Player Matchup

Xbalanque
Xbalanque
GAMESTER
Xbalanque
Level 45
God Stats
2W - 4L
1,481 SR
Queue Stats
32W - 41L
1,418 Elo+
Party 1
Bellona
Bellona
Korbino420
Bellona
Level 31
God Stats
1W - 3L
1,241 SR
Queue Stats
37W - 39L
1,445 Elo+
Party 1
Hel
Hel
chanceisgreat
Hel
Level 146
God Stats
0W - 2L
1,323 SR
Queue Stats
44W - 52L
1,534 Elo+
Party 1
Bakasura
Bakasura
kataloon
Bakasura
Level 47
God Stats
43W - 48L
1,507 SR
Queue Stats
61W - 84L
1,351 Elo+
Solo
Danzaburou
Danzaburou
outsize_battle
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,200 Elo+
Solo
Team Averages
Level 62
1,410 SR
1,390 Elo+

VS

Team Averages
Level 107
1,589 SR
1,440 Elo+
Nu Wa
Nu Wa
Cevian
Nu Wa
Level 135
God Stats
8W - 7L
1,689 SR
Queue Stats
364W - 354L
1,467 Elo+
Solo
King Arthur
King Arthur
Dommer1589
King Arthur
Level 60
God Stats
41W - 27L
1,625 SR
Queue Stats
154W - 154L
1,369 Elo+
Solo
Xing Tian
Xing Tian
RufusTheDoofus
Xing Tian
Level 101
God Stats
22W - 23L
1,437 SR
Queue Stats
206W - 195L
1,467 Elo+
Solo
Da Ji
Da Ji
jwhit67
Da Ji
Level 122
God Stats
4W - 3L
1,319 SR
Queue Stats
193W - 197L
1,422 Elo+
Solo
Apollo
Apollo
yai811
Apollo
Level 115
God Stats
4W - 1L
1,876 SR
Queue Stats
205W - 191L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GAMESTER
Xbalanque
13
1 / 0 / 1
7,223
451
5,763
9,309
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Korbino420
Bellona
14
0 / 1 / 0
7,691
481
2,840
11,888
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 0
7,474
467
6,444
14,169
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
kataloon
Bakasura
13
0 / 5 / 1
7,288
456
5,092
16,271
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
outsize_battle
Danzaburou
12
0 / 3 / 0
6,979
436
6,745
13,505
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cevian
Nu Wa
13
1 / 0 / 3
7,967
498
11,253
8,990
3,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Dommer1589
King Arthur
16
2 / 0 / 0
10,155
635
9,135
10,378
11,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
RufusTheDoofus
Xing Tian
14
2 / 0 / 3
8,292
518
5,422
13,254
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
jwhit67
Da Ji
14
2 / 0 / 3
7,897
494
4,918
8,755
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
yai811
Apollo
14
1 / 2 / 5
7,802
488
6,509
9,910
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cevian
Nu Wa
1
0
3
2.5
W
King Arthur
Dommer1589
King Arthur
2
0
0
2
L
Xbalanque
GAMESTER
Xbalanque
1
0
1
1.5
L
Bellona
Korbino420
Bellona
0
1
0
0
W
Xing Tian
RufusTheDoofus
Xing Tian
2
0
3
3.5
L
1
0
0
1
W
Da Ji
jwhit67
Da Ji
2
0
3
3.5
L
Bakasura
kataloon
Bakasura
0
5
1
0.1
L
Danzaburou
outsize_battle
Danzaburou
0
3
0
0
W
Apollo
yai811
Apollo
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
37,237
65,142
Taken
51,287
38,598
Mitigated
33,598
30,629
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cevian
Nu Wa
11,253
4,443
0
3,727
8,990
3,175
1,767
1,772
7,068
58,596
1,864
W
King Arthur
Dommer1589
King Arthur
9,135
997
0
1,140
10,378
11,014
0
747
8,911
569
77,701
L
Xbalanque
GAMESTER
Xbalanque
5,763
2,876
0
3,578
9,309
3,547
570
1,566
7,743
0
56,103
L
Bellona
Korbino420
Bellona
2,840
906
0
2,360
11,888
11,700
0
757
11,131
0
58,138
W
Xing Tian
RufusTheDoofus
Xing Tian
5,422
375
0
1,945
13,254
11,383
359
1,533
11,370
25,087
1,218
L
6,444
772
5,071
10,301
14,169
11,379
0
5,013
9,156
44,951
0
W
Da Ji
jwhit67
Da Ji
4,918
1,043
252
1,512
8,755
4,300
392
521
8,179
0
45,773
L
Bakasura
kataloon
Bakasura
5,092
2,628
0
5,731
16,271
6,919
304
1,309
14,962
0
61,444
L
Danzaburou
outsize_battle
Danzaburou
6,745
1,172
0
3,588
13,505
5,053
424
8,066
5,439
0
57,373
W
Apollo
yai811
Apollo
6,509
3,297
0
3,000
9,910
3,726
2,285
1,871
7,777
0
66,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
42,113
452
Minions Killed
410
0
Camps Cleared
0
1,457,505
Distance Traveled
1,593,187
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,967
498
71
4
0
297,316
8
W
King Arthur
10,155
635
139
9
0
286,935
4
L
Xbalanque
7,223
451
85
5
0
264,326
0
L
Bellona
7,691
481
113
7
0
328,126
0
W
Xing Tian
8,292
518
21
1
0
328,360
0
L
Hel
7,474
467
58
4
0
310,598
0
W
Da Ji
7,897
494
71
4
0
341,318
4
L
Bakasura
7,288
456
116
7
0
298,212
0
L
Danzaburou
6,979
436
80
5
0
256,243
0
W
Apollo
7,802
488
108
7
0
339,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role