Player Matchup

Cthulhu
Cthulhu
Ballislife22302
Cthulhu
Level 108
God Stats
4W - 3L
1,836 SR
Queue Stats
53W - 46L
1,562 Elo+
Solo
Horus
Horus
Djgrill
Horus
Level 149
God Stats
5W - 5L
1,578 SR
Queue Stats
138W - 127L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Dyslexican1983
Nu Wa
Level 84
God Stats
6W - 6L
1,830 SR
Queue Stats
419W - 417L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Sporez0
Jing Wei
Level 155
God Stats
3W - 2L
1,381 SR
Queue Stats
31W - 30L
1,502 Elo+
Party 1
Serqet
Serqet
Stelcado
Serqet
Level 106
God Stats
15W - 6L
1,693 SR
Queue Stats
100W - 82L
1,503 Elo+
Solo
Team Averages
Level 120
1,664 SR
1,528 Elo+

VS

Team Averages
Level 104
1,559 SR
1,485 Elo+
Nut
Nut
SugarFerret
Nut
Level 146
God Stats
26W - 20L
1,565 SR
Queue Stats
210W - 194L
1,553 Elo+
Solo
Cthulhu
Cthulhu
TypeExotic
Cthulhu
Level 146
God Stats
25W - 22L
1,579 SR
Queue Stats
231W - 213L
1,512 Elo+
Solo
Scylla
Scylla
doomshop2
Scylla
Level 41
God Stats
15W - 6L
1,652 SR
Queue Stats
95W - 90L
1,505 Elo+
Solo
Ymir
Ymir
shepShep3476
Ymir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,421 Elo+
Solo
Loki
Loki
snowmanmike
Loki
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 43L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,140
512
5,298
8,755
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Djgrill
Horus
11
1 / 0 / 3
6,482
540
5,567
10,149
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
6,925
577
5,644
3,165
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sporez0
Jing Wei
11
2 / 0 / 2
6,107
509
7,474
4,915
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Stelcado
Serqet
11
3 / 1 / 2
6,036
503
5,180
7,739
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,386
449
5,561
7,919
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
TypeExotic
Cthulhu
11
1 / 3 / 1
6,782
565
4,680
9,806
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
doomshop2
Scylla
11
0 / 1 / 0
6,201
517
2,061
4,947
1,096
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,738
478
2,242
10,245
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 1
6,398
533
4,145
9,128
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Horus
Djgrill
Horus
1
0
3
2.5
W
1
0
0
1
W
Jing Wei
Sporez0
Jing Wei
2
0
2
3
W
Serqet
Stelcado
Serqet
3
1
2
4
L
0
2
0
0
L
Cthulhu
TypeExotic
Cthulhu
1
3
1
0.5
L
Scylla
doomshop2
Scylla
0
1
0
0
L
0
2
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
18,689
34,723
Taken
42,045
18,925
Mitigated
21,973
13,458
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,298
266
0
1,970
8,755
6,187
0
3,626
4,404
36,265
2,283
W
Horus
Djgrill
Horus
5,567
2,758
1,293
5,669
10,149
6,602
0
1,534
8,615
0
19,843
W
5,644
2,105
0
940
3,165
1,049
130
1,536
1,451
57,346
2,304
W
Jing Wei
Sporez0
Jing Wei
7,474
5,140
0
1,768
4,915
1,937
0
708
4,207
0
59,277
W
Serqet
Stelcado
Serqet
5,180
643
0
1,818
7,739
3,150
0
519
7,140
0
32,531
L
5,561
2,203
0
1,583
7,919
2,643
0
325
7,514
0
41,120
L
Cthulhu
TypeExotic
Cthulhu
4,680
210
70
2,084
9,806
6,409
128
3,954
5,043
44,090
980
L
Scylla
doomshop2
Scylla
2,061
144
0
2,377
4,947
1,096
0
3,390
1,303
49,624
978
L
2,242
506
234
3,195
10,245
8,704
0
239
9,756
24,629
0
L
4,145
916
0
4,950
9,128
3,121
0
1,193
7,320
0
51,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
30,505
360
Minions Killed
389
0
Camps Cleared
0
1,160,562
Distance Traveled
1,094,258
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,140
512
81
7
0
209,530
0
W
Horus
6,482
540
33
3
0
242,851
0
W
Nu Wa
6,925
577
100
8
0
216,463
6
W
Jing Wei
6,107
509
92
8
0
234,778
3
W
Serqet
6,036
503
54
5
0
256,940
0
L
Nut
5,386
449
84
7
0
206,299
0
L
Cthulhu
6,782
565
91
8
0
219,542
4
L
Scylla
6,201
517
96
8
0
213,055
0
L
Ymir
5,738
478
31
3
0
210,975
0
L
Loki
6,398
533
87
7
0
244,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role