Player Matchup

Ravana
Ravana
 
Ravana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EirisHeartily
Sun Wukong
Level 138
God Stats
2W - 5L
1,567 SR
Queue Stats
454W - 476L
1,530 Elo+
Solo
Sobek
Sobek
X_ItZ_Nxsty
Sobek
Level 156
God Stats
2W - 3L
1,721 SR
Queue Stats
310W - 275L
1,542 Elo+
Solo
Anhur
Anhur
cancelledude
Anhur
Level 81
God Stats
30W - 37L
1,530 SR
Queue Stats
522W - 507L
1,567 Elo+
Solo
Ra
Ra
peralbo_sb
Ra
Level 159
God Stats
9W - 11L
1,274 SR
Queue Stats
236W - 243L
1,538 Elo+
Party 1
Team Averages
Level 142
1,518 SR
1,535 Elo+

VS

Team Averages
Level 110
1,355 SR
1,519 Elo+
Sylvanus
Sylvanus
ConsoleBAZ
Sylvanus
Level 67
God Stats
167W - 184L
1,284 SR
Queue Stats
667W - 653L
1,558 Elo+
Solo
Neith
Neith
Internum
Neith
Level 34
God Stats
9W - 5L
1,149 SR
Queue Stats
39W - 34L
1,334 Elo+
Solo
Nox
Nox
LmfromItaly
Nox
Level 143
God Stats
2W - 6L
1,351 SR
Queue Stats
518W - 504L
1,510 Elo+
Solo
Achilles
Achilles
MikalinhoX
Achilles
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 56L
1,639 Elo+
Solo
Serqet
Serqet
Splean
Serqet
Level 153
God Stats
32W - 27L
1,491 SR
Queue Stats
390W - 414L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 2 / 0
6,586
470
3,752
9,917
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
EirisHeartily
Sun Wukong
14
0 / 3 / 0
7,273
520
2,450
12,198
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 4
7,023
502
7,992
15,496
12,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 0 / 1
8,966
640
5,275
6,701
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 0 / 0
7,712
551
3,124
5,741
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConsoleBAZ
Sylvanus
12
1 / 1 / 1
6,620
473
3,639
9,644
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Internum
Neith
13
0 / 2 / 1
7,171
512
4,271
8,713
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 1
7,854
561
5,355
4,987
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MikalinhoX
Achilles
15
2 / 0 / 3
8,728
623
9,567
11,010
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Splean
Serqet
12
4 / 1 / 1
7,057
504
5,770
11,809
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
7
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
W
Sylvanus
ConsoleBAZ
Sylvanus
1
1
1
1.5
L
Sun Wukong
EirisHeartily
Sun Wukong
0
3
0
0
W
Neith
Internum
Neith
0
2
1
0.25
W
0
0
1
0.5
W
Achilles
MikalinhoX
Achilles
2
0
3
3.5
W
Serqet
Splean
Serqet
4
1
1
4.5
L
0
2
4
1
L
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,593
Damage
28,602
50,053
Taken
46,163
29,255
Mitigated
27,978
20,283
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,752
846
0
3,116
9,917
4,293
0
2,552
7,030
0
47,137
W
Sylvanus
ConsoleBAZ
Sylvanus
3,639
996
853
2,975
9,644
7,036
0
4,374
5,054
31,221
12,826
L
Sun Wukong
EirisHeartily
Sun Wukong
2,450
625
0
3,773
12,198
6,973
0
0
11,982
0
68,511
W
Neith
Internum
Neith
4,271
2,111
0
4,456
8,713
2,772
0
1,035
7,678
0
56,280
W
5,355
577
0
1,587
4,987
2,343
0
1,383
3,604
74,062
0
W
Achilles
MikalinhoX
Achilles
9,567
1,871
0
3,816
11,010
11,032
0
1,374
9,636
0
68,902
W
Serqet
Splean
Serqet
5,770
1,017
0
4,757
11,809
4,795
0
2,734
9,075
0
42,518
L
7,992
1,181
1,704
5,298
15,496
12,813
0
4,302
10,724
29,442
0
L
5,275
1,837
0
1,985
6,701
2,873
200
549
6,014
0
91,479
L
3,124
81
957
3,450
5,741
2,303
0
738
4,669
80,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
37,430
536
Minions Killed
520
0
Camps Cleared
0
1,496,788
Distance Traveled
1,399,077
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,586
470
87
6
0
283,417
4
W
Sylvanus
6,620
473
79
6
0
283,762
2
L
Sun Wukong
7,273
520
109
8
0
316,639
0
W
Neith
7,171
512
107
8
0
268,585
0
W
Nox
7,854
561
161
12
0
284,787
4
W
Achilles
8,728
623
101
7
0
265,069
0
W
Serqet
7,057
504
72
5
0
296,874
0
L
Sobek
7,023
502
29
2
0
307,075
6
L
Anhur
8,966
640
169
12
0
261,174
0
L
Ra
7,712
551
142
10
0
328,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role