10,923
0
5,184
6,541
14,823
0
L
Xing Tian
AncientPepes
Xing Tian
9,771
1,154
0
3,595
14,051
11,779
0
1,242
12,809
47,127
2,049
L
Loki
Börsuk
Loki
8,069
2,841
0
1,277
8,872
3,310
0
1,583
7,289
0
65,324
W
Tiamat
3,449
640
0
2,232
8,997
7,636
0
2,574
6,423
18,748
0
W
Cupid
LordYacks
Cupid
3,719
2,547
0
3,210
8,700
2,990
0
546
8,154
0
49,153
L
Anubis
Neycoo0MG
Anubis
6,570
98
0
2,098
8,541
3,713
0
3,906
4,635
40,785
1,152
W
Anubis
Neyouno
Anubis
10,108
785
0
5,448
8,880
3,988
0
3,939
4,855
69,896
0
W
King Arthur
Znopper
King Arthur
8,777
1,272
0
4,534
13,693
10,359
0
7,278
5,300
243
62,865
W
11,181
4,075
0
5,689
10,941
3,760
0
4,162
6,719
0
70,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
32,739
442
Minions Killed
369
0
Camps Cleared
0
1,269,396
Distance Traveled
1,214,992
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,062
505
68
6
0
276,956
0
L
Ares
5,979
498
29
2
0
264,787
2
L
Xing Tian
7,154
596
99
8
0
236,132
0
L
Loki
7,430
619
102
9
0
255,159
0
W
Tiamat
6,201
517
28
2
0
241,477
3
W
Cupid
6,720
560
100
8
0
246,314
0
L
Anubis
6,114
510
71
6
0
181,958
2
W
Anubis
8,117
676
114
10
0
237,227
0
W
King Arthur
7,235
603
101
8
0
240,337
0
W
Loki
8,478
707
99
8
0
304,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role